Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

220,223,190

Max blood points amount spent on one character

13,830,000

Highest prestige level

53

Mystery boxes opened

1,123

Time played

1227h 36m

Time played in last two weeks

5h 10m

Blood points per hour

2,990

Estimated playtime per role

Survivor 85%
Killer 15%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

167

Survivor rank

Ash IV, 1 pipes

Survivor full load-out matches

1,248

Ultra rare addon warded without a protection ward

151

Items depleted

1,539

Survivor Adepts

Adepts got 0
Adepts left 51
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

210

Killer rank

Ash I, 2 pipes

Killer full load-out matches

267

Ultra rare offering burned

23

Killer Adepts

Adepts got 2
Adepts left 40
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,834

Obsessions healed

507

Survivors healed while you are injured

465

Survivors healed while rest are injured

597

Survivors unhooked

4,038

Survivors saved (from dying state/hook) in endgame

293

Knocked (In dying state) survivors healed

551

Survivors healed that come to you first

214

Protection hits for unhooked survivors

390

Protection hits for carried survivors

122

Survivors saved using pallet

139

Survivors affected with boon totems

4,370

Survivors affected with speed boost

1

Recovered from dying state

252

Take a hit with the Endurance status effect

194

Survivors healed in the Basement

11

Heals completed after all generators have been completed

78

Safe unhooks while broken

14

Protection hits during End Game

86

Objective actions

Objective actions

Repaired generators

5,730

Repaired damaged generators

3,404

Successful skill checks

76,844

Exit gates opened

655

Hex totems cleansed

122

Hex totems blessed

3

Chests opened

165

Chests opened in basement

5

Escapes when playing without any perk and repaired generator(s)

3

Matches with 300+ seconds of repairing generators

1,502

Matches in that picked up and used special item

536

Great skill checks while injured

1,212

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,223

Finished repairs of generators while injured

99

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

3,956

Hits dodged by vaults

273

Basic attacks and projectiles dodged

6,660

Escapes after stunning killer using pallet

1,230

Escapes from killer gasp

130

Hooks sabotaged

22

Chases escaped after being injured in this chase

2,799

Chases lost by hiding in locker

17

Revealed killer aura

331

Unhooked yourself

119

Amount of screams

5,772

Reveal the Killer's aura for a total of 60 seconds in a single trial

900

Blind killer using flashlight

21

Perform a fast vault within 3 seconds of getting hit

276

Pallet stun the Killer while holding a rare, common, or uncommon item

327

Trials where you've revealed or seen the Killer's aura 11+ times

49

Escapes

Escapes

Total escapes

1,491

Escapes crawling (In dying state) through exit gates

131

Escapes through hatch

39

Escapes through hatch crawling (In dying state)

8

Escapes with new item

74

Escapes with somebody else item

37

Escapes being injured with for over half a match

251

Escapes while being downed at most once

819

Escapes after unhooked yourself

61

Escapes as obsession without getting a hit as last survivor

7

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

6

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,321

Escapes healthy or injured through hatch

31

Escaped by

Exit Gates 97%
Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

12

Campbell's Chapel (Upstairs Main Building)

10

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

19

Mother's Dwelling (Upstairs Cottage)

5

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

9

The Game (Bathroom)

20

Mount Ormond Resort (Chalet/Main Building)

22

Dead Dawg Saloon (Upstairs Saloon)

21

Treatment Theatre (Operation Theatre)

19

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

22

Eyrie of Crows (Inside Eyrie)

23

Garden of Joy (Upstairs Main Building)

13

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

4

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

8

Greenville Square (Movie theatre)

4

Forgotten Ruins (Torture Room)

0

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

25

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

796

Obsessions sacrificed

210

Kills (Memento mories)

152

Kills (Memento mories) or sacrifices after last generator

202

All survivors sacrificed or killed (Memento Mori) before the last generator

88

Hooks

Hooks

Different survivors hooked in basement

57

Basement trees (3 or 4 survivors hooked in basement in this same time)

22

Survivors hooked while all remaining were injured

32

Survivors hooked before single generator was repaired

539

Survivors hooked in endgame

138

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

333

Generators damaged with Undetectable effect

7

Survivors grabbed while repairing a generator

9

Survivors grabbed while cleansing a totem

0

Generators protection

Protected 64%
Unprotected 36%

Hit survivors with a basic attack while you are Undetectable

1

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

9

Oblivious effect applied

22

Survivors with Exposed effect downed

125

Survivors downed while carrying another survivor

16

Make unique survivors scream

554

Survivors hit with haste effect

124

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

35

Survivors downed next to a raised pallet

1,423

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

7

Preventing escape

Preventing escape

Survivors grabbed from locker

71

Hatches closed

57

Survivors hit after they drop a pallet during chase

611

Survivors hit while carrying another survivor

58

Survivors detected using killer instinct

152

Killer vaults in chase

182

Survivors grabbed while performing a vault

9

Meters fallen

1,020

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

28

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

1

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

284

Matches finished with one or more Hex totems remaining

3

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

151

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

11

Survivors hit with Lethal Rush (The Blight)

1,021

Max Lacerations dealt (The Trickster)

30

Survivors with Broken effect downed

14

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

3

Damage Survivor pursued by a Guard (The Knight)

42

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

234

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

12

Intoxicated survivors downed (The Clown)

5

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

6

Survivors downed with Demon Fury (The Oni)

239

Survivors downed while speared (The Deathslinger)

538

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

46

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

12

Killer abilities chart

Killer abilities chart

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