Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,266,682

Max blood points amount spent on one character

7,700,000

Highest prestige level

25

Mystery boxes opened

30

Time played

197h 21m

Time played in last two weeks

23h 17m

Blood points per hour

295,245

Estimated playtime per role

25% Survivor

Killer 75%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

65

Ultra rare addon warded without a protection ward

10

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

274

Killer full load-out matches

211

Ultra rare offering burned

3

Killer rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
110 599 HesonoO 4 548 783 22 22 111
110 600 MURDER 4 548 506 110 0 0
110 601 fean 4 548 365 318 5 12
110 602 Whittygaming 4 547 566 123 7 31
110 603 Guye 4 547 455 16 150 800
110 604 𝔑𝔬𝔎𝔗 SKINS 4 546 950 47 37 201
110 605 n0v1x_ 4 546 203 7 28 168

Currently at

110 602 place

Whittygaming needs another

799 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

422

Obsessions healed

70

Survivors healed while you are injured

32

Survivors healed while rest are injured

231

Survivors unhooked

344

Survivors saved (from dying state/hook) in endgame

8

Knocked (In dying state) survivors healed

29

Survivors healed that come to you first

70

Protection hits for unhooked survivors

11

Protection hits for carried survivors

0

Survivors saved using pallet

1

Survivors affected with boon totems

3,695

Survivors affected with speed boost

0

Recovered from dying state

7

Take a hit with the Endurance status effect

25

Survivors healed in the Basement

9

Heals completed after all generators have been completed

52

Safe unhooks while broken

0

Protection hits during End Game

13

Objective actions

Objective actions

Items depleted

134

Repaired generators

450

Repaired damaged generators

123

Successful skill checks

3,237

Exit gates opened

38

Hex totems cleansed

8

Hex totems blessed

0

Chests opened

227

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

66

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

25

Great skill checks while injured

67

Swap held Survivor items for new ones from chests (counts once per chest)

21

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,604

Finished repairs of generators while injured

20

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

272

Hits dodged by vaults

19

Basic attacks and projectiles dodged

371

Escapes after stunning killer using pallet

96

Escapes from killer gasp

0

Hooks sabotaged

2

Chases escaped after being injured in this chase

265

Chases lost by hiding in locker

1

Revealed killer aura

39

Unhooked yourself

2

Amount of screams

705

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

2

Perform a fast vault within 3 seconds of getting hit

99

Pallet stun the Killer while holding a rare, common, or uncommon item

80

Trials where you've revealed or seen the Killer's aura 11+ times

1,707

Escapes

Escapes

Total escapes

95

Escapes crawling (In dying state) through exit gates

3

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

69

Escapes with somebody else item

0

Escapes being injured with for over half a match

1

Escapes while being downed at most once

72

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

83

Escapes healthy or injured through hatch

8

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,066

Obsessions sacrificed

200

Kills (Memento mories)

77

Kills (Memento mories) or sacrifices after last generator

212

All survivors sacrificed or killed (Memento Mori) before the last generator

49

Hooks

Hooks

Different survivors hooked in basement

53

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

284

Survivors hooked before single generator was repaired

430

Survivors hooked in endgame

97

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

578

Generators damaged with Undetectable effect

161

Survivors grabbed while repairing a generator

25

Survivors grabbed while cleansing a totem

0

Generators protection

48% Protected

Unprotected 52%

Hit survivors with a basic attack while you are Undetectable

486

Survivors injured while in the basement

17

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

5

Survivors downed while carrying another survivor

38

Make unique survivors scream

1,728

Survivors hit with haste effect

257

Injure or down survivors who are Hindered

39

Survivors that holding Special Item hit

141

Survivors downed next to a raised pallet

1,401

Survivors downed in Exit Gate

34

Survivors downed withit 30 seconds of breaking pallet or wall

119

Preventing escape

Preventing escape

Survivors grabbed from locker

104

Hatches closed

84

Survivors hit after they drop a pallet during chase

1,021

Survivors hit while carrying another survivor

71

Survivors detected using killer instinct

3,035

Killer vaults in chase

1,257

Survivors grabbed while performing a vault

54

Meters fallen

3,046

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

4

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

490

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

14

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

309

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

334

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

2

Survivors downed with Demon Fury (The Oni)

5

Survivors downed while speared (The Deathslinger)

275

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

47

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

225

Down survivor you recently teleported to (The Singularity)

107

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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