Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

63,782,157

Max blood points amount spent on one character

3,220,000

Highest prestige level

30

Mystery boxes opened

135

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

79% Survivor

Killer 21%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

36

Survivor full load-out matches

148

Ultra rare addon warded without a protection ward

3

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

90

Killer full load-out matches

88

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
88 082 caiohms 45 338 557 1 467 49 320
88 083 Dario2912 45 338 271 1 456 403 988
88 084 RunnyPiggy 45 337 365 902 252 862
88 085 Susy Highsent 45 333 637 240 207 1 167
88 086 DBD Hunter 45 330 593 809 439 1 932
88 087 spray and pray 45 328 117 1 050 82 376
88 088 plex on crack 45 324 338 191 191 892

Currently at

88 085 place

Susy Highsent needs another

3 728 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,027

Obsessions healed

196

Survivors healed while you are injured

198

Survivors healed while rest are injured

341

Survivors unhooked

1,003

Survivors saved (from dying state/hook) in endgame

39

Knocked (In dying state) survivors healed

115

Survivors healed that come to you first

135

Protection hits for unhooked survivors

85

Protection hits for carried survivors

22

Survivors saved using pallet

1

Survivors affected with boon totems

4,769

Survivors affected with speed boost

0

Recovered from dying state

165

Take a hit with the Endurance status effect

168

Survivors healed in the Basement

3

Heals completed after all generators have been completed

8

Safe unhooks while broken

4

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

232

Repaired generators

1,577

Repaired damaged generators

633

Successful skill checks

22,441

Exit gates opened

130

Hex totems cleansed

36

Hex totems blessed

0

Chests opened

200

Chests opened in basement

1

Escapes when playing without any perk and repaired generator(s)

4

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

102

Great skill checks while injured

184

Swap held Survivor items for new ones from chests (counts once per chest)

54

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

25

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,520

Hits dodged by vaults

97

Basic attacks and projectiles dodged

2,055

Escapes after stunning killer using pallet

196

Escapes from killer gasp

21

Hooks sabotaged

26

Chases escaped after being injured in this chase

817

Chases lost by hiding in locker

5

Revealed killer aura

252

Unhooked yourself

6

Amount of screams

5,502

Reveal the Killer's aura for a total of 60 seconds in a single trial

780

Blind killer using flashlight

27

Perform a fast vault within 3 seconds of getting hit

293

Pallet stun the Killer while holding a rare, common, or uncommon item

153

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

296

Escapes crawling (In dying state) through exit gates

36

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

1

Escapes with new item

57

Escapes with somebody else item

5

Escapes being injured with for over half a match

27

Escapes while being downed at most once

175

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

247

Escapes healthy or injured through hatch

12

Escaped by

96% Exit Gates

Hatch 4%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

4

Sanctum of Wrath (Upstairs on Shrine)

3

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

3

The Game (Bathroom)

4

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

4

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

5

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

0

Killer statistics

Killer statistics

Kills

Kills

Hooks

338

Obsessions sacrificed

74

Kills (Memento mories)

44

Kills (Memento mories) or sacrifices after last generator

112

All survivors sacrificed or killed (Memento Mori) before the last generator

22

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

73

Survivors hooked before single generator was repaired

171

Survivors hooked in endgame

61

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

179

Generators damaged with Undetectable effect

26

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

4

Generators protection

44% Protected

Unprotected 56%

Hit survivors with a basic attack while you are Undetectable

79

Survivors injured while in the basement

29

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

32

Oblivious effect applied

83

Survivors with Exposed effect downed

14

Survivors downed while carrying another survivor

11

Make unique survivors scream

679

Survivors hit with haste effect

138

Injure or down survivors who are Hindered

152

Survivors that holding Special Item hit

81

Survivors downed next to a raised pallet

656

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

44

Hatches closed

22

Survivors hit after they drop a pallet during chase

255

Survivors hit while carrying another survivor

42

Survivors detected using killer instinct

180

Killer vaults in chase

191

Survivors grabbed while performing a vault

5

Meters fallen

1,515

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

32

Blink attacks (The Nurse)

1,220

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

114

Trials where each survivor was hit after teleport (The Hag)

3

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

141

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

143

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

6

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

58

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

17

Intoxicated survivors downed (The Clown)

86

Survivors downed after phase walk (The Spirit)

7

Deep wounded survivors downed (The Legion)

15

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

41

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

29

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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