Total blood points earned

142,807,585

Max blood points amount spent on one character

17,622,690

Time played

917h 47m

Time played in last two weeks

0m

Blood points per hour

155,601

Estimated playtime per role

67% Survivor

Killer 33%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

178

Survivor full load-out matches

715

Ultra rare addon warded without a protection ward

281

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

131

Killer full load-out matches

78

Ultra rare offering burned

13

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 45%

19 / 42

Killer
Got 19 Left 23

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
57 809 Löfflè 142 823 431 1 870 442 1 817
57 810 Jamaretto 142 816 355 641 984 4 203
57 811 - RnZaye 142 811 797 2 079 165 634
57 812 Gosha 142 807 585 1 321 730 3 426
57 813 沉静意志 142 805 738 570 958 3 750
57 814 UwU_Mr.Herbatka_UwU 142 805 574 2 547 156 775
57 815 rainble 142 804 012 1 111 1 100 4 866

Currently at

57 812 place

Gosha needs another

4 212 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,989

Obsessions healed

464

Survivors healed while you are injured

512

Survivors healed while rest are injured

714

Survivors unhooked

2,516

Survivors saved (from dying state/hook) in endgame

120

Knocked (In dying state) survivors healed

291

Survivors healed that come to you first

194

Protection hits for unhooked survivors

382

Protection hits for carried survivors

145

Survivors saved using pallet

30

Survivors affected with boon totems

5,815

Survivors affected with speed boost

65

Recovered from dying state

183

Take a hit with the Endurance status effect

110

Survivors healed in the Basement

40

Heals completed after all generators have been completed

16

Safe unhooks while broken

13

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

61

Mystery boxes opened

1,339

Items depleted

601

Repaired generators

3,426

Repaired damaged generators

1,394

Successful skill checks

37,018

Exit gates opened

404

Hex totems cleansed

154

Hex totems blessed

21

Chests opened

314

Chests opened in basement

41

Escapes when playing without any perk and repaired generator(s)

33

Matches with 300+ seconds of repairing generators

13

Matches in that picked up and used special item

225

Great skill checks while injured

1,198

Swap held Survivor items for new ones from chests (counts once per chest)

20

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,844

Hits dodged by vaults

359

Basic attacks and projectiles dodged

6,671

Escapes after stunning killer using pallet

1,330

Escapes from killer gasp

66

Hooks sabotaged

170

Chases escaped after being injured in this chase

1,356

Chases lost by hiding in locker

42

Revealed killer aura

421

Unhooked yourself

91

Amount of screams

7,440

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,020

Blind killer using flashlight

101

Perform a fast vault within 3 seconds of getting hit

187

Pallet stun the Killer while holding a rare, common, or uncommon item

87

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

730

Escapes crawling (In dying state) through exit gates

161

Escapes through hatch

46

Escapes through hatch crawling (In dying state)

10

Escapes with new item

105

Escapes with somebody else item

17

Escapes being injured with for over half a match

160

Escapes while being downed at most once

454

Escapes after unhooked yourself

32

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

523

Escapes healthy or injured through hatch

36

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

10

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

11

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

7

The Game (Bathroom)

8

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

8

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

8

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

7

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

6

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

24

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,321

Obsessions sacrificed

185

Kills (Memento mories)

39

Kills (Memento mories) or sacrifices after last generator

168

All survivors sacrificed or killed (Memento Mori) before the last generator

106

Hooks

Hooks

Different survivors hooked in basement

133

Basement trees (3 or 4 survivors hooked in basement in this same time)

29

Survivors hooked while all remaining were injured

128

Survivors hooked before single generator was repaired

334

Survivors hooked in endgame

76

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

426

Generators damaged with Undetectable effect

130

Survivors grabbed while repairing a generator

46

Survivors grabbed while cleansing a totem

1

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

15

Survivors injured while in the basement

18

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

414

Oblivious effect applied

1,146

Survivors with Exposed effect downed

75

Survivors downed while carrying another survivor

47

Make unique survivors scream

785

Survivors hit with haste effect

231

Injure or down survivors who are Hindered

110

Survivors that holding Special Item hit

149

Survivors downed next to a raised pallet

764

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

73

Survivors hit after they drop a pallet during chase

518

Survivors hit while carrying another survivor

78

Survivors detected using killer instinct

305

Killer vaults in chase

183

Survivors grabbed while performing a vault

7

Meters fallen

205

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

800

Blink attacks (The Nurse)

56

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

14

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

137

Trials where all survivors suffered from madness 3 (The Doctor)

28

Hatchets thrown (The Huntress)

1,410

Survivors put to sleep (The Nightmare)

799

Reverse bear-traps put on survivors (The Pig)

220

Survivors sent to Cage of Atonement (The Executioner)

29

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

143

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

116

Survivors downed by 24m+ hatchet throw (The Huntress)

19

Survivors downed with chainsaw (The Cannibal)

148

Intoxicated survivors downed (The Clown)

1

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

12

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

50

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

42

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

103

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

7

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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