Overall statistics
Account overall
Total blood points earned
29,798,163
Max blood points amount spent on one character
9,789,884
Highest prestige level
100
Mystery boxes opened
199
Time played
1223h 42m
Time played in last two weeks
42m
Blood points per hour
24,351
Estimated playtime per role
86% Survivor
Killer 14%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
0
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
173
Survivor full load-out matches
1,743
Ultra rare addon warded without a protection ward
326
Ash IV
1 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
60
Killer full load-out matches
157
Ultra rare offering burned
20
Ash IV
1 / 42
KillerLeaderboards
Currently at
90 919 place
Finding Nea-mo needs another
1 030 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
2,075
Obsessions healed
418
Survivors healed while you are injured
483
Survivors healed while rest are injured
717
Survivors unhooked
2,525
Survivors saved (from dying state/hook) in endgame
100
Knocked (In dying state) survivors healed
348
Survivors healed that come to you first
100
Protection hits for unhooked survivors
273
Protection hits for carried survivors
108
Survivors saved using pallet
35
Survivors affected with boon totems
2,958
Survivors affected with speed boost
0
Recovered from dying state
44
Take a hit with the Endurance status effect
47
Survivors healed in the Basement
3
Heals completed after all generators have been completed
23
Safe unhooks while broken
6
Protection hits during End Game
11
Objective actions
Items depleted
137
Repaired generators
3,259
Repaired damaged generators
1,548
Successful skill checks
28,754
Exit gates opened
361
Hex totems cleansed
223
Hex totems blessed
3
Chests opened
168
Chests opened in basement
21
Escapes when playing without any perk and repaired generator(s)
3
Matches with 300+ seconds of repairing generators
5
Matches in that picked up and used special item
62
Great skill checks while injured
587
Swap held Survivor items for new ones from chests (counts once per chest)
14
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
686
Finished repairs of generators while injured
43
Chests opened with a key
0
Boldness actions
Vaults in chase
2,667
Hits dodged by vaults
291
Basic attacks and projectiles dodged
5,452
Escapes after stunning killer using pallet
847
Escapes from killer gasp
65
Hooks sabotaged
13
Chases escaped after being injured in this chase
1,112
Chases lost by hiding in locker
4
Revealed killer aura
2,724
Unhooked yourself
26
Amount of screams
3,022
Reveal the Killer's aura for a total of 60 seconds in a single trial
1,440
Blind killer using flashlight
97
Perform a fast vault within 3 seconds of getting hit
75
Pallet stun the Killer while holding a rare, common, or uncommon item
35
Trials where you've revealed or seen the Killer's aura 11+ times
34
Escapes
Total escapes
884
Escapes crawling (In dying state) through exit gates
163
Escapes through hatch
64
Escapes through hatch crawling (In dying state)
16
Escapes with new item
54
Escapes with somebody else item
25
Escapes being injured with for over half a match
79
Escapes while being downed at most once
540
Escapes after unhooked yourself
14
Escapes as obsession without getting a hit as last survivor
5
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
0
Escape through hatch using key
0
Escapes after fixing last generator as lone survivor
1
Escapes through exit gates
657
Escapes healthy or injured through hatch
48
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
2
Campbell's Chapel (Upstairs Main Building)
1
Family Residence (Main Building)
5
Sanctum of Wrath (Upstairs on Shrine)
8
Mother's Dwelling (Upstairs Cottage)
7
Temple of Purgation (Main Building Basement)
1
The Pale Rose (Steamboat)
5
The Game (Bathroom)
9
Mount Ormond Resort (Chalet/Main Building)
13
Dead Dawg Saloon (Upstairs Saloon)
6
Treatment Theatre (Operation Theatre)
6
Midwich Elementary School
11
Raccoon City Police Station (1st Floor Main Hall)
10
Eyrie of Crows (Inside Eyrie)
4
Garden of Joy (Upstairs Main Building)
3
Shattered Square (Upstairs Main Building)
1
Shelter Woods (by Command Centre)
0
Toba Landing repair (Upstairs Main Building)
0
Nostromo Wreckage (Mess Hall)
0
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
4
Killer statistics
Kills
Hooks
409
Obsessions sacrificed
109
Kills (Memento mories)
27
Kills (Memento mories) or sacrifices after last generator
134
All survivors sacrificed or killed (Memento Mori) before the last generator
56
Hooks
Different survivors hooked in basement
71
Basement trees (3 or 4 survivors hooked in basement in this same time)
6
Survivors hooked while all remaining were injured
23
Survivors hooked before single generator was repaired
191
Survivors hooked in endgame
92
Territory protection
Generators damaged with at least one survivor hooked
217
Generators damaged with Undetectable effect
21
Survivors grabbed while repairing a generator
11
Survivors grabbed while cleansing a totem
2
Generators protection
63% Protected
Unprotected 37%
Hit survivors with a basic attack while you are Undetectable
2
Survivors injured while in the basement
1
Downs and effects
Survivors with Oblivious effect downed
2
Oblivious effect applied
9
Survivors with Exposed effect downed
60
Survivors downed while carrying another survivor
10
Make unique survivors scream
87
Survivors hit with haste effect
13
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
9
Survivors downed next to a raised pallet
257
Survivors downed in Exit Gate
6
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
6
Hatches closed
42
Survivors hit after they drop a pallet during chase
185
Survivors hit while carrying another survivor
45
Survivors detected using killer instinct
21
Killer vaults in chase
35
Survivors grabbed while performing a vault
0
Meters fallen
127
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
4
Uncloak attacks (The Wraith)
177
Blink attacks (The Nurse)
9
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
10
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
76
Trials where all survivors suffered from madness 3 (The Doctor)
4
Hatchets thrown (The Huntress)
2,362
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
6
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
3
Survivors with Broken effect downed
2
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
3
Survivors downed by 24m+ hatchet throw (The Huntress)
7
Survivors downed with chainsaw (The Cannibal)
15
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
0
Deep wounded survivors downed (The Legion)
7
Survivors downed while having max Sickness (The Plague)
0
Marked survivors downed (The Ghostface)
4
Survivors downed with Demon Fury (The Oni)
2
Survivors downed while speared (The Deathslinger)
16
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
21
Survivors downed with Dire Crows (The Artist)
0
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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