Steam avatar

evan.

76561199163507916

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

30,710,751

Max blood points amount spent on one character

2,336,000

Highest prestige level

4

Mystery boxes opened

104

Time played

318h 42m

Time played in last two weeks

0m

Blood points per hour

96,363

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

28

Survivor full load-out matches

71

Ultra rare addon warded without a protection ward

8

Survivor rank
Bronze I

Bronze I

3 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

93

Killer full load-out matches

96

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 187 Seazide 30 715 832 300 133 694
92 188 Laderia 30 712 155 84 557 2 685
92 189 Mazoomas 30 712 115 313 129 729
92 190 evan. 30 710 751 507 113 496
92 191 riahh 30 710 598 30 194 969
92 192 spyro 30 708 623 103 153 518
92 193 .1. 30 703 682 369 203 853

Currently at

92 190 place

evan. needs another

1 364 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

288

Obsessions healed

65

Survivors healed while you are injured

67

Survivors healed while rest are injured

100

Survivors unhooked

472

Survivors saved (from dying state/hook) in endgame

32

Knocked (In dying state) survivors healed

61

Survivors healed that come to you first

11

Protection hits for unhooked survivors

52

Protection hits for carried survivors

20

Survivors saved using pallet

1

Survivors affected with boon totems

564

Survivors affected with speed boost

0

Recovered from dying state

10

Take a hit with the Endurance status effect

21

Survivors healed in the Basement

0

Heals completed after all generators have been completed

12

Safe unhooks while broken

0

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

45

Repaired generators

496

Repaired damaged generators

208

Successful skill checks

5,704

Exit gates opened

61

Hex totems cleansed

15

Hex totems blessed

0

Chests opened

184

Chests opened in basement

53

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

5

Great skill checks while injured

86

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

483

Hits dodged by vaults

68

Basic attacks and projectiles dodged

1,068

Escapes after stunning killer using pallet

141

Escapes from killer gasp

27

Hooks sabotaged

17

Chases escaped after being injured in this chase

177

Chases lost by hiding in locker

2

Revealed killer aura

47

Unhooked yourself

1

Amount of screams

450

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

46

Perform a fast vault within 3 seconds of getting hit

26

Pallet stun the Killer while holding a rare, common, or uncommon item

61

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

113

Escapes crawling (In dying state) through exit gates

22

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

54

Escapes with somebody else item

3

Escapes being injured with for over half a match

13

Escapes while being downed at most once

61

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

83

Escapes healthy or injured through hatch

7

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

1

The Game (Bathroom)

6

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

2

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

3

Raccoon City Police Station (1st Floor Main Hall)

2

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

507

Obsessions sacrificed

115

Kills (Memento mories)

12

Kills (Memento mories) or sacrifices after last generator

84

All survivors sacrificed or killed (Memento Mori) before the last generator

80

Hooks

Hooks

Different survivors hooked in basement

79

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

60

Survivors hooked before single generator was repaired

198

Survivors hooked in endgame

54

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

137

Generators damaged with Undetectable effect

23

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

1

Generators protection

79% Protected

Unprotected 21%

Hit survivors with a basic attack while you are Undetectable

30

Survivors injured while in the basement

1

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

5

Oblivious effect applied

54

Survivors with Exposed effect downed

162

Survivors downed while carrying another survivor

34

Make unique survivors scream

494

Survivors hit with haste effect

167

Injure or down survivors who are Hindered

19

Survivors that holding Special Item hit

8

Survivors downed next to a raised pallet

618

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

19

Hatches closed

30

Survivors hit after they drop a pallet during chase

262

Survivors hit while carrying another survivor

74

Survivors detected using killer instinct

198

Killer vaults in chase

119

Survivors grabbed while performing a vault

1

Meters fallen

111

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

140

Blink attacks (The Nurse)

476

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

58

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

485

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

5

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

12

Survivors with Broken effect downed

130

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

25

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

108

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

24

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

86

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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