Overall statistics
Account overall
Total blood points earned
376,405,802
Max blood points amount spent on one character
23,127,627
Highest prestige level
100
Mystery boxes opened
2,062
Time played
0m
Time played in last two weeks
0m
Blood points per hour
0
Estimated playtime per role
97% Survivor
Killer 3%
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
2
Highest bloodweb level
50
Survivor
Survivor perfect matches (5 000 points each category)
284
Survivor full load-out matches
4,909
Ultra rare addon warded without a protection ward
1,134
Ash I
4 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
45
Killer full load-out matches
101
Ultra rare offering burned
11
Ash IV
0 / 42
KillerLeaderboards
Currently at
30 051 place
Tay needs another
15 690 bloodpoints
to level up
Survivor statistics
Altruism actions
Health states healed
8,364
Obsessions healed
1,478
Survivors healed while you are injured
1,943
Survivors healed while rest are injured
3,263
Survivors unhooked
9,213
Survivors saved (from dying state/hook) in endgame
323
Knocked (In dying state) survivors healed
1,245
Survivors healed that come to you first
848
Protection hits for unhooked survivors
1,059
Protection hits for carried survivors
309
Survivors saved using pallet
35
Survivors affected with boon totems
19,909
Survivors affected with speed boost
24
Recovered from dying state
891
Take a hit with the Endurance status effect
976
Survivors healed in the Basement
31
Heals completed after all generators have been completed
3
Safe unhooks while broken
18
Protection hits during End Game
2
Objective actions
Items depleted
4,633
Repaired generators
9,828
Repaired damaged generators
6,137
Successful skill checks
140,337
Exit gates opened
1,010
Hex totems cleansed
416
Hex totems blessed
14
Chests opened
1,102
Chests opened in basement
17
Escapes when playing without any perk and repaired generator(s)
250
Matches with 300+ seconds of repairing generators
14
Matches in that picked up and used special item
2,445
Great skill checks while injured
3,679
Swap held Survivor items for new ones from chests (counts once per chest)
177
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
1
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
0
Healing or repairing skill checks
134
Finished repairs of generators while injured
2
Chests opened with a key
0
Boldness actions
Vaults in chase
10,464
Hits dodged by vaults
588
Basic attacks and projectiles dodged
11,095
Escapes after stunning killer using pallet
1,636
Escapes from killer gasp
224
Hooks sabotaged
132
Chases escaped after being injured in this chase
6,043
Chases lost by hiding in locker
30
Revealed killer aura
2,457
Unhooked yourself
85
Amount of screams
29,355
Reveal the Killer's aura for a total of 60 seconds in a single trial
17,700
Blind killer using flashlight
88
Perform a fast vault within 3 seconds of getting hit
1,008
Pallet stun the Killer while holding a rare, common, or uncommon item
437
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
2,099
Escapes crawling (In dying state) through exit gates
223
Escapes through hatch
203
Escapes through hatch crawling (In dying state)
54
Escapes with new item
228
Escapes with somebody else item
10
Escapes being injured with for over half a match
203
Escapes while being downed at most once
1,470
Escapes after unhooked yourself
22
Escapes as obsession without getting a hit as last survivor
7
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
5
Escape through hatch using key
2
Escapes after fixing last generator as lone survivor
2
Escapes through exit gates
1,673
Escapes healthy or injured through hatch
149
Escaped by
90% Exit Gates
Hatch 10%
Find and use the Hand or Eye of Vecna and escape a Trial
0
Escapes while broken
3
Escapes from maps
Disturbed Ward (Upstairs Main Building)
15
Campbell's Chapel (Upstairs Main Building)
6
Family Residence (Main Building)
14
Sanctum of Wrath (Upstairs on Shrine)
12
Mother's Dwelling (Upstairs Cottage)
10
Temple of Purgation (Main Building Basement)
7
The Pale Rose (Steamboat)
10
The Game (Bathroom)
14
Mount Ormond Resort (Chalet/Main Building)
20
Dead Dawg Saloon (Upstairs Saloon)
24
Treatment Theatre (Operation Theatre)
28
Midwich Elementary School
19
Raccoon City Police Station (1st Floor Main Hall)
31
Eyrie of Crows (Inside Eyrie)
12
Garden of Joy (Upstairs Main Building)
12
Shattered Square (Upstairs Main Building)
9
Shelter Woods (by Command Centre)
4
Toba Landing repair (Upstairs Main Building)
11
Nostromo Wreckage (Mess Hall)
11
Greenville Square (Movie theatre)
3
Forgotten Ruins (Torture Room)
6
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
46
Killer statistics
Kills
Hooks
264
Obsessions sacrificed
56
Kills (Memento mories)
25
Kills (Memento mories) or sacrifices after last generator
67
All survivors sacrificed or killed (Memento Mori) before the last generator
9
Hooks
Different survivors hooked in basement
45
Basement trees (3 or 4 survivors hooked in basement in this same time)
3
Survivors hooked while all remaining were injured
37
Survivors hooked before single generator was repaired
184
Survivors hooked in endgame
36
Territory protection
Generators damaged with at least one survivor hooked
118
Generators damaged with Undetectable effect
28
Survivors grabbed while repairing a generator
28
Survivors grabbed while cleansing a totem
1
Generators protection
35% Protected
Unprotected 65%
Hit survivors with a basic attack while you are Undetectable
51
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
1
Oblivious effect applied
0
Survivors with Exposed effect downed
101
Survivors downed while carrying another survivor
12
Make unique survivors scream
381
Survivors hit with haste effect
148
Injure or down survivors who are Hindered
0
Survivors that holding Special Item hit
3
Survivors downed next to a raised pallet
468
Survivors downed in Exit Gate
0
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
36
Hatches closed
29
Survivors hit after they drop a pallet during chase
134
Survivors hit while carrying another survivor
25
Survivors detected using killer instinct
72
Killer vaults in chase
80
Survivors grabbed while performing a vault
3
Meters fallen
54
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
0
Uncloak attacks (The Wraith)
0
Blink attacks (The Nurse)
0
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
0
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
0
Trials where each survivor was hit after teleport (The Hag)
0
Shocks (The Doctor)
0
Trials where all survivors suffered from madness 3 (The Doctor)
0
Hatchets thrown (The Huntress)
736
Survivors put to sleep (The Nightmare)
0
Reverse bear-traps put on survivors (The Pig)
0
Survivors sent to Cage of Atonement (The Executioner)
0
Survivors hit with Lethal Rush (The Blight)
0
Max Lacerations dealt (The Trickster)
5
Survivors with Broken effect downed
0
Condemned survivors (The Onryō)
0
Slams of one Survivor into another (The Mastermind)
0
Damage Survivor pursued by a Guard (The Knight)
0
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
0
Survivors hit during Tail attack (The Xenomorph)
0
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
0
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
0
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
0
Survivors downed by 24m+ hatchet throw (The Huntress)
0
Survivors downed with chainsaw (The Cannibal)
0
Intoxicated survivors downed (The Clown)
0
Survivors downed after phase walk (The Spirit)
91
Deep wounded survivors downed (The Legion)
0
Survivors downed while having max Sickness (The Plague)
16
Marked survivors downed (The Ghostface)
31
Survivors downed with Demon Fury (The Oni)
0
Survivors downed while speared (The Deathslinger)
0
Survivors downed with Victor clinging (The Twins)
0
Survivors downed while contaminated (The Nemesis)
0
Survivors downed with Dire Crows (The Artist)
7
Survivors downed during Nightfall (The Dredge)
0
Down survivor you recently teleported to (The Singularity)
0
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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