Total blood points earned

308,333,060

Max blood points amount spent on one character

22,735,000

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

91% Survivor

Killer 9%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

548

Survivor full load-out matches

1,922

Ultra rare addon warded without a protection ward

648

Survivor rank
Gold IV

Gold IV

2 / 5 pips
Adept progress 86%

44 / 51

Survivor
Got 44 Left 7
Killer

Killer

Killer perfect matches (5 000 points each category)

91

Killer full load-out matches

102

Ultra rare offering burned

195

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 12%

5 / 42

Killer
Got 5 Left 37

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
32 083 Rainbow Dash <3 307 116 075 1 164 3 198 12 511
32 084 Di(Sable)d 307 102 893 3 590 1 049 4 190
32 085 squids 307 099 990 3 397 2 551 11 963
32 086 iko 307 098 233 463 1 302 5 636
32 087 奶油龍蝦_蝦餃 307 090 825 6 632 1 621 5 418
32 088 alexande1w2 307 072 921 5 261 1 093 5 683
32 089 aqvik 307 042 879 1 416 2 375 9 010

Currently at

32 086 place

iko needs another

1 757 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

5,655

Obsessions healed

1,366

Survivors healed while you are injured

1,429

Survivors healed while rest are injured

1,986

Survivors unhooked

6,108

Survivors saved (from dying state/hook) in endgame

227

Knocked (In dying state) survivors healed

589

Survivors healed that come to you first

512

Protection hits for unhooked survivors

313

Protection hits for carried survivors

133

Survivors saved using pallet

27

Survivors affected with boon totems

8,451

Survivors affected with speed boost

12

Recovered from dying state

506

Take a hit with the Endurance status effect

609

Survivors healed in the Basement

63

Heals completed after all generators have been completed

530

Safe unhooks while broken

65

Protection hits during End Game

163

Objective actions

Objective actions

Highest prestige level

99

Mystery boxes opened

248

Items depleted

1,405

Repaired generators

5,656

Repaired damaged generators

2,810

Successful skill checks

81,527

Exit gates opened

493

Hex totems cleansed

366

Hex totems blessed

3

Chests opened

631

Chests opened in basement

37

Escapes when playing without any perk and repaired generator(s)

53

Matches with 300+ seconds of repairing generators

3,318

Matches in that picked up and used special item

340

Great skill checks while injured

3,331

Swap held Survivor items for new ones from chests (counts once per chest)

178

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,688

Finished repairs of generators while injured

265

Chests opened with a key

68

Boldness actions

Boldness actions

Vaults in chase

6,037

Hits dodged by vaults

387

Basic attacks and projectiles dodged

6,212

Escapes after stunning killer using pallet

1,579

Escapes from killer gasp

102

Hooks sabotaged

43

Chases escaped after being injured in this chase

3,224

Chases lost by hiding in locker

5

Revealed killer aura

1,921

Unhooked yourself

29

Amount of screams

20,011

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Reveal the Killer's aura for a total of 60 seconds in a single trial

8,820

Blind killer using flashlight

1,662

Perform a fast vault within 3 seconds of getting hit

1,210

Pallet stun the Killer while holding a rare, common, or uncommon item

1,148

Trials where you've revealed or seen the Killer's aura 11+ times

89

Escapes

Escapes

Total escapes

1,306

Escapes crawling (In dying state) through exit gates

62

Escapes through hatch

127

Escapes through hatch crawling (In dying state)

14

Escapes with new item

123

Escapes with somebody else item

26

Escapes being injured with for over half a match

144

Escapes while being downed at most once

886

Escapes after unhooked yourself

9

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

5

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,117

Escapes healthy or injured through hatch

113

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

3

Escapes while broken

20

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

13

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

11

Sanctum of Wrath (Upstairs on Shrine)

18

Mother's Dwelling (Upstairs Cottage)

15

Temple of Purgation (Main Building Basement)

9

The Pale Rose (Steamboat)

8

The Game (Bathroom)

18

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

14

Treatment Theatre (Operation Theatre)

24

Midwich Elementary School

18

Raccoon City Police Station (1st Floor Main Hall)

25

Eyrie of Crows (Inside Eyrie)

15

Garden of Joy (Upstairs Main Building)

7

Shattered Square (Upstairs Main Building)

13

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

23

Nostromo Wreckage (Mess Hall)

21

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

10

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

27

Killer statistics

Killer statistics

Kills

Kills

Hooks

463

Obsessions sacrificed

108

Kills (Memento mories)

69

Kills (Memento mories) or sacrifices after last generator

83

All survivors sacrificed or killed (Memento Mori) before the last generator

47

Hooks

Hooks

Different survivors hooked in basement

45

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

103

Survivors hooked before single generator was repaired

308

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

240

Generators damaged with Undetectable effect

15

Survivors grabbed while repairing a generator

15

Survivors grabbed while cleansing a totem

1

Generators protection

69% Protected

Unprotected 31%

Hit survivors with a basic attack while you are Undetectable

78

Survivors injured while in the basement

9

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

93

Oblivious effect applied

140

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

10

Make unique survivors scream

692

Survivors hit with haste effect

170

Injure or down survivors who are Hindered

3

Survivors that holding Special Item hit

48

Survivors downed next to a raised pallet

733

Survivors downed in Exit Gate

9

Survivors downed withit 30 seconds of breaking pallet or wall

51

Preventing escape

Preventing escape

Survivors grabbed from locker

36

Hatches closed

37

Survivors hit after they drop a pallet during chase

328

Survivors hit while carrying another survivor

27

Survivors detected using killer instinct

781

Killer vaults in chase

282

Survivors grabbed while performing a vault

11

Meters fallen

928

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

16

Blink attacks (The Nurse)

25

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

58

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

27

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

206

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

10

Survivors with Broken effect downed

166

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

10

Survivors hit during Tail attack (The Xenomorph)

8

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

24

Survivors immobilized to a wall (The Slasher)

7

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

35

Deep wounded survivors downed (The Legion)

127

Survivors downed while having max Sickness (The Plague)

132

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

9

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

3

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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