Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

169,973,754

Max blood points amount spent on one character

15,160,000

Highest prestige level

100

Mystery boxes opened

16

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

206

Survivor full load-out matches

282

Ultra rare addon warded without a protection ward

137

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

429

Killer full load-out matches

446

Ultra rare offering burned

86

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 26%

11 / 42

Killer
Got 11 Left 31

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 303 lunar 26 036 560 1 190 1 099
97 304 Kiffeur2Pieds 26 034 842 432 19 102
97 305 ERIKA 26 030 826 490 102 492
97 306 La_barbe_de_varg 26 029 166 413 53 211
97 307 saul 26 029 111 188 131 620
97 308 Bellкотя 26 028 682 24 317 1 222
97 309 SneefS 26 028 009 558 59 205

Currently at

97 306 place

La_barbe_de_varg needs another

1 660 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,317

Obsessions healed

205

Survivors healed while you are injured

267

Survivors healed while rest are injured

423

Survivors unhooked

1,901

Survivors saved (from dying state/hook) in endgame

71

Knocked (In dying state) survivors healed

189

Survivors healed that come to you first

123

Protection hits for unhooked survivors

114

Protection hits for carried survivors

52

Survivors saved using pallet

7

Survivors affected with boon totems

1,467

Survivors affected with speed boost

6

Recovered from dying state

220

Take a hit with the Endurance status effect

400

Survivors healed in the Basement

10

Heals completed after all generators have been completed

193

Safe unhooks while broken

25

Protection hits during End Game

103

Objective actions

Objective actions

Items depleted

448

Repaired generators

1,968

Repaired damaged generators

957

Successful skill checks

27,836

Exit gates opened

199

Hex totems cleansed

70

Hex totems blessed

0

Chests opened

28

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

19

Matches with 300+ seconds of repairing generators

1,202

Matches in that picked up and used special item

143

Great skill checks while injured

855

Swap held Survivor items for new ones from chests (counts once per chest)

6

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,167

Finished repairs of generators while injured

311

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,884

Hits dodged by vaults

180

Basic attacks and projectiles dodged

2,479

Escapes after stunning killer using pallet

499

Escapes from killer gasp

30

Hooks sabotaged

19

Chases escaped after being injured in this chase

1,167

Chases lost by hiding in locker

17

Revealed killer aura

2,395

Unhooked yourself

249

Amount of screams

12,336

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,960

Blind killer using flashlight

151

Perform a fast vault within 3 seconds of getting hit

542

Pallet stun the Killer while holding a rare, common, or uncommon item

481

Trials where you've revealed or seen the Killer's aura 11+ times

187

Escapes

Escapes

Total escapes

456

Escapes crawling (In dying state) through exit gates

50

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

3

Escapes with new item

16

Escapes with somebody else item

7

Escapes being injured with for over half a match

73

Escapes while being downed at most once

299

Escapes after unhooked yourself

88

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

382

Escapes healthy or injured through hatch

21

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

24

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

2

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

7

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

4

Raccoon City Police Exit Opened and Escaped

11

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,511

Obsessions sacrificed

374

Kills (Memento mories)

384

Kills (Memento mories) or sacrifices after last generator

332

All survivors sacrificed or killed (Memento Mori) before the last generator

109

Hooks

Hooks

Different survivors hooked in basement

159

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

135

Survivors hooked before single generator was repaired

1,205

Survivors hooked in endgame

102

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,634

Generators damaged with Undetectable effect

184

Survivors grabbed while repairing a generator

43

Survivors grabbed while cleansing a totem

3

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

326

Survivors injured while in the basement

73

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

122

Oblivious effect applied

198

Survivors with Exposed effect downed

346

Survivors downed while carrying another survivor

79

Make unique survivors scream

2,846

Survivors hit with haste effect

262

Injure or down survivors who are Hindered

266

Survivors that holding Special Item hit

953

Survivors downed next to a raised pallet

3,213

Survivors downed in Exit Gate

108

Survivors downed withit 30 seconds of breaking pallet or wall

91

Preventing escape

Preventing escape

Survivors grabbed from locker

246

Hatches closed

92

Survivors hit after they drop a pallet during chase

1,500

Survivors hit while carrying another survivor

240

Survivors detected using killer instinct

1,979

Killer vaults in chase

1,475

Survivors grabbed while performing a vault

66

Meters fallen

6,648

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

168

Blink attacks (The Nurse)

112

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

591

Matches finished with one or more Hex totems remaining

12

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,133

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

69

Survivors sent to Cage of Atonement (The Executioner)

29

Survivors hit with Lethal Rush (The Blight)

378

Max Lacerations dealt (The Trickster)

9

Survivors with Broken effect downed

60

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

100

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

23

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

8

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

80

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

120

Survivors downed by 24m+ hatchet throw (The Huntress)

30

Survivors downed with chainsaw (The Cannibal)

60

Intoxicated survivors downed (The Clown)

3

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

108

Survivors downed with Demon Fury (The Oni)

66

Survivors downed while speared (The Deathslinger)

39

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

70

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

12

Down survivor you recently teleported to (The Singularity)

31

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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