Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

19,096,000

Max blood points amount spent on one character

1,396,000

Highest prestige level

6

Mystery boxes opened

55

Time played

202h 19m

Time played in last two weeks

0m

Blood points per hour

94,387

Estimated playtime per role

50% Survivor

Killer 50%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

9

Survivor full load-out matches

66

Ultra rare addon warded without a protection ward

25

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

80

Killer full load-out matches

46

Ultra rare offering burned

20

Killer rank
Ash II

Ash II

3 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
97 179 Silvalfare 17 741 468 184 217 849
97 180 Lotus 17 740 423 37 123 470
97 181 Sheimyus 17 739 251 74 79 350
97 182 torievna 17 738 558 273 95 398
97 183 François c'est pas 17 735 144 53 61 273
97 184 Cocolemon 17 734 889 52 179 972
97 185 ¿Vycenzo? 17 734 163 1 616 133 259

Currently at

97 182 place

torievna needs another

693 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

134

Obsessions healed

39

Survivors healed while you are injured

23

Survivors healed while rest are injured

44

Survivors unhooked

286

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

28

Survivors healed that come to you first

7

Protection hits for unhooked survivors

19

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

600

Survivors affected with speed boost

6

Recovered from dying state

15

Take a hit with the Endurance status effect

30

Survivors healed in the Basement

2

Heals completed after all generators have been completed

9

Safe unhooks while broken

2

Protection hits during End Game

2

Objective actions

Objective actions

Items depleted

69

Repaired generators

412

Repaired damaged generators

111

Successful skill checks

5,066

Exit gates opened

40

Hex totems cleansed

4

Hex totems blessed

0

Chests opened

53

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

5

Great skill checks while injured

81

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

252

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

260

Hits dodged by vaults

29

Basic attacks and projectiles dodged

817

Escapes after stunning killer using pallet

100

Escapes from killer gasp

30

Hooks sabotaged

8

Chases escaped after being injured in this chase

108

Chases lost by hiding in locker

3

Revealed killer aura

361

Unhooked yourself

32

Amount of screams

1,348

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

64

Perform a fast vault within 3 seconds of getting hit

50

Pallet stun the Killer while holding a rare, common, or uncommon item

88

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

98

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

1

Escapes with new item

22

Escapes with somebody else item

1

Escapes being injured with for over half a match

9

Escapes while being downed at most once

29

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

93

Escapes healthy or injured through hatch

1

Escaped by

98% Exit Gates

Hatch 2%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

328

Obsessions sacrificed

82

Kills (Memento mories)

29

Kills (Memento mories) or sacrifices after last generator

95

All survivors sacrificed or killed (Memento Mori) before the last generator

9

Hooks

Hooks

Different survivors hooked in basement

8

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

46

Survivors hooked before single generator was repaired

260

Survivors hooked in endgame

71

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

340

Generators damaged with Undetectable effect

33

Survivors grabbed while repairing a generator

8

Survivors grabbed while cleansing a totem

0

Generators protection

27% Protected

Unprotected 73%

Hit survivors with a basic attack while you are Undetectable

105

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

50

Survivors with Exposed effect downed

54

Survivors downed while carrying another survivor

13

Make unique survivors scream

728

Survivors hit with haste effect

82

Injure or down survivors who are Hindered

28

Survivors that holding Special Item hit

164

Survivors downed next to a raised pallet

693

Survivors downed in Exit Gate

35

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

50

Hatches closed

27

Survivors hit after they drop a pallet during chase

391

Survivors hit while carrying another survivor

45

Survivors detected using killer instinct

664

Killer vaults in chase

369

Survivors grabbed while performing a vault

18

Meters fallen

1,678

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

29

Blink attacks (The Nurse)

55

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

29

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

60

Trials where all survivors suffered from madness 3 (The Doctor)

9

Hatchets thrown (The Huntress)

5

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

210

Max Lacerations dealt (The Trickster)

5

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

5

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

19

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

2

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

83

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

15

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

21

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

43

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

31

Survivors downed during Nightfall (The Dredge)

14

Down survivor you recently teleported to (The Singularity)

39

Down survivor using UVX (The Unknown)

12

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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