Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

120,140,390

Max blood points amount spent on one character

9,770,000

Highest prestige level

45

Mystery boxes opened

81

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

60% Survivor

Killer 40%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

87

Survivor full load-out matches

739

Ultra rare addon warded without a protection ward

213

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 73%

37 / 51

Survivor
Got 37 Left 14
Killer

Killer

Killer perfect matches (5 000 points each category)

226

Killer full load-out matches

241

Ultra rare offering burned

2

Killer rank
Ash I

Ash I

3 / 4 pips
Adept progress 24%

10 / 42

Killer
Got 10 Left 32

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 492 Bathtub of salt 38 508 546 1 031 314 1 098
88 493 Denis 38 508 321 823 87 335
88 494 KwakerJwax 38 507 364 646 156 573
88 495 big 38 506 983 548 108 753
88 496 Toyota Auris 38 502 782 3 932 35 161
88 497 zhemorganman 38 500 691 132 376 1 493
88 498 Wintër Føx 38 499 499 557 75 302

Currently at

88 495 place

big needs another

381 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,631

Obsessions healed

337

Survivors healed while you are injured

315

Survivors healed while rest are injured

738

Survivors unhooked

1,728

Survivors saved (from dying state/hook) in endgame

36

Knocked (In dying state) survivors healed

126

Survivors healed that come to you first

184

Protection hits for unhooked survivors

137

Protection hits for carried survivors

12

Survivors saved using pallet

1

Survivors affected with boon totems

3,364

Survivors affected with speed boost

14

Recovered from dying state

135

Take a hit with the Endurance status effect

103

Survivors healed in the Basement

2

Heals completed after all generators have been completed

182

Safe unhooks while broken

23

Protection hits during End Game

60

Objective actions

Objective actions

Items depleted

676

Repaired generators

2,067

Repaired damaged generators

645

Successful skill checks

26,285

Exit gates opened

207

Hex totems cleansed

117

Hex totems blessed

1

Chests opened

362

Chests opened in basement

3

Escapes when playing without any perk and repaired generator(s)

89

Matches with 300+ seconds of repairing generators

900

Matches in that picked up and used special item

181

Great skill checks while injured

768

Swap held Survivor items for new ones from chests (counts once per chest)

107

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

6,509

Finished repairs of generators while injured

260

Chests opened with a key

14

Boldness actions

Boldness actions

Vaults in chase

1,516

Hits dodged by vaults

121

Basic attacks and projectiles dodged

1,983

Escapes after stunning killer using pallet

207

Escapes from killer gasp

21

Hooks sabotaged

14

Chases escaped after being injured in this chase

1,012

Chases lost by hiding in locker

3

Revealed killer aura

1,455

Unhooked yourself

86

Amount of screams

6,262

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,980

Blind killer using flashlight

19

Perform a fast vault within 3 seconds of getting hit

391

Pallet stun the Killer while holding a rare, common, or uncommon item

165

Trials where you've revealed or seen the Killer's aura 11+ times

1,415

Escapes

Escapes

Total escapes

376

Escapes crawling (In dying state) through exit gates

18

Escapes through hatch

32

Escapes through hatch crawling (In dying state)

2

Escapes with new item

102

Escapes with somebody else item

15

Escapes being injured with for over half a match

47

Escapes while being downed at most once

261

Escapes after unhooked yourself

33

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

326

Escapes healthy or injured through hatch

30

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

14

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

1

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

6

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

2

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,122

Obsessions sacrificed

186

Kills (Memento mories)

87

Kills (Memento mories) or sacrifices after last generator

269

All survivors sacrificed or killed (Memento Mori) before the last generator

64

Hooks

Hooks

Different survivors hooked in basement

47

Basement trees (3 or 4 survivors hooked in basement in this same time)

7

Survivors hooked while all remaining were injured

277

Survivors hooked before single generator was repaired

508

Survivors hooked in endgame

104

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

356

Generators damaged with Undetectable effect

241

Survivors grabbed while repairing a generator

51

Survivors grabbed while cleansing a totem

6

Generators protection

49% Protected

Unprotected 51%

Hit survivors with a basic attack while you are Undetectable

539

Survivors injured while in the basement

21

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

100

Oblivious effect applied

241

Survivors with Exposed effect downed

232

Survivors downed while carrying another survivor

11

Make unique survivors scream

1,932

Survivors hit with haste effect

139

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

202

Survivors downed next to a raised pallet

1,485

Survivors downed in Exit Gate

49

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

118

Hatches closed

115

Survivors hit after they drop a pallet during chase

709

Survivors hit while carrying another survivor

48

Survivors detected using killer instinct

2,172

Killer vaults in chase

493

Survivors grabbed while performing a vault

22

Meters fallen

3,085

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

9

Uncloak attacks (The Wraith)

246

Blink attacks (The Nurse)

269

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

244

Matches finished with one or more Hex totems remaining

2

Traps triggered (The Hag)

28

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

2,757

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

33

Max Lacerations dealt (The Trickster)

41

Survivors with Broken effect downed

72

Condemned survivors (The Onryō)

167

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

1

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

18

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

6

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

74

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

172

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

119

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

94

Survivors downed with Dire Crows (The Artist)

32

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

459

Down survivor using UVX (The Unknown)

2

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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