Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

95,951,115

Max blood points amount spent on one character

9,068,604

Highest prestige level

51

Mystery boxes opened

368

Time played

534h 38m

Time played in last two weeks

0m

Blood points per hour

179,471

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

77

Survivor full load-out matches

868

Ultra rare addon warded without a protection ward

153

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

212

Killer full load-out matches

330

Ultra rare offering burned

27

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 506 BERITBEIJNNARFTW 5 340 233 0 41 227
110 507 LordTouchMe 5 337 663 134 0 1
110 508 Slimecicle 5 336 920 69 37 196
110 509 Jon Bauer 5 335 638 208 7 39
110 510 TotalnieNieK3iX 5 334 771 0 47 289
110 511 Terkel 5 334 393 115 28 143
110 512 A Psycho Llama 5 334 292 0 23 87

Currently at

110 509 place

Jon Bauer needs another

1 282 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,229

Obsessions healed

278

Survivors healed while you are injured

195

Survivors healed while rest are injured

340

Survivors unhooked

1,573

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

189

Survivors healed that come to you first

113

Protection hits for unhooked survivors

129

Protection hits for carried survivors

96

Survivors saved using pallet

21

Survivors affected with boon totems

2,841

Survivors affected with speed boost

1

Recovered from dying state

224

Take a hit with the Endurance status effect

198

Survivors healed in the Basement

43

Heals completed after all generators have been completed

10

Safe unhooks while broken

3

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

348

Repaired generators

1,599

Repaired damaged generators

929

Successful skill checks

27,507

Exit gates opened

156

Hex totems cleansed

105

Hex totems blessed

0

Chests opened

148

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

17

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

140

Great skill checks while injured

945

Swap held Survivor items for new ones from chests (counts once per chest)

29

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

823

Finished repairs of generators while injured

18

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,408

Hits dodged by vaults

293

Basic attacks and projectiles dodged

2,936

Escapes after stunning killer using pallet

576

Escapes from killer gasp

68

Hooks sabotaged

33

Chases escaped after being injured in this chase

1,244

Chases lost by hiding in locker

6

Revealed killer aura

1,294

Unhooked yourself

33

Amount of screams

6,308

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

506

Perform a fast vault within 3 seconds of getting hit

341

Pallet stun the Killer while holding a rare, common, or uncommon item

119

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

349

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

27

Escapes through hatch crawling (In dying state)

4

Escapes with new item

17

Escapes with somebody else item

2

Escapes being injured with for over half a match

32

Escapes while being downed at most once

206

Escapes after unhooked yourself

7

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

286

Escapes healthy or injured through hatch

23

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,061

Obsessions sacrificed

262

Kills (Memento mories)

54

Kills (Memento mories) or sacrifices after last generator

189

All survivors sacrificed or killed (Memento Mori) before the last generator

172

Hooks

Hooks

Different survivors hooked in basement

159

Basement trees (3 or 4 survivors hooked in basement in this same time)

21

Survivors hooked while all remaining were injured

138

Survivors hooked before single generator was repaired

553

Survivors hooked in endgame

88

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

569

Generators damaged with Undetectable effect

102

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

3

Generators protection

78% Protected

Unprotected 22%

Hit survivors with a basic attack while you are Undetectable

84

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

174

Oblivious effect applied

258

Survivors with Exposed effect downed

130

Survivors downed while carrying another survivor

61

Make unique survivors scream

1,446

Survivors hit with haste effect

369

Injure or down survivors who are Hindered

13

Survivors that holding Special Item hit

174

Survivors downed next to a raised pallet

1,488

Survivors downed in Exit Gate

4

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

101

Hatches closed

76

Survivors hit after they drop a pallet during chase

600

Survivors hit while carrying another survivor

150

Survivors detected using killer instinct

908

Killer vaults in chase

488

Survivors grabbed while performing a vault

2

Meters fallen

213

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

53

Blink attacks (The Nurse)

1,300

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

19

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,858

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

77

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

741

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

26

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

8

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

4

Survivors downed with chainsaw (The Cannibal)

83

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

88

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

74

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

17

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

70

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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