Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,433,741

Max blood points amount spent on one character

1,740,000

Highest prestige level

8

Mystery boxes opened

108

Time played

235h 23m

Time played in last two weeks

0m

Blood points per hour

180,275

Estimated playtime per role

64% Survivor

Killer 36%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

22

Survivor full load-out matches

239

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

64

Killer full load-out matches

114

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 562 catmutual 22 547 744 137 68 293
93 563 Newku 22 544 025 425 30 143
93 564 calheiros 22 542 056 485 91 393
93 565 EatonRob 22 538 807 242 84 411
93 566 ShiKi 22 537 799 207 21 91
93 567 zandatron 22 537 372 23 164 463
93 568 b$g 22 536 209 323 235 935

Currently at

93 565 place

EatonRob needs another

3 249 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

639

Obsessions healed

148

Survivors healed while you are injured

103

Survivors healed while rest are injured

254

Survivors unhooked

710

Survivors saved (from dying state/hook) in endgame

22

Knocked (In dying state) survivors healed

59

Survivors healed that come to you first

64

Protection hits for unhooked survivors

59

Protection hits for carried survivors

6

Survivors saved using pallet

0

Survivors affected with boon totems

2,146

Survivors affected with speed boost

0

Recovered from dying state

51

Take a hit with the Endurance status effect

41

Survivors healed in the Basement

8

Heals completed after all generators have been completed

14

Safe unhooks while broken

0

Protection hits during End Game

12

Objective actions

Objective actions

Items depleted

221

Repaired generators

852

Repaired damaged generators

240

Successful skill checks

12,022

Exit gates opened

75

Hex totems cleansed

12

Hex totems blessed

0

Chests opened

76

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

51

Great skill checks while injured

274

Swap held Survivor items for new ones from chests (counts once per chest)

34

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

128

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

415

Hits dodged by vaults

43

Basic attacks and projectiles dodged

1,044

Escapes after stunning killer using pallet

108

Escapes from killer gasp

26

Hooks sabotaged

4

Chases escaped after being injured in this chase

349

Chases lost by hiding in locker

3

Revealed killer aura

380

Unhooked yourself

1

Amount of screams

2,679

Reveal the Killer's aura for a total of 60 seconds in a single trial

180

Blind killer using flashlight

84

Perform a fast vault within 3 seconds of getting hit

109

Pallet stun the Killer while holding a rare, common, or uncommon item

19

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

160

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

7

Escapes through hatch crawling (In dying state)

1

Escapes with new item

18

Escapes with somebody else item

0

Escapes being injured with for over half a match

8

Escapes while being downed at most once

104

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

144

Escapes healthy or injured through hatch

6

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

2

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

377

Obsessions sacrificed

66

Kills (Memento mories)

5

Kills (Memento mories) or sacrifices after last generator

63

All survivors sacrificed or killed (Memento Mori) before the last generator

51

Hooks

Hooks

Different survivors hooked in basement

45

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

47

Survivors hooked before single generator was repaired

250

Survivors hooked in endgame

37

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

185

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

43

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

50

Oblivious effect applied

273

Survivors with Exposed effect downed

123

Survivors downed while carrying another survivor

19

Make unique survivors scream

516

Survivors hit with haste effect

170

Injure or down survivors who are Hindered

12

Survivors that holding Special Item hit

63

Survivors downed next to a raised pallet

522

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

48

Hatches closed

20

Survivors hit after they drop a pallet during chase

271

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

435

Killer vaults in chase

122

Survivors grabbed while performing a vault

1

Meters fallen

185

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

5

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

6

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

169

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

43

Condemned survivors (The Onryō)

145

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

17

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

2

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

501

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

7

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

1

Survivors downed with Demon Fury (The Oni)

3

Survivors downed while speared (The Deathslinger)

13

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

19

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

23

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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