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Meredin

76561199185563167

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

95,370,787

Max blood points amount spent on one character

6,269,450

Highest prestige level

55

Mystery boxes opened

415

Time played

465h 14m

Time played in last two weeks

3h 31m

Blood points per hour

204,996

Estimated playtime per role

55% Survivor

Killer 45%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

107

Survivor full load-out matches

638

Ultra rare addon warded without a protection ward

59

Survivor rank
Bronze III

Bronze III

4 / 4 pips
Adept progress 29%

15 / 51

Survivor
Got 15 Left 36
Killer

Killer

Killer perfect matches (5 000 points each category)

184

Killer full load-out matches

258

Ultra rare offering burned

72

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 36%

15 / 42

Killer
Got 15 Left 27

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
94 574 CopperTheFolf 22 331 111 97 101 634
94 575 asd 22 325 892 652 28 102
94 576 [TTV] flowspcs 22 322 966 1 099 150 575
94 577 Meredin 22 314 997 583 73 351
94 578 Chomusukee 22 312 571 319 70 317
94 579 Ustionato 22 312 371 376 136 624
94 580 DIBACH LIKES MENS 22 311 614 385 57 272

Currently at

94 577 place

Meredin needs another

7 969 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,157

Obsessions healed

310

Survivors healed while you are injured

337

Survivors healed while rest are injured

409

Survivors unhooked

1,119

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

155

Survivors healed that come to you first

87

Protection hits for unhooked survivors

103

Protection hits for carried survivors

66

Survivors saved using pallet

9

Survivors affected with boon totems

4,563

Survivors affected with speed boost

75

Recovered from dying state

111

Take a hit with the Endurance status effect

120

Survivors healed in the Basement

30

Heals completed after all generators have been completed

57

Safe unhooks while broken

16

Protection hits during End Game

26

Objective actions

Objective actions

Items depleted

474

Repaired generators

1,250

Repaired damaged generators

440

Successful skill checks

20,367

Exit gates opened

125

Hex totems cleansed

43

Hex totems blessed

0

Chests opened

134

Chests opened in basement

29

Escapes when playing without any perk and repaired generator(s)

10

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

76

Great skill checks while injured

526

Swap held Survivor items for new ones from chests (counts once per chest)

22

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

4

Healing or repairing skill checks

758

Finished repairs of generators while injured

21

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,304

Hits dodged by vaults

93

Basic attacks and projectiles dodged

2,242

Escapes after stunning killer using pallet

356

Escapes from killer gasp

74

Hooks sabotaged

259

Chases escaped after being injured in this chase

711

Chases lost by hiding in locker

9

Revealed killer aura

409

Unhooked yourself

13

Amount of screams

3,873

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,740

Blind killer using flashlight

401

Perform a fast vault within 3 seconds of getting hit

197

Pallet stun the Killer while holding a rare, common, or uncommon item

224

Trials where you've revealed or seen the Killer's aura 11+ times

15

Escapes

Escapes

Total escapes

310

Escapes crawling (In dying state) through exit gates

37

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

4

Escapes with new item

42

Escapes with somebody else item

8

Escapes being injured with for over half a match

44

Escapes while being downed at most once

193

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

248

Escapes healthy or injured through hatch

21

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

8

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

4

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

815

Obsessions sacrificed

212

Kills (Memento mories)

152

Kills (Memento mories) or sacrifices after last generator

184

All survivors sacrificed or killed (Memento Mori) before the last generator

121

Hooks

Hooks

Different survivors hooked in basement

168

Basement trees (3 or 4 survivors hooked in basement in this same time)

31

Survivors hooked while all remaining were injured

134

Survivors hooked before single generator was repaired

420

Survivors hooked in endgame

118

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

572

Generators damaged with Undetectable effect

306

Survivors grabbed while repairing a generator

31

Survivors grabbed while cleansing a totem

5

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

384

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

116

Oblivious effect applied

564

Survivors with Exposed effect downed

111

Survivors downed while carrying another survivor

81

Make unique survivors scream

689

Survivors hit with haste effect

91

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

62

Survivors downed next to a raised pallet

1,241

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

3

Preventing escape

Preventing escape

Survivors grabbed from locker

114

Hatches closed

73

Survivors hit after they drop a pallet during chase

442

Survivors hit while carrying another survivor

169

Survivors detected using killer instinct

1,489

Killer vaults in chase

312

Survivors grabbed while performing a vault

15

Meters fallen

843

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

784

Blink attacks (The Nurse)

280

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

29

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

31

Trials where all survivors suffered from madness 3 (The Doctor)

10

Hatchets thrown (The Huntress)

720

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

107

Survivors hit with Lethal Rush (The Blight)

17

Max Lacerations dealt (The Trickster)

34

Survivors with Broken effect downed

69

Condemned survivors (The Onryō)

7

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

4

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

14

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

62

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

13

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

15

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

4

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

144

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

4

Survivors downed with Demon Fury (The Oni)

33

Survivors downed while speared (The Deathslinger)

168

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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