Total blood points earned

352,122,947

Max blood points amount spent on one character

36,368,729

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

83% Survivor

Killer 17%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

632

Survivor full load-out matches

3,814

Ultra rare addon warded without a protection ward

234

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 82%

42 / 51

Survivor
Got 42 Left 9
Killer

Killer

Killer perfect matches (5 000 points each category)

51

Killer full load-out matches

63

Ultra rare offering burned

2

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 86%

36 / 42

Killer
Got 36 Left 6

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
50 213 ⎛⎝⎠⎞ 186 026 347 843 1 355 6 972
50 214 RNG_Wizard 186 025 262 4 488 426 1 677
50 215 n ea 186 021 497 2 331 539 2 314
50 216 m' 186 021 312 1 000 1 050 4 291
50 217 esl_battlebow 186 017 057 3 124 459 2 140
50 218 lalo 186 015 634 3 506 917 4 620
50 219 Ocralist 186 014 460 3 948 789 3 111

Currently at

50 216 place

m' needs another

185 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

8,399

Obsessions healed

1,998

Survivors healed while you are injured

2,864

Survivors healed while rest are injured

3,336

Survivors unhooked

8,863

Survivors saved (from dying state/hook) in endgame

303

Knocked (In dying state) survivors healed

1,685

Survivors healed that come to you first

796

Protection hits for unhooked survivors

1,016

Protection hits for carried survivors

797

Survivors saved using pallet

129

Survivors affected with boon totems

15,202

Survivors affected with speed boost

71

Recovered from dying state

1,440

Take a hit with the Endurance status effect

1,442

Survivors healed in the Basement

98

Heals completed after all generators have been completed

254

Safe unhooks while broken

18

Protection hits during End Game

124

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,454

Items depleted

1,090

Repaired generators

6,637

Repaired damaged generators

4,621

Successful skill checks

101,126

Exit gates opened

591

Hex totems cleansed

284

Hex totems blessed

23

Chests opened

697

Chests opened in basement

78

Escapes when playing without any perk and repaired generator(s)

32

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

623

Great skill checks while injured

3,381

Swap held Survivor items for new ones from chests (counts once per chest)

44

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

3,598

Finished repairs of generators while injured

160

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

10,045

Hits dodged by vaults

841

Basic attacks and projectiles dodged

15,446

Escapes after stunning killer using pallet

2,491

Escapes from killer gasp

327

Hooks sabotaged

310

Chases escaped after being injured in this chase

5,372

Chases lost by hiding in locker

88

Revealed killer aura

2,907

Unhooked yourself

84

Amount of screams

36,148

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

6,420

Blind killer using flashlight

2,843

Perform a fast vault within 3 seconds of getting hit

1,018

Pallet stun the Killer while holding a rare, common, or uncommon item

1,141

Trials where you've revealed or seen the Killer's aura 11+ times

961

Escapes

Escapes

Total escapes

1,712

Escapes crawling (In dying state) through exit gates

215

Escapes through hatch

156

Escapes through hatch crawling (In dying state)

40

Escapes with new item

140

Escapes with somebody else item

41

Escapes being injured with for over half a match

256

Escapes while being downed at most once

1,142

Escapes after unhooked yourself

24

Escapes as obsession without getting a hit as last survivor

8

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

1,341

Escapes healthy or injured through hatch

116

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

5

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

17

Campbell's Chapel (Upstairs Main Building)

16

Family Residence (Main Building)

9

Sanctum of Wrath (Upstairs on Shrine)

13

Mother's Dwelling (Upstairs Cottage)

13

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

14

The Game (Bathroom)

13

Mount Ormond Resort (Chalet/Main Building)

21

Dead Dawg Saloon (Upstairs Saloon)

15

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

14

Raccoon City Police Station (1st Floor Main Hall)

36

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

22

Shattered Square (Upstairs Main Building)

17

Shelter Woods (by Command Centre)

8

Toba Landing repair (Upstairs Main Building)

19

Nostromo Wreckage (Mess Hall)

18

Greenville Square (Movie theatre)

8

Forgotten Ruins (Torture Room)

6

Fallen Refuge

3

Raccoon City Police Exit Opened and Escaped

36

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,088

Obsessions sacrificed

70

Kills (Memento mories)

34

Kills (Memento mories) or sacrifices after last generator

42

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

33

Basement trees (3 or 4 survivors hooked in basement in this same time)

5

Survivors hooked while all remaining were injured

52

Survivors hooked before single generator was repaired

158

Survivors hooked in endgame

23

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

188

Generators damaged with Undetectable effect

64

Survivors grabbed while repairing a generator

34

Survivors grabbed while cleansing a totem

10

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

78

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

59

Oblivious effect applied

335

Survivors with Exposed effect downed

91

Survivors downed while carrying another survivor

35

Make unique survivors scream

429

Survivors hit with haste effect

165

Injure or down survivors who are Hindered

6

Survivors that holding Special Item hit

69

Survivors downed next to a raised pallet

308

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

29

Hatches closed

36

Survivors hit after they drop a pallet during chase

172

Survivors hit while carrying another survivor

31

Survivors detected using killer instinct

559

Killer vaults in chase

266

Survivors grabbed while performing a vault

11

Meters fallen

74

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

100

Blink attacks (The Nurse)

511

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

304

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

500

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

1,023

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

30

Max Lacerations dealt (The Trickster)

52

Survivors with Broken effect downed

50

Condemned survivors (The Onryō)

779

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

25

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

20

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

103

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

100

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

44

Deep wounded survivors downed (The Legion)

97

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

74

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

50

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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