Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

272,942,761

Max blood points amount spent on one character

19,385,881

Highest prestige level

61

Mystery boxes opened

3,156

Time played

1476h 50m

Time played in last two weeks

13h 22m

Blood points per hour

184,816

Estimated playtime per role

99% Survivor

Killer 1%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

290

Survivor full load-out matches

1,951

Ultra rare addon warded without a protection ward

572

Survivor rank
Ash III

Ash III

3 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

14

Killer full load-out matches

18

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
49 452 Ren 132 339 000 1 561 483 2 124
49 453 DeSpecu 132 338 650 2 054 638 2 438
49 454 Вискарь Иваныч 132 333 688 1 131 1 004 4 100
49 455 Irvingrod 132 328 194 60 1 237 5 326
49 456 /насрал 132 324 394 1 301 512 2 181
49 457 MRS SLUG 132 323 536 1 379 1 006 4 453
49 458 sweatpantsboi6 TTV 132 321 757 3 287 86 497

Currently at

49 455 place

Irvingrod needs another

5 494 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

3,684

Obsessions healed

821

Survivors healed while you are injured

500

Survivors healed while rest are injured

1,062

Survivors unhooked

5,811

Survivors saved (from dying state/hook) in endgame

152

Knocked (In dying state) survivors healed

613

Survivors healed that come to you first

296

Protection hits for unhooked survivors

423

Protection hits for carried survivors

212

Survivors saved using pallet

20

Survivors affected with boon totems

16,903

Survivors affected with speed boost

8

Recovered from dying state

205

Take a hit with the Endurance status effect

414

Survivors healed in the Basement

8

Heals completed after all generators have been completed

136

Safe unhooks while broken

14

Protection hits during End Game

56

Objective actions

Objective actions

Items depleted

1,001

Repaired generators

8,294

Repaired damaged generators

4,317

Successful skill checks

98,330

Exit gates opened

859

Hex totems cleansed

335

Hex totems blessed

25

Chests opened

948

Chests opened in basement

120

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

1,508

Matches in that picked up and used special item

279

Great skill checks while injured

2,070

Swap held Survivor items for new ones from chests (counts once per chest)

25

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,671

Finished repairs of generators while injured

123

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

7,167

Hits dodged by vaults

595

Basic attacks and projectiles dodged

10,409

Escapes after stunning killer using pallet

1,219

Escapes from killer gasp

112

Hooks sabotaged

7

Chases escaped after being injured in this chase

3,709

Chases lost by hiding in locker

3

Revealed killer aura

282

Unhooked yourself

63

Amount of screams

11,433

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

37

Perform a fast vault within 3 seconds of getting hit

343

Pallet stun the Killer while holding a rare, common, or uncommon item

439

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,777

Escapes crawling (In dying state) through exit gates

132

Escapes through hatch

137

Escapes through hatch crawling (In dying state)

28

Escapes with new item

327

Escapes with somebody else item

24

Escapes being injured with for over half a match

109

Escapes while being downed at most once

1,093

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

6

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

9

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,508

Escapes healthy or injured through hatch

109

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

4

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

9

Campbell's Chapel (Upstairs Main Building)

14

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

4

The Pale Rose (Steamboat)

16

The Game (Bathroom)

21

Mount Ormond Resort (Chalet/Main Building)

29

Dead Dawg Saloon (Upstairs Saloon)

29

Treatment Theatre (Operation Theatre)

18

Midwich Elementary School

29

Raccoon City Police Station (1st Floor Main Hall)

29

Eyrie of Crows (Inside Eyrie)

11

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

6

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

30

Killer statistics

Killer statistics

Kills

Kills

Hooks

69

Obsessions sacrificed

17

Kills (Memento mories)

1

Kills (Memento mories) or sacrifices after last generator

21

All survivors sacrificed or killed (Memento Mori) before the last generator

12

Hooks

Hooks

Different survivors hooked in basement

3

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

2

Survivors hooked before single generator was repaired

23

Survivors hooked in endgame

15

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

80

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

4

Survivors grabbed while cleansing a totem

0

Generators protection

70% Protected

Unprotected 30%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

9

Survivors downed while carrying another survivor

3

Make unique survivors scream

16

Survivors hit with haste effect

4

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

13

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

2

Hatches closed

10

Survivors hit after they drop a pallet during chase

45

Survivors hit while carrying another survivor

6

Survivors detected using killer instinct

0

Killer vaults in chase

14

Survivors grabbed while performing a vault

0

Meters fallen

16

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

155

Blink attacks (The Nurse)

85

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

61

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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