Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

88,467,974

Max blood points amount spent on one character

5,265,000

Highest prestige level

67

Mystery boxes opened

397

Time played

290h 37m

Time played in last two weeks

2h 19m

Blood points per hour

304,415

Estimated playtime per role

63% Survivor

Killer 37%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

83

Survivor full load-out matches

354

Ultra rare addon warded without a protection ward

25

Survivor rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

105

Killer full load-out matches

94

Ultra rare offering burned

9

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
93 690 supperisredy 22 833 716 820 95 344
93 691 MrMu 22 830 007 387 88 349
93 692 Blaze3547 22 829 804 630 54 188
93 693 Ratmar1 22 828 129 250 50 211
93 694 jamie23 22 827 935 123 177 528
93 695 Sans 22 822 852 851 33 116
93 696 crypto 22 822 568 331 170 748

Currently at

93 693 place

Ratmar1 needs another

1 675 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

745

Obsessions healed

153

Survivors healed while you are injured

109

Survivors healed while rest are injured

230

Survivors unhooked

925

Survivors saved (from dying state/hook) in endgame

26

Knocked (In dying state) survivors healed

73

Survivors healed that come to you first

102

Protection hits for unhooked survivors

51

Protection hits for carried survivors

29

Survivors saved using pallet

5

Survivors affected with boon totems

1,730

Survivors affected with speed boost

68

Recovered from dying state

78

Take a hit with the Endurance status effect

47

Survivors healed in the Basement

20

Heals completed after all generators have been completed

54

Safe unhooks while broken

10

Protection hits during End Game

28

Objective actions

Objective actions

Items depleted

345

Repaired generators

1,006

Repaired damaged generators

437

Successful skill checks

14,417

Exit gates opened

104

Hex totems cleansed

20

Hex totems blessed

0

Chests opened

244

Chests opened in basement

57

Escapes when playing without any perk and repaired generator(s)

28

Matches with 300+ seconds of repairing generators

303

Matches in that picked up and used special item

100

Great skill checks while injured

633

Swap held Survivor items for new ones from chests (counts once per chest)

85

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

347

Finished repairs of generators while injured

10

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,123

Hits dodged by vaults

66

Basic attacks and projectiles dodged

856

Escapes after stunning killer using pallet

234

Escapes from killer gasp

17

Hooks sabotaged

12

Chases escaped after being injured in this chase

673

Chases lost by hiding in locker

14

Revealed killer aura

785

Unhooked yourself

8

Amount of screams

3,497

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,760

Blind killer using flashlight

113

Perform a fast vault within 3 seconds of getting hit

209

Pallet stun the Killer while holding a rare, common, or uncommon item

246

Trials where you've revealed or seen the Killer's aura 11+ times

57

Escapes

Escapes

Total escapes

203

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

21

Escapes through hatch crawling (In dying state)

5

Escapes with new item

56

Escapes with somebody else item

3

Escapes being injured with for over half a match

9

Escapes while being downed at most once

139

Escapes after unhooked yourself

2

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

168

Escapes healthy or injured through hatch

16

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

10

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

4

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

471

Obsessions sacrificed

84

Kills (Memento mories)

46

Kills (Memento mories) or sacrifices after last generator

105

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

60

Basement trees (3 or 4 survivors hooked in basement in this same time)

24

Survivors hooked while all remaining were injured

112

Survivors hooked before single generator was repaired

165

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

132

Generators damaged with Undetectable effect

59

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

0

Generators protection

53% Protected

Unprotected 47%

Hit survivors with a basic attack while you are Undetectable

211

Survivors injured while in the basement

34

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

36

Oblivious effect applied

148

Survivors with Exposed effect downed

78

Survivors downed while carrying another survivor

16

Make unique survivors scream

726

Survivors hit with haste effect

235

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

184

Survivors downed next to a raised pallet

781

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

38

Hatches closed

36

Survivors hit after they drop a pallet during chase

326

Survivors hit while carrying another survivor

35

Survivors detected using killer instinct

814

Killer vaults in chase

172

Survivors grabbed while performing a vault

14

Meters fallen

1,366

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

15

Uncloak attacks (The Wraith)

84

Blink attacks (The Nurse)

86

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

4

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

30

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

36

Trials where all survivors suffered from madness 3 (The Doctor)

8

Hatchets thrown (The Huntress)

168

Survivors put to sleep (The Nightmare)

29

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

6

Survivors hit with Lethal Rush (The Blight)

53

Max Lacerations dealt (The Trickster)

55

Survivors with Broken effect downed

41

Condemned survivors (The Onryō)

87

Slams of one Survivor into another (The Mastermind)

6

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

34

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

71

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

21

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

75

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

16

Intoxicated survivors downed (The Clown)

9

Survivors downed after phase walk (The Spirit)

5

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

3

Marked survivors downed (The Ghostface)

46

Survivors downed with Demon Fury (The Oni)

11

Survivors downed while speared (The Deathslinger)

14

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

35

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

41

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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