Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

111,314,253

Max blood points amount spent on one character

13,210,000

Highest prestige level

100

Mystery boxes opened

62

Time played

623h 51m

Time played in last two weeks

71h 45m

Blood points per hour

2,974

Estimated playtime per role

Survivor 65%
Killer 35%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

148

Survivor rank

Gold II, 1 pipes

Survivor full load-out matches

780

Ultra rare addon warded without a protection ward

45

Items depleted

420

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

222

Killer rank

Bronze II, 3 pipes

Killer full load-out matches

256

Ultra rare offering burned

5

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,274

Obsessions healed

341

Survivors healed while you are injured

334

Survivors healed while rest are injured

513

Survivors unhooked

1,582

Survivors saved (from dying state/hook) in endgame

66

Knocked (In dying state) survivors healed

322

Survivors healed that come to you first

137

Protection hits for unhooked survivors

85

Protection hits for carried survivors

64

Survivors saved using pallet

52

Survivors affected with boon totems

3,028

Survivors affected with speed boost

126

Recovered from dying state

310

Take a hit with the Endurance status effect

181

Survivors healed in the Basement

12

Heals completed after all generators have been completed

199

Safe unhooks while broken

19

Protection hits during End Game

114

Objective actions

Objective actions

Repaired generators

1,642

Repaired damaged generators

927

Successful skill checks

24,991

Exit gates opened

151

Hex totems cleansed

92

Hex totems blessed

6

Chests opened

30

Chests opened in basement

15

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

2,101

Matches in that picked up and used special item

135

Great skill checks while injured

865

Swap held Survivor items for new ones from chests (counts once per chest)

19

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,683

Finished repairs of generators while injured

240

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,344

Hits dodged by vaults

174

Basic attacks and projectiles dodged

3,434

Escapes after stunning killer using pallet

514

Escapes from killer gasp

66

Hooks sabotaged

90

Chases escaped after being injured in this chase

1,175

Chases lost by hiding in locker

34

Revealed killer aura

416

Unhooked yourself

27

Amount of screams

6,686

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

165

Perform a fast vault within 3 seconds of getting hit

329

Pallet stun the Killer while holding a rare, common, or uncommon item

508

Trials where you've revealed or seen the Killer's aura 11+ times

326

Escapes

Escapes

Total escapes

460

Escapes crawling (In dying state) through exit gates

53

Escapes through hatch

25

Escapes through hatch crawling (In dying state)

2

Escapes with new item

60

Escapes with somebody else item

14

Escapes being injured with for over half a match

43

Escapes while being downed at most once

291

Escapes after unhooked yourself

10

Escapes as obsession without getting a hit as last survivor

5

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

382

Escapes healthy or injured through hatch

23

Escaped by

Exit Gates 95%
Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

2

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

7

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

2

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

714

Obsessions sacrificed

188

Kills (Memento mories)

87

Kills (Memento mories) or sacrifices after last generator

154

All survivors sacrificed or killed (Memento Mori) before the last generator

77

Hooks

Hooks

Different survivors hooked in basement

113

Basement trees (3 or 4 survivors hooked in basement in this same time)

1

Survivors hooked while all remaining were injured

73

Survivors hooked before single generator was repaired

372

Survivors hooked in endgame

118

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

436

Generators damaged with Undetectable effect

29

Survivors grabbed while repairing a generator

24

Survivors grabbed while cleansing a totem

5

Generators protection

Protected 67%
Unprotected 33%

Hit survivors with a basic attack while you are Undetectable

265

Survivors injured while in the basement

26

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

368

Oblivious effect applied

1,017

Survivors with Exposed effect downed

112

Survivors downed while carrying another survivor

27

Make unique survivors scream

1,271

Survivors hit with haste effect

181

Injure or down survivors who are Hindered

331

Survivors that holding Special Item hit

251

Survivors downed next to a raised pallet

1,240

Survivors downed in Exit Gate

74

Survivors downed withit 30 seconds of breaking pallet or wall

37

Preventing escape

Preventing escape

Survivors grabbed from locker

82

Hatches closed

24

Survivors hit after they drop a pallet during chase

725

Survivors hit while carrying another survivor

76

Survivors detected using killer instinct

1,675

Killer vaults in chase

495

Survivors grabbed while performing a vault

34

Meters fallen

3,273

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

9

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

441

Matches finished with one or more Hex totems remaining

26

Traps triggered (The Hag)

27

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

783

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

130

Max Lacerations dealt (The Trickster)

85

Survivors with Broken effect downed

171

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

13

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

104

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

154

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

10

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

182

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

90

Intoxicated survivors downed (The Clown)

20

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

9

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

7

Survivors downed while contaminated (The Nemesis)

111

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

69

Down survivor you recently teleported to (The Singularity)

193

Down survivor using UVX (The Unknown)

50

Whip downs (The Krause)

135

Killer abilities chart

Killer abilities chart

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