Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

127,592,470

Max blood points amount spent on one character

13,095,340

Highest prestige level

100

Mystery boxes opened

1,001

Time played

1756h 15m

Time played in last two weeks

0m

Blood points per hour

72,651

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

234

Survivor full load-out matches

931

Ultra rare addon warded without a protection ward

345

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

108

Killer full load-out matches

67

Ultra rare offering burned

23

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
55 450 Nuk3Br4in 109 366 341 1 119 175 866
55 451 Deviljhones 109 365 895 2 428 338 1 422
55 452 Ariosie 109 364 762 33 983 4 120
55 453 KERMIT 109 361 598 330 746 2 983
55 454 Leto 109 361 296 1 227 1 517 7 942
55 455 Blaze 109 342 040 2 651 545 2 350
55 456 Kirby 109 335 689 727 304 1 195

Currently at

55 453 place

KERMIT needs another

3 164 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,654

Obsessions healed

638

Survivors healed while you are injured

819

Survivors healed while rest are injured

973

Survivors unhooked

3,760

Survivors saved (from dying state/hook) in endgame

149

Knocked (In dying state) survivors healed

594

Survivors healed that come to you first

206

Protection hits for unhooked survivors

376

Protection hits for carried survivors

140

Survivors saved using pallet

16

Survivors affected with boon totems

6,312

Survivors affected with speed boost

4

Recovered from dying state

148

Take a hit with the Endurance status effect

231

Survivors healed in the Basement

21

Heals completed after all generators have been completed

13

Safe unhooks while broken

0

Protection hits during End Game

8

Objective actions

Objective actions

Items depleted

731

Repaired generators

3,352

Repaired damaged generators

2,564

Successful skill checks

49,284

Exit gates opened

261

Hex totems cleansed

92

Hex totems blessed

0

Chests opened

217

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

43

Matches with 300+ seconds of repairing generators

5

Matches in that picked up and used special item

173

Great skill checks while injured

609

Swap held Survivor items for new ones from chests (counts once per chest)

9

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

196

Finished repairs of generators while injured

6

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

5,456

Hits dodged by vaults

463

Basic attacks and projectiles dodged

8,161

Escapes after stunning killer using pallet

1,086

Escapes from killer gasp

130

Hooks sabotaged

21

Chases escaped after being injured in this chase

2,420

Chases lost by hiding in locker

20

Revealed killer aura

613

Unhooked yourself

31

Amount of screams

6,122

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

7

Perform a fast vault within 3 seconds of getting hit

214

Pallet stun the Killer while holding a rare, common, or uncommon item

61

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

825

Escapes crawling (In dying state) through exit gates

89

Escapes through hatch

86

Escapes through hatch crawling (In dying state)

13

Escapes with new item

49

Escapes with somebody else item

10

Escapes being injured with for over half a match

110

Escapes while being downed at most once

489

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

4

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

650

Escapes healthy or injured through hatch

73

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

9

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

9

Midwich Elementary School

7

Raccoon City Police Station (1st Floor Main Hall)

12

Eyrie of Crows (Inside Eyrie)

10

Garden of Joy (Upstairs Main Building)

6

Shattered Square (Upstairs Main Building)

8

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

17

Killer statistics

Killer statistics

Kills

Kills

Hooks

575

Obsessions sacrificed

141

Kills (Memento mories)

98

Kills (Memento mories) or sacrifices after last generator

67

All survivors sacrificed or killed (Memento Mori) before the last generator

53

Hooks

Hooks

Different survivors hooked in basement

89

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

78

Survivors hooked before single generator was repaired

455

Survivors hooked in endgame

30

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

434

Generators damaged with Undetectable effect

90

Survivors grabbed while repairing a generator

23

Survivors grabbed while cleansing a totem

7

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

33

Survivors injured while in the basement

14

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

279

Oblivious effect applied

559

Survivors with Exposed effect downed

210

Survivors downed while carrying another survivor

25

Make unique survivors scream

475

Survivors hit with haste effect

183

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

83

Survivors downed next to a raised pallet

869

Survivors downed in Exit Gate

2

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

84

Hatches closed

62

Survivors hit after they drop a pallet during chase

372

Survivors hit while carrying another survivor

47

Survivors detected using killer instinct

438

Killer vaults in chase

341

Survivors grabbed while performing a vault

3

Meters fallen

639

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

235

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

71

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

23

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

9

Damage Survivor pursued by a Guard (The Knight)

9

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

335

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

17

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

63

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

58

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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