Steam avatar

Scythe

76561199168238214

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

40,584,288

Max blood points amount spent on one character

2,510,000

Highest prestige level

44

Mystery boxes opened

1

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

86% Survivor

Killer 14%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

52

Survivor full load-out matches

274

Ultra rare addon warded without a protection ward

22

Survivor rank
Ash I

Ash I

1 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

11

Killer full load-out matches

8

Ultra rare offering burned

7

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
87 420 mrchaun_kicklive 38 523 870 107 425 1 906
87 421 UNREM 38 523 187 512 161 814
87 422 1lyassxo 38 522 385 426 322 1 531
87 423 Martin Looper King 38 520 785 71 123 512
87 424 Max 38 520 780 1 253 274 1 218
87 425 drchuddy 38 520 104 836 114 473
87 426 Kaio 38 519 839 30 108 590

Currently at

87 423 place

Martin Looper King needs another

1 600 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

447

Obsessions healed

93

Survivors healed while you are injured

126

Survivors healed while rest are injured

146

Survivors unhooked

488

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

97

Survivors healed that come to you first

28

Protection hits for unhooked survivors

34

Protection hits for carried survivors

39

Survivors saved using pallet

12

Survivors affected with boon totems

316

Survivors affected with speed boost

0

Recovered from dying state

93

Take a hit with the Endurance status effect

61

Survivors healed in the Basement

13

Heals completed after all generators have been completed

31

Safe unhooks while broken

0

Protection hits during End Game

18

Objective actions

Objective actions

Items depleted

386

Repaired generators

534

Repaired damaged generators

189

Successful skill checks

8,515

Exit gates opened

36

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

27

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2,100

Matches in that picked up and used special item

32

Great skill checks while injured

171

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

2,453

Finished repairs of generators while injured

83

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

473

Hits dodged by vaults

62

Basic attacks and projectiles dodged

1,069

Escapes after stunning killer using pallet

93

Escapes from killer gasp

15

Hooks sabotaged

5

Chases escaped after being injured in this chase

287

Chases lost by hiding in locker

3

Revealed killer aura

26

Unhooked yourself

3

Amount of screams

1,973

Reveal the Killer's aura for a total of 60 seconds in a single trial

420

Blind killer using flashlight

216

Perform a fast vault within 3 seconds of getting hit

94

Pallet stun the Killer while holding a rare, common, or uncommon item

101

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

130

Escapes crawling (In dying state) through exit gates

24

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

5

Escapes with new item

3

Escapes with somebody else item

0

Escapes being injured with for over half a match

10

Escapes while being downed at most once

67

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

91

Escapes healthy or injured through hatch

10

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

0

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

0

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

71

Obsessions sacrificed

10

Kills (Memento mories)

0

Kills (Memento mories) or sacrifices after last generator

13

All survivors sacrificed or killed (Memento Mori) before the last generator

8

Hooks

Hooks

Different survivors hooked in basement

3

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

8

Survivors hooked before single generator was repaired

15

Survivors hooked in endgame

7

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

27

Generators damaged with Undetectable effect

12

Survivors grabbed while repairing a generator

6

Survivors grabbed while cleansing a totem

0

Generators protection

71% Protected

Unprotected 29%

Hit survivors with a basic attack while you are Undetectable

32

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

4

Oblivious effect applied

13

Survivors with Exposed effect downed

12

Survivors downed while carrying another survivor

2

Make unique survivors scream

101

Survivors hit with haste effect

15

Injure or down survivors who are Hindered

7

Survivors that holding Special Item hit

40

Survivors downed next to a raised pallet

72

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

19

Preventing escape

Preventing escape

Survivors grabbed from locker

0

Hatches closed

5

Survivors hit after they drop a pallet during chase

42

Survivors hit while carrying another survivor

2

Survivors detected using killer instinct

89

Killer vaults in chase

25

Survivors grabbed while performing a vault

2

Meters fallen

99

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

25

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

12

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

4

Condemned survivors (The Onryō)

46

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

4

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

8

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

12

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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