Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

212,233,272

Max blood points amount spent on one character

12,941,711

Highest prestige level

12

Mystery boxes opened

1,000

Time played

1380h 7m

Time played in last two weeks

1h 15m

Blood points per hour

2,563

Estimated playtime per role

Survivor 49%
Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

84

Survivor rank

Ash II, 4 pipes

Survivor full load-out matches

415

Ultra rare addon warded without a protection ward

44

Items depleted

522

Survivor Adepts

Adepts got 43
Adepts left 8
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

420

Killer rank

Ash IV, 2 pipes

Killer full load-out matches

892

Ultra rare offering burned

49

Killer Adepts

Adepts got 34
Adepts left 8
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,249

Obsessions healed

690

Survivors healed while you are injured

627

Survivors healed while rest are injured

1,216

Survivors unhooked

2,785

Survivors saved (from dying state/hook) in endgame

38

Knocked (In dying state) survivors healed

226

Survivors healed that come to you first

307

Protection hits for unhooked survivors

341

Protection hits for carried survivors

53

Survivors saved using pallet

7

Survivors affected with boon totems

9,038

Survivors affected with speed boost

67

Recovered from dying state

155

Take a hit with the Endurance status effect

94

Survivors healed in the Basement

126

Heals completed after all generators have been completed

0

Safe unhooks while broken

20

Protection hits during End Game

2

Objective actions

Objective actions

Repaired generators

3,037

Repaired damaged generators

2,055

Successful skill checks

36,165

Exit gates opened

395

Hex totems cleansed

149

Hex totems blessed

21

Chests opened

777

Chests opened in basement

77

Escapes when playing without any perk and repaired generator(s)

188

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

186

Great skill checks while injured

327

Swap held Survivor items for new ones from chests (counts once per chest)

100

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

2,186

Hits dodged by vaults

189

Basic attacks and projectiles dodged

3,082

Escapes after stunning killer using pallet

318

Escapes from killer gasp

113

Hooks sabotaged

151

Chases escaped after being injured in this chase

1,528

Chases lost by hiding in locker

41

Revealed killer aura

2,409

Unhooked yourself

58

Amount of screams

6,123

Reveal the Killer's aura for a total of 60 seconds in a single trial

9,900

Blind killer using flashlight

36

Perform a fast vault within 3 seconds of getting hit

239

Pallet stun the Killer while holding a rare, common, or uncommon item

74

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

783

Escapes crawling (In dying state) through exit gates

80

Escapes through hatch

81

Escapes through hatch crawling (In dying state)

16

Escapes with new item

348

Escapes with somebody else item

26

Escapes being injured with for over half a match

57

Escapes while being downed at most once

506

Escapes after unhooked yourself

23

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

3

Escape through hatch using key

3

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

622

Escapes healthy or injured through hatch

65

Escaped by

Exit Gates 90%
Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

4

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

5

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

10

Eyrie of Crows (Inside Eyrie)

7

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

7

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,575

Obsessions sacrificed

635

Kills (Memento mories)

137

Kills (Memento mories) or sacrifices after last generator

214

All survivors sacrificed or killed (Memento Mori) before the last generator

324

Hooks

Hooks

Different survivors hooked in basement

431

Basement trees (3 or 4 survivors hooked in basement in this same time)

108

Survivors hooked while all remaining were injured

305

Survivors hooked before single generator was repaired

1,860

Survivors hooked in endgame

129

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,357

Generators damaged with Undetectable effect

515

Survivors grabbed while repairing a generator

265

Survivors grabbed while cleansing a totem

20

Generators protection

Protected 86%
Unprotected 14%

Hit survivors with a basic attack while you are Undetectable

274

Survivors injured while in the basement

28

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

957

Oblivious effect applied

2,152

Survivors with Exposed effect downed

764

Survivors downed while carrying another survivor

213

Make unique survivors scream

3,981

Survivors hit with haste effect

1,106

Injure or down survivors who are Hindered

273

Survivors that holding Special Item hit

294

Survivors downed next to a raised pallet

3,859

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

233

Hatches closed

159

Survivors hit after they drop a pallet during chase

1,287

Survivors hit while carrying another survivor

414

Survivors detected using killer instinct

2,398

Killer vaults in chase

777

Survivors grabbed while performing a vault

2

Meters fallen

300

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

414

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

305

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

2

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

6

Hatchets thrown (The Huntress)

1,105

Survivors put to sleep (The Nightmare)

1,368

Reverse bear-traps put on survivors (The Pig)

140

Survivors sent to Cage of Atonement (The Executioner)

90

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

56

Survivors with Broken effect downed

73

Condemned survivors (The Onryō)

99

Slams of one Survivor into another (The Mastermind)

20

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

18

Survivors hit during Tail attack (The Xenomorph)

233

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

60

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

9,769

Survivors downed by 24m+ hatchet throw (The Huntress)

21

Survivors downed with chainsaw (The Cannibal)

132

Intoxicated survivors downed (The Clown)

123

Survivors downed after phase walk (The Spirit)

30

Deep wounded survivors downed (The Legion)

42

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

441

Survivors downed with Demon Fury (The Oni)

82

Survivors downed while speared (The Deathslinger)

290

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

144

Survivors downed with Dire Crows (The Artist)

58

Survivors downed during Nightfall (The Dredge)

118

Down survivor you recently teleported to (The Singularity)

53

Down survivor using UVX (The Unknown)

1

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!