Total blood points earned

386,541,291

Max blood points amount spent on one character

35,657,956

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

67% Survivor

Killer 33%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

500

Survivor full load-out matches

2,941

Ultra rare addon warded without a protection ward

664

Survivor rank
Silver III

Silver III

5 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

623

Killer full load-out matches

628

Ultra rare offering burned

26

Killer rank
Bronze II

Bronze II

2 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
25 431 EthHs 382 676 619 2 695 2 173 9 200
25 432 FiberBass 382 671 815 2 692 1 630 7 066
25 433 qsilent 382 660 917 1 121 1 733 7 198
25 434 x1v 382 654 810 2 651 1 711 6 729
25 435 彗星かな?いや、違う 382 620 711 4 322 2 207 9 057
25 436 Pyro 382 591 623 3 046 2 699 9 993
25 437 Funk it 382 537 278 4 094 1 642 5 975

Currently at

25 434 place

x1v needs another

6 107 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

4,960

Obsessions healed

1,184

Survivors healed while you are injured

1,331

Survivors healed while rest are injured

1,972

Survivors unhooked

5,900

Survivors saved (from dying state/hook) in endgame

200

Knocked (In dying state) survivors healed

672

Survivors healed that come to you first

533

Protection hits for unhooked survivors

383

Protection hits for carried survivors

130

Survivors saved using pallet

55

Survivors affected with boon totems

19,661

Survivors affected with speed boost

83

Recovered from dying state

532

Take a hit with the Endurance status effect

614

Survivors healed in the Basement

83

Heals completed after all generators have been completed

473

Safe unhooks while broken

45

Protection hits during End Game

245

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

921

Items depleted

1,674

Repaired generators

6,781

Repaired damaged generators

2,900

Successful skill checks

86,391

Exit gates opened

748

Hex totems cleansed

415

Hex totems blessed

7

Chests opened

274

Chests opened in basement

11

Escapes when playing without any perk and repaired generator(s)

150

Matches with 300+ seconds of repairing generators

4,503

Matches in that picked up and used special item

810

Great skill checks while injured

4,405

Swap held Survivor items for new ones from chests (counts once per chest)

35

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

16,109

Finished repairs of generators while injured

672

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,946

Hits dodged by vaults

459

Basic attacks and projectiles dodged

9,145

Escapes after stunning killer using pallet

1,926

Escapes from killer gasp

116

Hooks sabotaged

90

Chases escaped after being injured in this chase

3,921

Chases lost by hiding in locker

100

Revealed killer aura

3,259

Unhooked yourself

29

Amount of screams

22,720

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

10

Reveal the Killer's aura for a total of 60 seconds in a single trial

10,980

Blind killer using flashlight

714

Perform a fast vault within 3 seconds of getting hit

1,157

Pallet stun the Killer while holding a rare, common, or uncommon item

1,436

Trials where you've revealed or seen the Killer's aura 11+ times

7,201

Escapes

Escapes

Total escapes

1,720

Escapes crawling (In dying state) through exit gates

171

Escapes through hatch

141

Escapes through hatch crawling (In dying state)

20

Escapes with new item

146

Escapes with somebody else item

21

Escapes being injured with for over half a match

201

Escapes while being downed at most once

1,141

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,408

Escapes healthy or injured through hatch

121

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

29

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

7

Sanctum of Wrath (Upstairs on Shrine)

19

Mother's Dwelling (Upstairs Cottage)

14

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

5

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

25

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

17

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

9

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

13

Shelter Woods (by Command Centre)

11

Toba Landing repair (Upstairs Main Building)

10

Nostromo Wreckage (Mess Hall)

15

Greenville Square (Movie theatre)

5

Forgotten Ruins (Torture Room)

7

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

35

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,663

Obsessions sacrificed

577

Kills (Memento mories)

311

Kills (Memento mories) or sacrifices after last generator

479

All survivors sacrificed or killed (Memento Mori) before the last generator

200

Hooks

Hooks

Different survivors hooked in basement

155

Basement trees (3 or 4 survivors hooked in basement in this same time)

14

Survivors hooked while all remaining were injured

449

Survivors hooked before single generator was repaired

1,270

Survivors hooked in endgame

213

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,136

Generators damaged with Undetectable effect

498

Survivors grabbed while repairing a generator

90

Survivors grabbed while cleansing a totem

12

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

1,319

Survivors injured while in the basement

50

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

676

Oblivious effect applied

2,124

Survivors with Exposed effect downed

97

Survivors downed while carrying another survivor

55

Make unique survivors scream

4,101

Survivors hit with haste effect

886

Injure or down survivors who are Hindered

227

Survivors that holding Special Item hit

690

Survivors downed next to a raised pallet

4,018

Survivors downed in Exit Gate

48

Survivors downed withit 30 seconds of breaking pallet or wall

146

Preventing escape

Preventing escape

Survivors grabbed from locker

221

Hatches closed

151

Survivors hit after they drop a pallet during chase

2,286

Survivors hit while carrying another survivor

172

Survivors detected using killer instinct

4,970

Killer vaults in chase

1,852

Survivors grabbed while performing a vault

77

Meters fallen

6,364

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

712

Blink attacks (The Nurse)

75

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

826

Matches finished with one or more Hex totems remaining

25

Traps triggered (The Hag)

33

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

97

Trials where all survivors suffered from madness 3 (The Doctor)

13

Hatchets thrown (The Huntress)

902

Survivors put to sleep (The Nightmare)

432

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

22

Max Lacerations dealt (The Trickster)

974

Survivors with Broken effect downed

239

Condemned survivors (The Onryō)

754

Slams of one Survivor into another (The Mastermind)

4

Damage Survivor pursued by a Guard (The Knight)

40

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

56

Survivors hit during Tail attack (The Xenomorph)

10

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

335

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

137

Damage Survivor pursued by a Guard (The First)

42

Perfectly times grab attacks (The Ghoul)

34

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

1

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

5

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

18

Survivors downed after phase walk (The Spirit)

167

Deep wounded survivors downed (The Legion)

411

Survivors downed while having max Sickness (The Plague)

274

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

26

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

269

Survivors downed with Dire Crows (The Artist)

31

Survivors downed during Nightfall (The Dredge)

54

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

28

Whip downs (The Krause)

41

Killer abilities chart

Killer abilities chart

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