Total blood points earned

208,816,849

Max blood points amount spent on one character

14,225,459

Time played

1021h 7m

Time played in last two weeks

2h 43m

Blood points per hour

204,499

Estimated playtime per role

69% Survivor

Killer 31%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

292

Survivor full load-out matches

1,245

Ultra rare addon warded without a protection ward

63

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 10%

5 / 51

Survivor
Got 5 Left 46
Killer

Killer

Killer perfect matches (5 000 points each category)

222

Killer full load-out matches

179

Ultra rare offering burned

25

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 565 pizza 179 476 458 2 548 689 2 448
50 566 bunny 179 470 593 751 1 837 6 944
50 567 Rho 179 460 511 1 709 824 2 972
50 568 Cristias 179 459 968 1 066 602 2 806
50 569 Hylian 179 458 872 1 319 760 3 486
50 570 MsMischi 179 458 120 368 898 4 527
50 571 Elixir 179 447 307 4 101 645 2 635

Currently at

50 568 place

Cristias needs another

543 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,966

Obsessions healed

584

Survivors healed while you are injured

764

Survivors healed while rest are injured

1,294

Survivors unhooked

3,222

Survivors saved (from dying state/hook) in endgame

82

Knocked (In dying state) survivors healed

410

Survivors healed that come to you first

306

Protection hits for unhooked survivors

286

Protection hits for carried survivors

149

Survivors saved using pallet

46

Survivors affected with boon totems

5,536

Survivors affected with speed boost

41

Recovered from dying state

386

Take a hit with the Endurance status effect

560

Survivors healed in the Basement

36

Heals completed after all generators have been completed

154

Safe unhooks while broken

9

Protection hits during End Game

60

Objective actions

Objective actions

Highest prestige level

51

Mystery boxes opened

775

Items depleted

1,248

Repaired generators

3,377

Repaired damaged generators

1,444

Successful skill checks

48,270

Exit gates opened

337

Hex totems cleansed

138

Hex totems blessed

3

Chests opened

920

Chests opened in basement

49

Escapes when playing without any perk and repaired generator(s)

155

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

517

Great skill checks while injured

1,984

Swap held Survivor items for new ones from chests (counts once per chest)

400

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,462

Finished repairs of generators while injured

95

Chests opened with a key

4

Boldness actions

Boldness actions

Vaults in chase

4,136

Hits dodged by vaults

324

Basic attacks and projectiles dodged

5,763

Escapes after stunning killer using pallet

1,044

Escapes from killer gasp

106

Hooks sabotaged

196

Chases escaped after being injured in this chase

2,444

Chases lost by hiding in locker

51

Revealed killer aura

2,297

Unhooked yourself

37

Amount of screams

14,531

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

5

Reveal the Killer's aura for a total of 60 seconds in a single trial

12,720

Blind killer using flashlight

969

Perform a fast vault within 3 seconds of getting hit

625

Pallet stun the Killer while holding a rare, common, or uncommon item

647

Trials where you've revealed or seen the Killer's aura 11+ times

507

Escapes

Escapes

Total escapes

740

Escapes crawling (In dying state) through exit gates

98

Escapes through hatch

65

Escapes through hatch crawling (In dying state)

20

Escapes with new item

279

Escapes with somebody else item

22

Escapes being injured with for over half a match

81

Escapes while being downed at most once

518

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

577

Escapes healthy or injured through hatch

45

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

5

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

13

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

16

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

14

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

7

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

16

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,197

Obsessions sacrificed

215

Kills (Memento mories)

75

Kills (Memento mories) or sacrifices after last generator

313

All survivors sacrificed or killed (Memento Mori) before the last generator

112

Hooks

Hooks

Different survivors hooked in basement

94

Basement trees (3 or 4 survivors hooked in basement in this same time)

17

Survivors hooked while all remaining were injured

140

Survivors hooked before single generator was repaired

355

Survivors hooked in endgame

118

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

321

Generators damaged with Undetectable effect

114

Survivors grabbed while repairing a generator

30

Survivors grabbed while cleansing a totem

1

Generators protection

59% Protected

Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

170

Survivors injured while in the basement

30

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

25

Oblivious effect applied

83

Survivors with Exposed effect downed

166

Survivors downed while carrying another survivor

11

Make unique survivors scream

1,720

Survivors hit with haste effect

987

Injure or down survivors who are Hindered

61

Survivors that holding Special Item hit

185

Survivors downed next to a raised pallet

1,592

Survivors downed in Exit Gate

13

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

104

Hatches closed

111

Survivors hit after they drop a pallet during chase

527

Survivors hit while carrying another survivor

53

Survivors detected using killer instinct

641

Killer vaults in chase

381

Survivors grabbed while performing a vault

16

Meters fallen

529

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

88

Blink attacks (The Nurse)

233

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

60

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

3,198

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

50

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

77

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

27

Slams of one Survivor into another (The Mastermind)

8

Damage Survivor pursued by a Guard (The Knight)

18

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

6

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

112

Survivors downed by 24m+ hatchet throw (The Huntress)

19

Survivors downed with chainsaw (The Cannibal)

52

Intoxicated survivors downed (The Clown)

13

Survivors downed after phase walk (The Spirit)

64

Deep wounded survivors downed (The Legion)

35

Survivors downed while having max Sickness (The Plague)

5

Marked survivors downed (The Ghostface)

23

Survivors downed with Demon Fury (The Oni)

40

Survivors downed while speared (The Deathslinger)

105

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

128

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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