Total blood points earned

346,486,869

Max blood points amount spent on one character

28,041,090

Time played

2030h 59m

Time played in last two weeks

0m

Blood points per hour

170,601

Estimated playtime per role

11% Survivor

Killer 89%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

52

Survivor full load-out matches

503

Ultra rare addon warded without a protection ward

60

Survivor rank
Bronze I

Bronze I

4 / 4 pips
Adept progress 57%

29 / 51

Survivor
Got 29 Left 22
Killer

Killer

Killer perfect matches (5 000 points each category)

1,543

Killer full load-out matches

2,392

Ultra rare offering burned

125

Killer rank
Bronze I

Bronze I

4 / 4 pips
Adept progress 95%

40 / 42

Killer
Got 40 Left 2

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
28 675 Vinsanity 346 507 328 5 549 1 296 4 911
28 676 bawhsy 346 503 567 1 041 2 245 8 655
28 677 dry ass cookies 346 487 407 5 687 1 970 7 783
28 678 CoolerStatue 346 486 869 7 474 251 1 194
28 679 Rumple 346 484 930 3 468 1 285 5 932
28 680 Helen 346 473 116 4 448 2 048 7 211
28 681 Kip 346 465 627 2 740 1 005 4 364

Currently at

28 678 place

CoolerStatue needs another

538 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

631

Obsessions healed

157

Survivors healed while you are injured

190

Survivors healed while rest are injured

271

Survivors unhooked

902

Survivors saved (from dying state/hook) in endgame

19

Knocked (In dying state) survivors healed

93

Survivors healed that come to you first

89

Protection hits for unhooked survivors

76

Protection hits for carried survivors

17

Survivors saved using pallet

11

Survivors affected with boon totems

2,578

Survivors affected with speed boost

6

Recovered from dying state

112

Take a hit with the Endurance status effect

97

Survivors healed in the Basement

4

Heals completed after all generators have been completed

28

Safe unhooks while broken

9

Protection hits during End Game

13

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,472

Items depleted

215

Repaired generators

1,194

Repaired damaged generators

454

Successful skill checks

18,534

Exit gates opened

137

Hex totems cleansed

43

Hex totems blessed

0

Chests opened

31

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

108

Great skill checks while injured

414

Swap held Survivor items for new ones from chests (counts once per chest)

13

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

298

Finished repairs of generators while injured

11

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,433

Hits dodged by vaults

80

Basic attacks and projectiles dodged

1,275

Escapes after stunning killer using pallet

337

Escapes from killer gasp

28

Hooks sabotaged

5

Chases escaped after being injured in this chase

668

Chases lost by hiding in locker

4

Revealed killer aura

1,467

Unhooked yourself

12

Amount of screams

5,059

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

4

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,540

Blind killer using flashlight

154

Perform a fast vault within 3 seconds of getting hit

251

Pallet stun the Killer while holding a rare, common, or uncommon item

374

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

251

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

22

Escapes through hatch crawling (In dying state)

4

Escapes with new item

12

Escapes with somebody else item

6

Escapes being injured with for over half a match

45

Escapes while being downed at most once

151

Escapes after unhooked yourself

6

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

211

Escapes healthy or injured through hatch

18

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

4

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

2

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

7

Killer statistics

Killer statistics

Kills

Kills

Hooks

7,474

Obsessions sacrificed

1,755

Kills (Memento mories)

957

Kills (Memento mories) or sacrifices after last generator

1,948

All survivors sacrificed or killed (Memento Mori) before the last generator

674

Hooks

Hooks

Different survivors hooked in basement

1,012

Basement trees (3 or 4 survivors hooked in basement in this same time)

256

Survivors hooked while all remaining were injured

715

Survivors hooked before single generator was repaired

4,047

Survivors hooked in endgame

830

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

4,355

Generators damaged with Undetectable effect

582

Survivors grabbed while repairing a generator

186

Survivors grabbed while cleansing a totem

26

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

847

Survivors injured while in the basement

391

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

665

Oblivious effect applied

2,893

Survivors with Exposed effect downed

1,075

Survivors downed while carrying another survivor

293

Make unique survivors scream

12,175

Survivors hit with haste effect

1,777

Injure or down survivors who are Hindered

830

Survivors that holding Special Item hit

3,554

Survivors downed next to a raised pallet

11,318

Survivors downed in Exit Gate

84

Survivors downed withit 30 seconds of breaking pallet or wall

66

Preventing escape

Preventing escape

Survivors grabbed from locker

808

Hatches closed

532

Survivors hit after they drop a pallet during chase

5,241

Survivors hit while carrying another survivor

901

Survivors detected using killer instinct

9,853

Killer vaults in chase

6,415

Survivors grabbed while performing a vault

235

Meters fallen

13,524

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

56

Uncloak attacks (The Wraith)

890

Blink attacks (The Nurse)

507

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

231

Matches finished with one or more Hex totems remaining

19

Traps triggered (The Hag)

347

Trials where each survivor was hit after teleport (The Hag)

4

Shocks (The Doctor)

628

Trials where all survivors suffered from madness 3 (The Doctor)

125

Hatchets thrown (The Huntress)

1,582

Survivors put to sleep (The Nightmare)

761

Reverse bear-traps put on survivors (The Pig)

183

Survivors sent to Cage of Atonement (The Executioner)

440

Survivors hit with Lethal Rush (The Blight)

691

Max Lacerations dealt (The Trickster)

71

Survivors with Broken effect downed

225

Condemned survivors (The Onryō)

1,724

Slams of one Survivor into another (The Mastermind)

181

Damage Survivor pursued by a Guard (The Knight)

74

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

19

Survivors hit during Tail attack (The Xenomorph)

392

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

10

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

83

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

166

Damage Survivor pursued by a Guard (The First)

95

Perfectly times grab attacks (The Ghoul)

125

Survivors immobilized to a wall (The Slasher)

32

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3,091

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

175

Intoxicated survivors downed (The Clown)

114

Survivors downed after phase walk (The Spirit)

356

Deep wounded survivors downed (The Legion)

114

Survivors downed while having max Sickness (The Plague)

154

Marked survivors downed (The Ghostface)

261

Survivors downed with Demon Fury (The Oni)

128

Survivors downed while speared (The Deathslinger)

184

Survivors downed with Victor clinging (The Twins)

11

Survivors downed while contaminated (The Nemesis)

609

Survivors downed with Dire Crows (The Artist)

54

Survivors downed during Nightfall (The Dredge)

183

Down survivor you recently teleported to (The Singularity)

65

Down survivor using UVX (The Unknown)

63

Whip downs (The Krause)

40

Killer abilities chart

Killer abilities chart

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