Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

16,279,569

Max blood points amount spent on one character

1,690,000

Highest prestige level

6

Mystery boxes opened

40

Time played

105h 48m

Time played in last two weeks

13h 18m

Blood points per hour

153,871

Estimated playtime per role

95% Survivor

Killer 5%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

26

Ultra rare addon warded without a protection ward

13

Survivor rank
Iridescent IV

Iridescent IV

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

4

Killer full load-out matches

12

Ultra rare offering burned

3

Killer rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
98 112 山姆.波特 16 283 572 457 183 597
98 113 Шаурманьяк 16 283 199 246 1 9
98 114 jon 16 282 839 363 82 270
98 115 jijigogo2008 16 279 569 21 99 494
98 116 gabe.acog 16 276 682 514 148 640
98 117 BoggieMouse 16 275 976 356 58 252
98 118 BodyOdor 16 275 955 257 26 95

Currently at

98 115 place

jijigogo2008 needs another

3 270 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

359

Obsessions healed

79

Survivors healed while you are injured

83

Survivors healed while rest are injured

126

Survivors unhooked

394

Survivors saved (from dying state/hook) in endgame

25

Knocked (In dying state) survivors healed

51

Survivors healed that come to you first

31

Protection hits for unhooked survivors

34

Protection hits for carried survivors

15

Survivors saved using pallet

3

Survivors affected with boon totems

520

Survivors affected with speed boost

0

Recovered from dying state

41

Take a hit with the Endurance status effect

55

Survivors healed in the Basement

5

Heals completed after all generators have been completed

23

Safe unhooks while broken

6

Protection hits during End Game

21

Objective actions

Objective actions

Items depleted

156

Repaired generators

494

Repaired damaged generators

140

Successful skill checks

6,591

Exit gates opened

51

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

47

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2,400

Matches in that picked up and used special item

27

Great skill checks while injured

129

Swap held Survivor items for new ones from chests (counts once per chest)

11

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,709

Finished repairs of generators while injured

56

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

446

Hits dodged by vaults

42

Basic attacks and projectiles dodged

741

Escapes after stunning killer using pallet

54

Escapes from killer gasp

16

Hooks sabotaged

4

Chases escaped after being injured in this chase

251

Chases lost by hiding in locker

0

Revealed killer aura

719

Unhooked yourself

15

Amount of screams

1,578

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,820

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

80

Pallet stun the Killer while holding a rare, common, or uncommon item

30

Trials where you've revealed or seen the Killer's aura 11+ times

327

Escapes

Escapes

Total escapes

99

Escapes crawling (In dying state) through exit gates

10

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

3

Escapes with new item

15

Escapes with somebody else item

1

Escapes being injured with for over half a match

11

Escapes while being downed at most once

64

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

79

Escapes healthy or injured through hatch

7

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

21

Obsessions sacrificed

5

Kills (Memento mories)

10

Kills (Memento mories) or sacrifices after last generator

4

All survivors sacrificed or killed (Memento Mori) before the last generator

1

Hooks

Hooks

Different survivors hooked in basement

4

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

6

Survivors hooked before single generator was repaired

14

Survivors hooked in endgame

2

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

21

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

2

Survivors grabbed while cleansing a totem

1

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

19

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

54

Survivors with Exposed effect downed

0

Survivors downed while carrying another survivor

6

Make unique survivors scream

46

Survivors hit with haste effect

6

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

49

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

26

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

0

Survivors hit after they drop a pallet during chase

11

Survivors hit while carrying another survivor

12

Survivors detected using killer instinct

92

Killer vaults in chase

13

Survivors grabbed while performing a vault

1

Meters fallen

41

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

5

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

17

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

31

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

3

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

17

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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