Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

93,778,410

Max blood points amount spent on one character

11,652,995

Highest prestige level

22

Mystery boxes opened

842

Time played

512h 18m

Time played in last two weeks

1h 59m

Blood points per hour

183,054

Estimated playtime per role

42% Survivor

Killer 58%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

43

Survivor full load-out matches

383

Ultra rare addon warded without a protection ward

51

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

256

Killer full load-out matches

452

Ultra rare offering burned

53

Killer rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 10%

4 / 42

Killer
Got 4 Left 38

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
80 094 DArk 48 714 581 503 323 981
80 095 Luxaon 48 712 798 1 034 231 801
80 096 -=Злой_Фрукт=- 48 712 747 117 252 1 612
80 097 cooler Helikopter 48 712 307 674 177 774
80 098 osama 48 712 251 0 327 1 454
80 099 Sputnik354 48 708 577 988 121 480
80 100 luqca 48 703 846 923 301 1 038

Currently at

80 097 place

cooler Helikopter needs another

440 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

838

Obsessions healed

191

Survivors healed while you are injured

215

Survivors healed while rest are injured

283

Survivors unhooked

873

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

89

Survivors healed that come to you first

72

Protection hits for unhooked survivors

85

Protection hits for carried survivors

13

Survivors saved using pallet

3

Survivors affected with boon totems

3,378

Survivors affected with speed boost

6

Recovered from dying state

41

Take a hit with the Endurance status effect

45

Survivors healed in the Basement

3

Heals completed after all generators have been completed

10

Safe unhooks while broken

1

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

227

Repaired generators

1,041

Repaired damaged generators

394

Successful skill checks

14,784

Exit gates opened

104

Hex totems cleansed

32

Hex totems blessed

3

Chests opened

64

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

67

Great skill checks while injured

108

Swap held Survivor items for new ones from chests (counts once per chest)

8

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

363

Finished repairs of generators while injured

13

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

871

Hits dodged by vaults

50

Basic attacks and projectiles dodged

2,042

Escapes after stunning killer using pallet

182

Escapes from killer gasp

57

Hooks sabotaged

20

Chases escaped after being injured in this chase

541

Chases lost by hiding in locker

0

Revealed killer aura

7

Unhooked yourself

5

Amount of screams

2,340

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

8

Perform a fast vault within 3 seconds of getting hit

107

Pallet stun the Killer while holding a rare, common, or uncommon item

23

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

228

Escapes crawling (In dying state) through exit gates

16

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

1

Escapes with new item

19

Escapes with somebody else item

9

Escapes being injured with for over half a match

16

Escapes while being downed at most once

127

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

4

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

202

Escapes healthy or injured through hatch

9

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

6

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

7

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,173

Obsessions sacrificed

265

Kills (Memento mories)

198

Kills (Memento mories) or sacrifices after last generator

320

All survivors sacrificed or killed (Memento Mori) before the last generator

103

Hooks

Hooks

Different survivors hooked in basement

91

Basement trees (3 or 4 survivors hooked in basement in this same time)

8

Survivors hooked while all remaining were injured

60

Survivors hooked before single generator was repaired

819

Survivors hooked in endgame

194

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

894

Generators damaged with Undetectable effect

101

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

8

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

550

Survivors injured while in the basement

13

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

166

Oblivious effect applied

855

Survivors with Exposed effect downed

191

Survivors downed while carrying another survivor

40

Make unique survivors scream

1,589

Survivors hit with haste effect

275

Injure or down survivors who are Hindered

63

Survivors that holding Special Item hit

339

Survivors downed next to a raised pallet

1,750

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

24

Preventing escape

Preventing escape

Survivors grabbed from locker

119

Hatches closed

68

Survivors hit after they drop a pallet during chase

1,411

Survivors hit while carrying another survivor

118

Survivors detected using killer instinct

1,967

Killer vaults in chase

508

Survivors grabbed while performing a vault

25

Meters fallen

1,726

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

4

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

252

Matches finished with one or more Hex totems remaining

8

Traps triggered (The Hag)

45

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

35

Trials where all survivors suffered from madness 3 (The Doctor)

5

Hatchets thrown (The Huntress)

49

Survivors put to sleep (The Nightmare)

106

Reverse bear-traps put on survivors (The Pig)

10

Survivors sent to Cage of Atonement (The Executioner)

16

Survivors hit with Lethal Rush (The Blight)

174

Max Lacerations dealt (The Trickster)

49

Survivors with Broken effect downed

101

Condemned survivors (The Onryō)

58

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

27

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

3

Survivors hit during Tail attack (The Xenomorph)

150

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

4

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

166

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

53

Damage Survivor pursued by a Guard (The First)

142

Perfectly times grab attacks (The Ghoul)

3

Survivors immobilized to a wall (The Slasher)

10

Survivors interrupted in Security Office (The Animatronic)

8

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

8

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

16

Intoxicated survivors downed (The Clown)

6

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

55

Survivors downed while having max Sickness (The Plague)

52

Marked survivors downed (The Ghostface)

34

Survivors downed with Demon Fury (The Oni)

84

Survivors downed while speared (The Deathslinger)

20

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

76

Survivors downed with Dire Crows (The Artist)

13

Survivors downed during Nightfall (The Dredge)

130

Down survivor you recently teleported to (The Singularity)

22

Down survivor using UVX (The Unknown)

17

Whip downs (The Krause)

10

Killer abilities chart

Killer abilities chart

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