Total blood points earned

17,859,274

Max blood points amount spent on one character

2,290,000

Time played

133h 46m

Time played in last two weeks

7h 49m

Blood points per hour

133,511

Estimated playtime per role

39% Survivor

Killer 61%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

10

Survivor full load-out matches

55

Ultra rare addon warded without a protection ward

0

Survivor rank
Ash II

Ash II

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

78

Killer full load-out matches

74

Ultra rare offering burned

0

Killer rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 410 未来科技永垂不朽 17 870 174 0 239 884
104 411 KUMA 17 860 057 156 52 200
104 412 GideON 17 860 026 210 167 578
104 413 Joe 17 859 274 266 43 212
104 414 Pink Tony 17 855 520 191 262 1 363
104 415 Екатерина 49 17 853 622 135 186 614
104 416 神秘黑幕氷上メルル 17 851 882 347 5 35

Currently at

104 413 place

Joe needs another

752 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

120

Obsessions healed

25

Survivors healed while you are injured

30

Survivors healed while rest are injured

47

Survivors unhooked

150

Survivors saved (from dying state/hook) in endgame

5

Knocked (In dying state) survivors healed

27

Survivors healed that come to you first

15

Protection hits for unhooked survivors

14

Protection hits for carried survivors

5

Survivors saved using pallet

1

Survivors affected with boon totems

215

Survivors affected with speed boost

0

Recovered from dying state

23

Take a hit with the Endurance status effect

16

Survivors healed in the Basement

3

Heals completed after all generators have been completed

13

Safe unhooks while broken

0

Protection hits during End Game

3

Objective actions

Objective actions

Highest prestige level

3

Mystery boxes opened

3

Items depleted

93

Repaired generators

212

Repaired damaged generators

93

Successful skill checks

3,218

Exit gates opened

23

Hex totems cleansed

0

Hex totems blessed

0

Chests opened

21

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

1,500

Matches in that picked up and used special item

8

Great skill checks while injured

95

Swap held Survivor items for new ones from chests (counts once per chest)

3

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

908

Finished repairs of generators while injured

38

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

140

Hits dodged by vaults

20

Basic attacks and projectiles dodged

329

Escapes after stunning killer using pallet

29

Escapes from killer gasp

12

Hooks sabotaged

6

Chases escaped after being injured in this chase

93

Chases lost by hiding in locker

0

Revealed killer aura

217

Unhooked yourself

4

Amount of screams

734

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,200

Blind killer using flashlight

31

Perform a fast vault within 3 seconds of getting hit

23

Pallet stun the Killer while holding a rare, common, or uncommon item

36

Trials where you've revealed or seen the Killer's aura 11+ times

34

Escapes

Escapes

Total escapes

43

Escapes crawling (In dying state) through exit gates

1

Escapes through hatch

2

Escapes through hatch crawling (In dying state)

0

Escapes with new item

4

Escapes with somebody else item

0

Escapes being injured with for over half a match

8

Escapes while being downed at most once

27

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

40

Escapes healthy or injured through hatch

2

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

1

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

266

Obsessions sacrificed

72

Kills (Memento mories)

50

Kills (Memento mories) or sacrifices after last generator

58

All survivors sacrificed or killed (Memento Mori) before the last generator

20

Hooks

Hooks

Different survivors hooked in basement

35

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

24

Survivors hooked before single generator was repaired

171

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

192

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

58% Protected

Unprotected 42%

Hit survivors with a basic attack while you are Undetectable

21

Survivors injured while in the basement

10

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

66

Oblivious effect applied

140

Survivors with Exposed effect downed

8

Survivors downed while carrying another survivor

18

Make unique survivors scream

417

Survivors hit with haste effect

107

Injure or down survivors who are Hindered

31

Survivors that holding Special Item hit

103

Survivors downed next to a raised pallet

422

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

166

Preventing escape

Preventing escape

Survivors grabbed from locker

42

Hatches closed

15

Survivors hit after they drop a pallet during chase

258

Survivors hit while carrying another survivor

51

Survivors detected using killer instinct

220

Killer vaults in chase

119

Survivors grabbed while performing a vault

10

Meters fallen

967

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

1

Uncloak attacks (The Wraith)

13

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

232

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

21

Survivors put to sleep (The Nightmare)

78

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

425

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

26

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

7

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

12

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

3

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

10

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

39

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!