Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

49,674,414

Max blood points amount spent on one character

2,570,000

Highest prestige level

12

Mystery boxes opened

261

Time played

398h 13m

Time played in last two weeks

8m

Blood points per hour

124,742

Estimated playtime per role

51% Survivor

Killer 49%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

29

Survivor full load-out matches

300

Ultra rare addon warded without a protection ward

46

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

217

Ultra rare offering burned

25

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
109 050 meta654 4 983 889 18 21 105
109 051 Dr. Yeti Crowley 4 983 442 173 13 89
109 052 Axic 4 980 275 0 38 170
109 053 макароны 4 976 721 98 27 109
109 054 Cyanide 4 975 000 127 17 94
109 055 Acayy 4 974 288 137 3 19
109 056 pee 4 973 525 1 107 102 112

Currently at

109 053 place

макароны needs another

3 554 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

432

Obsessions healed

104

Survivors healed while you are injured

89

Survivors healed while rest are injured

138

Survivors unhooked

524

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

37

Protection hits for unhooked survivors

79

Protection hits for carried survivors

23

Survivors saved using pallet

5

Survivors affected with boon totems

2,107

Survivors affected with speed boost

5

Recovered from dying state

51

Take a hit with the Endurance status effect

49

Survivors healed in the Basement

6

Heals completed after all generators have been completed

9

Safe unhooks while broken

0

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

171

Repaired generators

653

Repaired damaged generators

903

Successful skill checks

4,392

Exit gates opened

82

Hex totems cleansed

23

Hex totems blessed

0

Chests opened

77

Chests opened in basement

7

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

24

Great skill checks while injured

60

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

79

Finished repairs of generators while injured

4

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

883

Hits dodged by vaults

91

Basic attacks and projectiles dodged

1,242

Escapes after stunning killer using pallet

276

Escapes from killer gasp

39

Hooks sabotaged

48

Chases escaped after being injured in this chase

456

Chases lost by hiding in locker

10

Revealed killer aura

239

Unhooked yourself

6

Amount of screams

1,914

Reveal the Killer's aura for a total of 60 seconds in a single trial

720

Blind killer using flashlight

151

Perform a fast vault within 3 seconds of getting hit

111

Pallet stun the Killer while holding a rare, common, or uncommon item

137

Trials where you've revealed or seen the Killer's aura 11+ times

3

Escapes

Escapes

Total escapes

160

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

1

Escapes with new item

22

Escapes with somebody else item

9

Escapes being injured with for over half a match

18

Escapes while being downed at most once

86

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

137

Escapes healthy or injured through hatch

8

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

502

Obsessions sacrificed

127

Kills (Memento mories)

70

Kills (Memento mories) or sacrifices after last generator

159

All survivors sacrificed or killed (Memento Mori) before the last generator

50

Hooks

Hooks

Different survivors hooked in basement

69

Basement trees (3 or 4 survivors hooked in basement in this same time)

12

Survivors hooked while all remaining were injured

35

Survivors hooked before single generator was repaired

249

Survivors hooked in endgame

93

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

184

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

56% Protected

Unprotected 44%

Hit survivors with a basic attack while you are Undetectable

22

Survivors injured while in the basement

5

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

26

Oblivious effect applied

60

Survivors with Exposed effect downed

82

Survivors downed while carrying another survivor

20

Make unique survivors scream

500

Survivors hit with haste effect

80

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

13

Survivors downed next to a raised pallet

775

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

47

Hatches closed

24

Survivors hit after they drop a pallet during chase

362

Survivors hit while carrying another survivor

58

Survivors detected using killer instinct

306

Killer vaults in chase

175

Survivors grabbed while performing a vault

11

Meters fallen

524

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

2

Uncloak attacks (The Wraith)

130

Blink attacks (The Nurse)

162

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

12

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

31

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

44

Trials where all survivors suffered from madness 3 (The Doctor)

4

Hatchets thrown (The Huntress)

88

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

167

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

20

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

113

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

27

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

1

Deep wounded survivors downed (The Legion)

7

Survivors downed while having max Sickness (The Plague)

4

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

142

Survivors downed while speared (The Deathslinger)

11

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

7

Survivors downed with Dire Crows (The Artist)

4

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

12

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!