Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

90,389,991

Max blood points amount spent on one character

9,350,000

Highest prestige level

11

Mystery boxes opened

412

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

43% Survivor

Killer 57%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

109

Survivor full load-out matches

802

Ultra rare addon warded without a protection ward

175

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 31%

16 / 51

Survivor
Got 16 Left 35
Killer

Killer

Killer perfect matches (5 000 points each category)

318

Killer full load-out matches

483

Ultra rare offering burned

17

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
74 446 Strefiz 72 229 098 930 161 620
74 447 Tino 72 217 003 1 065 354 1 636
74 448 Bloupsy 72 216 747 959 279 1 052
74 449 VORRA <3 72 216 216 1 276 448 1 166
74 450 /Shameless/ 72 214 349 809 224 1 078
74 451 B4V_3R 72 214 341 794 526 1 993
74 452 Iu_png 72 210 789 386 234 882

Currently at

74 449 place

VORRA <3 needs another

531 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,594

Obsessions healed

417

Survivors healed while you are injured

458

Survivors healed while rest are injured

588

Survivors unhooked

1,875

Survivors saved (from dying state/hook) in endgame

67

Knocked (In dying state) survivors healed

342

Survivors healed that come to you first

161

Protection hits for unhooked survivors

215

Protection hits for carried survivors

134

Survivors saved using pallet

21

Survivors affected with boon totems

6,391

Survivors affected with speed boost

37

Recovered from dying state

96

Take a hit with the Endurance status effect

146

Survivors healed in the Basement

14

Heals completed after all generators have been completed

1

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

502

Repaired generators

1,524

Repaired damaged generators

569

Successful skill checks

32,608

Exit gates opened

201

Hex totems cleansed

54

Hex totems blessed

4

Chests opened

369

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

4

Matches in that picked up and used special item

120

Great skill checks while injured

455

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

74

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,551

Hits dodged by vaults

464

Basic attacks and projectiles dodged

7,374

Escapes after stunning killer using pallet

523

Escapes from killer gasp

135

Hooks sabotaged

76

Chases escaped after being injured in this chase

1,449

Chases lost by hiding in locker

24

Revealed killer aura

443

Unhooked yourself

44

Amount of screams

3,502

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

136

Perform a fast vault within 3 seconds of getting hit

210

Pallet stun the Killer while holding a rare, common, or uncommon item

122

Trials where you've revealed or seen the Killer's aura 11+ times

57

Escapes

Escapes

Total escapes

539

Escapes crawling (In dying state) through exit gates

97

Escapes through hatch

47

Escapes through hatch crawling (In dying state)

11

Escapes with new item

62

Escapes with somebody else item

17

Escapes being injured with for over half a match

96

Escapes while being downed at most once

313

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

395

Escapes healthy or injured through hatch

36

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

6

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

12

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

11

Eyrie of Crows (Inside Eyrie)

6

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,592

Obsessions sacrificed

403

Kills (Memento mories)

63

Kills (Memento mories) or sacrifices after last generator

277

All survivors sacrificed or killed (Memento Mori) before the last generator

271

Hooks

Hooks

Different survivors hooked in basement

252

Basement trees (3 or 4 survivors hooked in basement in this same time)

54

Survivors hooked while all remaining were injured

150

Survivors hooked before single generator was repaired

943

Survivors hooked in endgame

145

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

618

Generators damaged with Undetectable effect

77

Survivors grabbed while repairing a generator

37

Survivors grabbed while cleansing a totem

6

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

57

Survivors injured while in the basement

43

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

222

Oblivious effect applied

593

Survivors with Exposed effect downed

255

Survivors downed while carrying another survivor

81

Make unique survivors scream

947

Survivors hit with haste effect

312

Injure or down survivors who are Hindered

95

Survivors that holding Special Item hit

229

Survivors downed next to a raised pallet

1,975

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

104

Hatches closed

104

Survivors hit after they drop a pallet during chase

952

Survivors hit while carrying another survivor

226

Survivors detected using killer instinct

748

Killer vaults in chase

478

Survivors grabbed while performing a vault

16

Meters fallen

75

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

147

Blink attacks (The Nurse)

154

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

114

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

61

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

1,817

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

14

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

1,153

Max Lacerations dealt (The Trickster)

93

Survivors with Broken effect downed

162

Condemned survivors (The Onryō)

394

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

53

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

115

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

55

Intoxicated survivors downed (The Clown)

27

Survivors downed after phase walk (The Spirit)

159

Deep wounded survivors downed (The Legion)

62

Survivors downed while having max Sickness (The Plague)

132

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

48

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

30

Survivors downed with Dire Crows (The Artist)

34

Survivors downed during Nightfall (The Dredge)

20

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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