Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

116,107,854

Max blood points amount spent on one character

8,848,000

Highest prestige level

42

Mystery boxes opened

698

Time played

645h 21m

Time played in last two weeks

15h 51m

Blood points per hour

179,915

Estimated playtime per role

58% Survivor

Killer 42%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

118

Survivor full load-out matches

97

Ultra rare addon warded without a protection ward

85

Survivor rank
Gold IV

Gold IV

3 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

197

Killer full load-out matches

160

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 350 Rafaxexe 101 594 914 842 399 1 736
59 351 yamada0808_JP 101 594 183 1 115 212 829
59 352 xPiiAR_ 101 585 654 1 200 149 658
59 353 Frank-N-Furter 101 584 063 1 338 514 2 145
59 354 Liamatte 101 578 775 1 483 288 1 063
59 355 roplandim 101 576 754 3 154 885 3 727

Currently at

59 353 place

Frank-N-Furter needs another

1 591 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,501

Obsessions healed

413

Survivors healed while you are injured

364

Survivors healed while rest are injured

507

Survivors unhooked

1,924

Survivors saved (from dying state/hook) in endgame

60

Knocked (In dying state) survivors healed

263

Survivors healed that come to you first

85

Protection hits for unhooked survivors

225

Protection hits for carried survivors

65

Survivors saved using pallet

13

Survivors affected with boon totems

3,088

Survivors affected with speed boost

0

Recovered from dying state

19

Take a hit with the Endurance status effect

17

Survivors healed in the Basement

2

Heals completed after all generators have been completed

3

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

404

Repaired generators

2,354

Repaired damaged generators

1,578

Successful skill checks

26,000

Exit gates opened

235

Hex totems cleansed

89

Hex totems blessed

0

Chests opened

354

Chests opened in basement

72

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

607

Matches in that picked up and used special item

9

Great skill checks while injured

87

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

719

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,763

Hits dodged by vaults

297

Basic attacks and projectiles dodged

4,503

Escapes after stunning killer using pallet

549

Escapes from killer gasp

42

Hooks sabotaged

87

Chases escaped after being injured in this chase

1,054

Chases lost by hiding in locker

1

Revealed killer aura

338

Unhooked yourself

11

Amount of screams

695

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

29

Pallet stun the Killer while holding a rare, common, or uncommon item

27

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

548

Escapes crawling (In dying state) through exit gates

26

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

5

Escapes with new item

164

Escapes with somebody else item

31

Escapes being injured with for over half a match

62

Escapes while being downed at most once

319

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

492

Escapes healthy or injured through hatch

25

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

7

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

9

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

10

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

12

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,342

Obsessions sacrificed

355

Kills (Memento mories)

26

Kills (Memento mories) or sacrifices after last generator

470

All survivors sacrificed or killed (Memento Mori) before the last generator

175

Hooks

Hooks

Different survivors hooked in basement

321

Basement trees (3 or 4 survivors hooked in basement in this same time)

62

Survivors hooked while all remaining were injured

87

Survivors hooked before single generator was repaired

628

Survivors hooked in endgame

260

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

624

Generators damaged with Undetectable effect

36

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

4

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

124

Oblivious effect applied

490

Survivors with Exposed effect downed

393

Survivors downed while carrying another survivor

57

Make unique survivors scream

57

Survivors hit with haste effect

53

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

1,025

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

20

Hatches closed

137

Survivors hit after they drop a pallet during chase

862

Survivors hit while carrying another survivor

193

Survivors detected using killer instinct

794

Killer vaults in chase

160

Survivors grabbed while performing a vault

0

Meters fallen

15

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

827

Blink attacks (The Nurse)

60

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

61

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

310

Trials where each survivor was hit after teleport (The Hag)

8

Shocks (The Doctor)

69

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

2,418

Survivors put to sleep (The Nightmare)

28

Reverse bear-traps put on survivors (The Pig)

178

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

84

Max Lacerations dealt (The Trickster)

22

Survivors with Broken effect downed

268

Condemned survivors (The Onryō)

117

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

44

Survivors downed by 24m+ hatchet throw (The Huntress)

9

Survivors downed with chainsaw (The Cannibal)

432

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

20

Deep wounded survivors downed (The Legion)

90

Survivors downed while having max Sickness (The Plague)

18

Marked survivors downed (The Ghostface)

31

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

17

Survivors downed with Victor clinging (The Twins)

3

Survivors downed while contaminated (The Nemesis)

33

Survivors downed with Dire Crows (The Artist)

42

Survivors downed during Nightfall (The Dredge)

41

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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