Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

73,397,836

Max blood points amount spent on one character

6,920,000

Highest prestige level

7

Mystery boxes opened

138

Time played

362h 32m

Time played in last two weeks

62h 41m

Blood points per hour

202,458

Estimated playtime per role

24% Survivor

Killer 76%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

39

Survivor full load-out matches

105

Ultra rare addon warded without a protection ward

49

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 4%

2 / 51

Survivor
Got 2 Left 49
Killer

Killer

Killer perfect matches (5 000 points each category)

324

Killer full load-out matches

406

Ultra rare offering burned

57

Killer rank
Ash II

Ash II

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 308 ▽ Ache 33 206 979 687 304 1 218
87 309 Shinow 33 206 861 699 46 241
87 310 sara_johanna 33 206 334 13 161 1 089
87 311 Deisnberg 33 206 234 750 88 354
87 312 Ryo 33 205 260 234 74 169
87 313 ecclesiastique 33 204 187 223 231 922
87 314 Spectated 33 203 463 1 000 68 295

Currently at

87 311 place

Deisnberg needs another

100 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

557

Obsessions healed

110

Survivors healed while you are injured

189

Survivors healed while rest are injured

190

Survivors unhooked

789

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

95

Survivors healed that come to you first

32

Protection hits for unhooked survivors

94

Protection hits for carried survivors

57

Survivors saved using pallet

5

Survivors affected with boon totems

2,799

Survivors affected with speed boost

56

Recovered from dying state

45

Take a hit with the Endurance status effect

36

Survivors healed in the Basement

8

Heals completed after all generators have been completed

27

Safe unhooks while broken

1

Protection hits during End Game

11

Objective actions

Objective actions

Items depleted

158

Repaired generators

478

Repaired damaged generators

202

Successful skill checks

10,234

Exit gates opened

33

Hex totems cleansed

23

Hex totems blessed

1

Chests opened

98

Chests opened in basement

22

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

22

Great skill checks while injured

73

Swap held Survivor items for new ones from chests (counts once per chest)

12

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

1

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

1

Healing or repairing skill checks

666

Finished repairs of generators while injured

27

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

879

Hits dodged by vaults

90

Basic attacks and projectiles dodged

1,242

Escapes after stunning killer using pallet

163

Escapes from killer gasp

39

Hooks sabotaged

33

Chases escaped after being injured in this chase

449

Chases lost by hiding in locker

1

Revealed killer aura

273

Unhooked yourself

21

Amount of screams

1,415

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

18

Perform a fast vault within 3 seconds of getting hit

112

Pallet stun the Killer while holding a rare, common, or uncommon item

45

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

122

Escapes crawling (In dying state) through exit gates

9

Escapes through hatch

11

Escapes through hatch crawling (In dying state)

1

Escapes with new item

30

Escapes with somebody else item

6

Escapes being injured with for over half a match

12

Escapes while being downed at most once

55

Escapes after unhooked yourself

4

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

102

Escapes healthy or injured through hatch

10

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,185

Obsessions sacrificed

296

Kills (Memento mories)

250

Kills (Memento mories) or sacrifices after last generator

211

All survivors sacrificed or killed (Memento Mori) before the last generator

134

Hooks

Hooks

Different survivors hooked in basement

181

Basement trees (3 or 4 survivors hooked in basement in this same time)

23

Survivors hooked while all remaining were injured

137

Survivors hooked before single generator was repaired

809

Survivors hooked in endgame

80

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,136

Generators damaged with Undetectable effect

210

Survivors grabbed while repairing a generator

46

Survivors grabbed while cleansing a totem

13

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

317

Survivors injured while in the basement

32

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

269

Oblivious effect applied

775

Survivors with Exposed effect downed

276

Survivors downed while carrying another survivor

59

Make unique survivors scream

1,714

Survivors hit with haste effect

358

Injure or down survivors who are Hindered

290

Survivors that holding Special Item hit

129

Survivors downed next to a raised pallet

2,197

Survivors downed in Exit Gate

24

Survivors downed withit 30 seconds of breaking pallet or wall

347

Preventing escape

Preventing escape

Survivors grabbed from locker

205

Hatches closed

91

Survivors hit after they drop a pallet during chase

1,141

Survivors hit while carrying another survivor

141

Survivors detected using killer instinct

1,618

Killer vaults in chase

599

Survivors grabbed while performing a vault

33

Meters fallen

3,706

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

328

Blink attacks (The Nurse)

34

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

472

Matches finished with one or more Hex totems remaining

22

Traps triggered (The Hag)

34

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

504

Trials where all survivors suffered from madness 3 (The Doctor)

92

Hatchets thrown (The Huntress)

533

Survivors put to sleep (The Nightmare)

408

Reverse bear-traps put on survivors (The Pig)

27

Survivors sent to Cage of Atonement (The Executioner)

70

Survivors hit with Lethal Rush (The Blight)

118

Max Lacerations dealt (The Trickster)

87

Survivors with Broken effect downed

132

Condemned survivors (The Onryō)

185

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

25

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

6

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

112

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

8

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

56

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

163

Intoxicated survivors downed (The Clown)

134

Survivors downed after phase walk (The Spirit)

16

Deep wounded survivors downed (The Legion)

89

Survivors downed while having max Sickness (The Plague)

21

Marked survivors downed (The Ghostface)

54

Survivors downed with Demon Fury (The Oni)

50

Survivors downed while speared (The Deathslinger)

29

Survivors downed with Victor clinging (The Twins)

15

Survivors downed while contaminated (The Nemesis)

37

Survivors downed with Dire Crows (The Artist)

6

Survivors downed during Nightfall (The Dredge)

42

Down survivor you recently teleported to (The Singularity)

53

Down survivor using UVX (The Unknown)

56

Whip downs (The Krause)

19

Killer abilities chart

Killer abilities chart

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