Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

57,331,560

Max blood points amount spent on one character

16,441,079

Highest prestige level

20

Mystery boxes opened

490

Time played

336h 12m

Time played in last two weeks

99h 11m

Blood points per hour

170,528

Estimated playtime per role

49% Survivor

Killer 51%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

42

Survivor full load-out matches

197

Ultra rare addon warded without a protection ward

32

Survivor rank
Ash II

Ash II

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

108

Killer full load-out matches

180

Ultra rare offering burned

85

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
95 336 lissou 21 818 092 473 38 150
95 337 BLANKo7 21 817 871 253 77 348
95 338 Rohit Shetty 21 816 529 528 34 146
95 339 Sadasscat 21 812 019 244 45 162
95 340 tinypoltergeist 21 811 885 13 256 953
95 341 Eltion 21 809 998 324 126 617
95 342 moa 21 807 599 41 143 786

Currently at

95 339 place

Sadasscat needs another

4 510 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

402

Obsessions healed

95

Survivors healed while you are injured

118

Survivors healed while rest are injured

146

Survivors unhooked

496

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

47

Survivors healed that come to you first

40

Protection hits for unhooked survivors

35

Protection hits for carried survivors

41

Survivors saved using pallet

2

Survivors affected with boon totems

390

Survivors affected with speed boost

2

Recovered from dying state

47

Take a hit with the Endurance status effect

51

Survivors healed in the Basement

12

Heals completed after all generators have been completed

16

Safe unhooks while broken

10

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

413

Repaired generators

491

Repaired damaged generators

180

Successful skill checks

9,112

Exit gates opened

47

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

49

Chests opened in basement

10

Escapes when playing without any perk and repaired generator(s)

1

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

23

Great skill checks while injured

271

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,349

Finished repairs of generators while injured

33

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

390

Hits dodged by vaults

46

Basic attacks and projectiles dodged

1,032

Escapes after stunning killer using pallet

144

Escapes from killer gasp

29

Hooks sabotaged

52

Chases escaped after being injured in this chase

330

Chases lost by hiding in locker

127

Revealed killer aura

99

Unhooked yourself

5

Amount of screams

1,950

Reveal the Killer's aura for a total of 60 seconds in a single trial

300

Blind killer using flashlight

161

Perform a fast vault within 3 seconds of getting hit

66

Pallet stun the Killer while holding a rare, common, or uncommon item

106

Trials where you've revealed or seen the Killer's aura 11+ times

4

Escapes

Escapes

Total escapes

119

Escapes crawling (In dying state) through exit gates

17

Escapes through hatch

9

Escapes through hatch crawling (In dying state)

4

Escapes with new item

17

Escapes with somebody else item

2

Escapes being injured with for over half a match

15

Escapes while being downed at most once

72

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

93

Escapes healthy or injured through hatch

5

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

3

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

403

Obsessions sacrificed

68

Kills (Memento mories)

180

Kills (Memento mories) or sacrifices after last generator

175

All survivors sacrificed or killed (Memento Mori) before the last generator

45

Hooks

Hooks

Different survivors hooked in basement

126

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

71

Survivors hooked before single generator was repaired

262

Survivors hooked in endgame

78

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

277

Generators damaged with Undetectable effect

2

Survivors grabbed while repairing a generator

18

Survivors grabbed while cleansing a totem

2

Generators protection

51% Protected

Unprotected 49%

Hit survivors with a basic attack while you are Undetectable

37

Survivors injured while in the basement

45

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

18

Oblivious effect applied

39

Survivors with Exposed effect downed

175

Survivors downed while carrying another survivor

47

Make unique survivors scream

836

Survivors hit with haste effect

173

Injure or down survivors who are Hindered

65

Survivors that holding Special Item hit

127

Survivors downed next to a raised pallet

834

Survivors downed in Exit Gate

18

Survivors downed withit 30 seconds of breaking pallet or wall

250

Preventing escape

Preventing escape

Survivors grabbed from locker

78

Hatches closed

27

Survivors hit after they drop a pallet during chase

349

Survivors hit while carrying another survivor

101

Survivors detected using killer instinct

459

Killer vaults in chase

404

Survivors grabbed while performing a vault

3

Meters fallen

771

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

22

Blink attacks (The Nurse)

31

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

244

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

9

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

44

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

653

Survivors with Broken effect downed

38

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

27

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

30

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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