Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

516,250,002

Max blood points amount spent on one character

43,695,000

Highest prestige level

100

Mystery boxes opened

583

Time played

2457h 22m

Time played in last two weeks

170h 48m

Blood points per hour

3,501

Estimated playtime per role

Survivor 61%
Killer 39%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

683

Survivor rank

Iridescent I

Survivor full load-out matches

1,530

Ultra rare addon warded without a protection ward

372

Items depleted

2,143

Survivor Adepts

Adepts got 46
Adepts left 5
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

693

Killer rank

Iridescent I

Killer full load-out matches

834

Ultra rare offering burned

27

Killer Adepts

Adepts got 30
Adepts left 12
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,645

Obsessions healed

695

Survivors healed while you are injured

918

Survivors healed while rest are injured

1,548

Survivors unhooked

4,546

Survivors saved (from dying state/hook) in endgame

188

Knocked (In dying state) survivors healed

464

Survivors healed that come to you first

373

Protection hits for unhooked survivors

393

Protection hits for carried survivors

238

Survivors saved using pallet

27

Survivors affected with boon totems

11,614

Survivors affected with speed boost

33

Recovered from dying state

335

Take a hit with the Endurance status effect

382

Survivors healed in the Basement

1,359

Heals completed after all generators have been completed

343

Safe unhooks while broken

123

Protection hits during End Game

148

Objective actions

Objective actions

Repaired generators

5,310

Repaired damaged generators

2,023

Successful skill checks

63,311

Exit gates opened

488

Hex totems cleansed

159

Hex totems blessed

7

Chests opened

709

Chests opened in basement

82

Escapes when playing without any perk and repaired generator(s)

196

Matches with 300+ seconds of repairing generators

913

Matches in that picked up and used special item

385

Great skill checks while injured

5,301

Swap held Survivor items for new ones from chests (counts once per chest)

296

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

6,014

Finished repairs of generators while injured

392

Chests opened with a key

8

Boldness actions

Boldness actions

Vaults in chase

4,666

Hits dodged by vaults

299

Basic attacks and projectiles dodged

5,877

Escapes after stunning killer using pallet

1,044

Escapes from killer gasp

89

Hooks sabotaged

166

Chases escaped after being injured in this chase

3,490

Chases lost by hiding in locker

25

Revealed killer aura

2,895

Unhooked yourself

36

Amount of screams

15,799

Reveal the Killer's aura for a total of 60 seconds in a single trial

14,760

Blind killer using flashlight

1,254

Perform a fast vault within 3 seconds of getting hit

1,117

Pallet stun the Killer while holding a rare, common, or uncommon item

769

Trials where you've revealed or seen the Killer's aura 11+ times

2,490

Escapes

Escapes

Total escapes

1,163

Escapes crawling (In dying state) through exit gates

83

Escapes through hatch

72

Escapes through hatch crawling (In dying state)

10

Escapes with new item

194

Escapes with somebody else item

9

Escapes being injured with for over half a match

182

Escapes while being downed at most once

736

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,008

Escapes healthy or injured through hatch

62

Escaped by

Exit Gates 94%
Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

6

Escapes while broken

52

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

13

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

10

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

7

The Game (Bathroom)

7

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

27

Midwich Elementary School

13

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

7

Toba Landing repair (Upstairs Main Building)

15

Nostromo Wreckage (Mess Hall)

15

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

7

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

36

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,680

Obsessions sacrificed

634

Kills (Memento mories)

273

Kills (Memento mories) or sacrifices after last generator

494

All survivors sacrificed or killed (Memento Mori) before the last generator

261

Hooks

Hooks

Different survivors hooked in basement

511

Basement trees (3 or 4 survivors hooked in basement in this same time)

45

Survivors hooked while all remaining were injured

661

Survivors hooked before single generator was repaired

1,729

Survivors hooked in endgame

347

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,504

Generators damaged with Undetectable effect

437

Survivors grabbed while repairing a generator

118

Survivors grabbed while cleansing a totem

29

Generators protection

Protected 68%
Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

950

Survivors injured while in the basement

1,907

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

136

Oblivious effect applied

721

Survivors with Exposed effect downed

576

Survivors downed while carrying another survivor

135

Make unique survivors scream

4,382

Survivors hit with haste effect

575

Injure or down survivors who are Hindered

961

Survivors that holding Special Item hit

656

Survivors downed next to a raised pallet

4,289

Survivors downed in Exit Gate

51

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

280

Hatches closed

237

Survivors hit after they drop a pallet during chase

1,944

Survivors hit while carrying another survivor

462

Survivors detected using killer instinct

2,595

Killer vaults in chase

1,216

Survivors grabbed while performing a vault

243

Meters fallen

8,602

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

46

Uncloak attacks (The Wraith)

766

Blink attacks (The Nurse)

816

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

641

Matches finished with one or more Hex totems remaining

62

Traps triggered (The Hag)

16

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

486

Trials where all survivors suffered from madness 3 (The Doctor)

139

Hatchets thrown (The Huntress)

494

Survivors put to sleep (The Nightmare)

98

Reverse bear-traps put on survivors (The Pig)

51

Survivors sent to Cage of Atonement (The Executioner)

73

Survivors hit with Lethal Rush (The Blight)

807

Max Lacerations dealt (The Trickster)

127

Survivors with Broken effect downed

189

Condemned survivors (The Onryō)

44

Slams of one Survivor into another (The Mastermind)

91

Damage Survivor pursued by a Guard (The Knight)

28

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

1

Survivors hit during Tail attack (The Xenomorph)

60

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

453

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

10

Hit a Survivor using Hellfire (The Dark Lord)

44

Damage Survivor pursued by a Guard (The First)

4

Perfectly times grab attacks (The Ghoul)

100

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

111

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

684

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

76

Deep wounded survivors downed (The Legion)

119

Survivors downed while having max Sickness (The Plague)

16

Marked survivors downed (The Ghostface)

133

Survivors downed with Demon Fury (The Oni)

327

Survivors downed while speared (The Deathslinger)

143

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

248

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

19

Down survivor you recently teleported to (The Singularity)

35

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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