Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

153,385,028

Max blood points amount spent on one character

12,079,694

Highest prestige level

21

Mystery boxes opened

817

Time played

1090h 55m

Time played in last two weeks

0m

Blood points per hour

140,602

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

196

Survivor full load-out matches

1,260

Ultra rare addon warded without a protection ward

158

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 25%

13 / 51

Survivor
Got 13 Left 38
Killer

Killer

Killer perfect matches (5 000 points each category)

76

Killer full load-out matches

147

Ultra rare offering burned

8

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 841 PEAR Man 93 413 711 1 167 752 3 211
62 842 Flo 93 413 105 523 452 2 192
62 843 Niebezpieczny_Kartofelek 93 403 331 1 713 295 1 225
62 844 milim 93 402 860 470 454 2 026
62 845 HEX: GREED 93 401 694 1 115 347 1 339
62 846 Tабle 93 396 696 219 772 2 723
62 847 pablik 93 392 671 2 259 595 2 486

Currently at

62 844 place

milim needs another

471 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,528

Obsessions healed

398

Survivors healed while you are injured

719

Survivors healed while rest are injured

946

Survivors unhooked

3,278

Survivors saved (from dying state/hook) in endgame

93

Knocked (In dying state) survivors healed

424

Survivors healed that come to you first

240

Protection hits for unhooked survivors

423

Protection hits for carried survivors

256

Survivors saved using pallet

37

Survivors affected with boon totems

5,715

Survivors affected with speed boost

60

Recovered from dying state

559

Take a hit with the Endurance status effect

1,553

Survivors healed in the Basement

66

Heals completed after all generators have been completed

70

Safe unhooks while broken

21

Protection hits during End Game

32

Objective actions

Objective actions

Items depleted

2,041

Repaired generators

2,875

Repaired damaged generators

1,058

Successful skill checks

57,827

Exit gates opened

326

Hex totems cleansed

123

Hex totems blessed

4

Chests opened

833

Chests opened in basement

187

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

7

Matches in that picked up and used special item

656

Great skill checks while injured

1,866

Swap held Survivor items for new ones from chests (counts once per chest)

445

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

697

Finished repairs of generators while injured

53

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

4,293

Hits dodged by vaults

390

Basic attacks and projectiles dodged

6,212

Escapes after stunning killer using pallet

1,009

Escapes from killer gasp

147

Hooks sabotaged

137

Chases escaped after being injured in this chase

1,904

Chases lost by hiding in locker

102

Revealed killer aura

1,790

Unhooked yourself

53

Amount of screams

17,492

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,640

Blind killer using flashlight

1,121

Perform a fast vault within 3 seconds of getting hit

954

Pallet stun the Killer while holding a rare, common, or uncommon item

964

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

656

Escapes crawling (In dying state) through exit gates

91

Escapes through hatch

40

Escapes through hatch crawling (In dying state)

10

Escapes with new item

242

Escapes with somebody else item

12

Escapes being injured with for over half a match

111

Escapes while being downed at most once

370

Escapes after unhooked yourself

12

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

525

Escapes healthy or injured through hatch

30

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

7

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

5

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

5

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

3

The Game (Bathroom)

15

Mount Ormond Resort (Chalet/Main Building)

10

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

8

Raccoon City Police Station (1st Floor Main Hall)

8

Eyrie of Crows (Inside Eyrie)

13

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

6

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

13

Nostromo Wreckage (Mess Hall)

4

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

19

Killer statistics

Killer statistics

Kills

Kills

Hooks

500

Obsessions sacrificed

110

Kills (Memento mories)

65

Kills (Memento mories) or sacrifices after last generator

141

All survivors sacrificed or killed (Memento Mori) before the last generator

35

Hooks

Hooks

Different survivors hooked in basement

72

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

70

Survivors hooked before single generator was repaired

202

Survivors hooked in endgame

72

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

293

Generators damaged with Undetectable effect

22

Survivors grabbed while repairing a generator

20

Survivors grabbed while cleansing a totem

5

Generators protection

50% Protected

Unprotected 50%

Hit survivors with a basic attack while you are Undetectable

127

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

391

Oblivious effect applied

1,260

Survivors with Exposed effect downed

154

Survivors downed while carrying another survivor

48

Make unique survivors scream

803

Survivors hit with haste effect

169

Injure or down survivors who are Hindered

23

Survivors that holding Special Item hit

105

Survivors downed next to a raised pallet

646

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

72

Hatches closed

25

Survivors hit after they drop a pallet during chase

423

Survivors hit while carrying another survivor

98

Survivors detected using killer instinct

610

Killer vaults in chase

225

Survivors grabbed while performing a vault

4

Meters fallen

572

Merciless Victories with 3 Universal Perks

1

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

6

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

43

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

139

Trials where all survivors suffered from madness 3 (The Doctor)

11

Hatchets thrown (The Huntress)

381

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

54

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

71

Slams of one Survivor into another (The Mastermind)

2

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

26

Survivors hit during Tail attack (The Xenomorph)

5

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

106

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

11

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

46

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

10

Deep wounded survivors downed (The Legion)

76

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

8

Survivors downed with Demon Fury (The Oni)

4

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

203

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

14

Killer abilities chart

Killer abilities chart

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