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Taunter

76561199180814522

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,392,554

Max blood points amount spent on one character

10,680,000

Highest prestige level

16

Mystery boxes opened

15

Time played

322h 48m

Time played in last two weeks

0m

Blood points per hour

202,579

Estimated playtime per role

7% Survivor

Killer 93%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

12

Survivor full load-out matches

13

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

546

Killer full load-out matches

356

Ultra rare offering burned

31

Killer rank
Ash II

Ash II

2 / 4 pips
Adept progress 69%

29 / 42

Killer
Got 29 Left 13

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 039 CCC 6 459 533 159 27 95
108 040 Gh0ulzz_ 6 458 742 97 43 170
108 041 georgeyy970 6 458 320 175 108 146
108 042 Taunter 6 457 668 297 11 60
108 043 Zephyrus 6 455 032 68 27 138
108 044 21 6 454 726 32 104 561
108 045 Skelly 6 444 363 4 98 404

Currently at

108 042 place

Taunter needs another

652 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

157

Obsessions healed

17

Survivors healed while you are injured

22

Survivors healed while rest are injured

87

Survivors unhooked

139

Survivors saved (from dying state/hook) in endgame

3

Knocked (In dying state) survivors healed

10

Survivors healed that come to you first

9

Protection hits for unhooked survivors

6

Protection hits for carried survivors

2

Survivors saved using pallet

0

Survivors affected with boon totems

87

Survivors affected with speed boost

0

Recovered from dying state

8

Take a hit with the Endurance status effect

12

Survivors healed in the Basement

0

Heals completed after all generators have been completed

13

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Items depleted

36

Repaired generators

184

Repaired damaged generators

46

Successful skill checks

1,349

Exit gates opened

11

Hex totems cleansed

3

Hex totems blessed

0

Chests opened

61

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

22

Matches with 300+ seconds of repairing generators

600

Matches in that picked up and used special item

7

Great skill checks while injured

12

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

619

Finished repairs of generators while injured

6

Chests opened with a key

2

Boldness actions

Boldness actions

Vaults in chase

114

Hits dodged by vaults

7

Basic attacks and projectiles dodged

175

Escapes after stunning killer using pallet

19

Escapes from killer gasp

3

Hooks sabotaged

14

Chases escaped after being injured in this chase

72

Chases lost by hiding in locker

0

Revealed killer aura

236

Unhooked yourself

0

Amount of screams

291

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,320

Blind killer using flashlight

4

Perform a fast vault within 3 seconds of getting hit

24

Pallet stun the Killer while holding a rare, common, or uncommon item

18

Trials where you've revealed or seen the Killer's aura 11+ times

591

Escapes

Escapes

Total escapes

36

Escapes crawling (In dying state) through exit gates

2

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

0

Escapes with new item

25

Escapes with somebody else item

0

Escapes being injured with for over half a match

2

Escapes while being downed at most once

26

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

27

Escapes healthy or injured through hatch

7

Escaped by

81% Exit Gates

Hatch 19%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,887

Obsessions sacrificed

359

Kills (Memento mories)

423

Kills (Memento mories) or sacrifices after last generator

565

All survivors sacrificed or killed (Memento Mori) before the last generator

69

Hooks

Hooks

Different survivors hooked in basement

208

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

253

Survivors hooked before single generator was repaired

841

Survivors hooked in endgame

199

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,288

Generators damaged with Undetectable effect

359

Survivors grabbed while repairing a generator

97

Survivors grabbed while cleansing a totem

9

Generators protection

33% Protected

Unprotected 67%

Hit survivors with a basic attack while you are Undetectable

751

Survivors injured while in the basement

81

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

146

Oblivious effect applied

329

Survivors with Exposed effect downed

90

Survivors downed while carrying another survivor

70

Make unique survivors scream

3,364

Survivors hit with haste effect

434

Injure or down survivors who are Hindered

250

Survivors that holding Special Item hit

703

Survivors downed next to a raised pallet

2,990

Survivors downed in Exit Gate

101

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

202

Hatches closed

143

Survivors hit after they drop a pallet during chase

1,646

Survivors hit while carrying another survivor

222

Survivors detected using killer instinct

3,050

Killer vaults in chase

1,672

Survivors grabbed while performing a vault

50

Meters fallen

7,014

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

68

Blink attacks (The Nurse)

22

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

546

Matches finished with one or more Hex totems remaining

9

Traps triggered (The Hag)

99

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

84

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

239

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

79

Survivors hit with Lethal Rush (The Blight)

131

Max Lacerations dealt (The Trickster)

79

Survivors with Broken effect downed

88

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

56

Damage Survivor pursued by a Guard (The Knight)

12

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

433

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

9

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

467

Damage Survivor pursued by a Guard (The First)

181

Perfectly times grab attacks (The Ghoul)

465

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

16

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

14

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

47

Survivors downed while having max Sickness (The Plague)

7

Marked survivors downed (The Ghostface)

3

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

40

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

338

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

84

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

69

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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