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76561199161977690

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

51,590,242

Max blood points amount spent on one character

7,598,000

Highest prestige level

48

Mystery boxes opened

115

Time played

541h 50m

Time played in last two weeks

3h 16m

Blood points per hour

95,214

Estimated playtime per role

35% Survivor

Killer 65%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

71

Survivor full load-out matches

645

Ultra rare addon warded without a protection ward

161

Survivor rank
Bronze IV

Bronze IV

4 / 4 pips
Adept progress 61%

31 / 51

Survivor
Got 31 Left 20
Killer

Killer

Killer perfect matches (5 000 points each category)

81

Killer full load-out matches

105

Ultra rare offering burned

17

Killer rank
Ash III

Ash III

1 / 3 pips
Adept progress 60%

25 / 42

Killer
Got 25 Left 17

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
105 675 影kage 8 664 634 173 21 109
105 676 Elvin 8 664 023 203 33 141
105 677 landnn 8 664 020 129 34 95
105 678 Scarlett 8 663 597 1 030 207 458
105 679 clk33 8 663 092 53 26 145
105 680 Numaru 8 659 326 137 54 295
105 681 99x Dizze 8 659 147 1 053 265 612

Currently at

105 678 place

Scarlett needs another

423 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

835

Obsessions healed

191

Survivors healed while you are injured

189

Survivors healed while rest are injured

265

Survivors unhooked

1,039

Survivors saved (from dying state/hook) in endgame

34

Knocked (In dying state) survivors healed

205

Survivors healed that come to you first

35

Protection hits for unhooked survivors

292

Protection hits for carried survivors

87

Survivors saved using pallet

10

Survivors affected with boon totems

1,281

Survivors affected with speed boost

0

Recovered from dying state

29

Take a hit with the Endurance status effect

26

Survivors healed in the Basement

6

Heals completed after all generators have been completed

34

Safe unhooks while broken

0

Protection hits during End Game

16

Objective actions

Objective actions

Items depleted

186

Repaired generators

829

Repaired damaged generators

563

Successful skill checks

10,851

Exit gates opened

97

Hex totems cleansed

131

Hex totems blessed

20

Chests opened

194

Chests opened in basement

53

Escapes when playing without any perk and repaired generator(s)

21

Matches with 300+ seconds of repairing generators

301

Matches in that picked up and used special item

33

Great skill checks while injured

215

Swap held Survivor items for new ones from chests (counts once per chest)

3

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,099

Finished repairs of generators while injured

22

Chests opened with a key

3

Boldness actions

Boldness actions

Vaults in chase

3,434

Hits dodged by vaults

583

Basic attacks and projectiles dodged

6,241

Escapes after stunning killer using pallet

604

Escapes from killer gasp

67

Hooks sabotaged

50

Chases escaped after being injured in this chase

649

Chases lost by hiding in locker

2

Revealed killer aura

477

Unhooked yourself

65

Amount of screams

1,168

Reveal the Killer's aura for a total of 60 seconds in a single trial

360

Blind killer using flashlight

9

Perform a fast vault within 3 seconds of getting hit

81

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

642

Escapes

Escapes

Total escapes

316

Escapes crawling (In dying state) through exit gates

51

Escapes through hatch

24

Escapes through hatch crawling (In dying state)

6

Escapes with new item

66

Escapes with somebody else item

23

Escapes being injured with for over half a match

60

Escapes while being downed at most once

168

Escapes after unhooked yourself

8

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

241

Escapes healthy or injured through hatch

18

Escaped by

92% Exit Gates

Hatch 8%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

1

The Pale Rose (Steamboat)

3

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

1

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,247

Obsessions sacrificed

84

Kills (Memento mories)

91

Kills (Memento mories) or sacrifices after last generator

84

All survivors sacrificed or killed (Memento Mori) before the last generator

36

Hooks

Hooks

Different survivors hooked in basement

45

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

39

Survivors hooked before single generator was repaired

157

Survivors hooked in endgame

31

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

221

Generators damaged with Undetectable effect

48

Survivors grabbed while repairing a generator

27

Survivors grabbed while cleansing a totem

19

Generators protection

63% Protected

Unprotected 37%

Hit survivors with a basic attack while you are Undetectable

58

Survivors injured while in the basement

2

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

49

Oblivious effect applied

99

Survivors with Exposed effect downed

57

Survivors downed while carrying another survivor

40

Make unique survivors scream

413

Survivors hit with haste effect

120

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

31

Survivors downed next to a raised pallet

464

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

12

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

48

Survivors hit after they drop a pallet during chase

304

Survivors hit while carrying another survivor

60

Survivors detected using killer instinct

256

Killer vaults in chase

78

Survivors grabbed while performing a vault

7

Meters fallen

460

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

108

Uncloak attacks (The Wraith)

234

Blink attacks (The Nurse)

583

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

456

Matches finished with one or more Hex totems remaining

7

Traps triggered (The Hag)

300

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

551

Trials where all survivors suffered from madness 3 (The Doctor)

16

Hatchets thrown (The Huntress)

1,424

Survivors put to sleep (The Nightmare)

200

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

30

Survivors hit with Lethal Rush (The Blight)

281

Max Lacerations dealt (The Trickster)

50

Survivors with Broken effect downed

74

Condemned survivors (The Onryō)

30

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

1

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

93

Perfectly times grab attacks (The Ghoul)

25

Survivors immobilized to a wall (The Slasher)

1

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

100

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

116

Intoxicated survivors downed (The Clown)

100

Survivors downed after phase walk (The Spirit)

39

Deep wounded survivors downed (The Legion)

25

Survivors downed while having max Sickness (The Plague)

50

Marked survivors downed (The Ghostface)

52

Survivors downed with Demon Fury (The Oni)

133

Survivors downed while speared (The Deathslinger)

30

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

79

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

9

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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