Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

32,782,866

Max blood points amount spent on one character

2,002,000

Highest prestige level

7

Mystery boxes opened

123

Time played

211h 3m

Time played in last two weeks

0m

Blood points per hour

155,332

Estimated playtime per role

34% Survivor

Killer 66%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

76

Ultra rare addon warded without a protection ward

15

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

111

Killer full load-out matches

184

Ultra rare offering burned

36

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
104 799 The Legion 11 896 815 294 94 448
104 800 adm 11 895 912 46 60 224
104 801 WHGLord 11 892 412 288 35 247
104 802 Sterling<3 11 892 094 208 49 230
104 803 Limpan.fx 11 891 581 169 33 191
104 804 Atsu 11 890 978 485 49 185
104 805 nyannyanmtfk 11 890 382 238 97 538

Currently at

104 802 place

Sterling<3 needs another

318 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

298

Obsessions healed

89

Survivors healed while you are injured

65

Survivors healed while rest are injured

117

Survivors unhooked

312

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

37

Survivors healed that come to you first

39

Protection hits for unhooked survivors

39

Protection hits for carried survivors

8

Survivors saved using pallet

1

Survivors affected with boon totems

1,525

Survivors affected with speed boost

4

Recovered from dying state

15

Take a hit with the Endurance status effect

6

Survivors healed in the Basement

0

Heals completed after all generators have been completed

25

Safe unhooks while broken

1

Protection hits during End Game

6

Objective actions

Objective actions

Items depleted

322

Repaired generators

361

Repaired damaged generators

102

Successful skill checks

5,868

Exit gates opened

36

Hex totems cleansed

7

Hex totems blessed

4

Chests opened

78

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

45

Great skill checks while injured

11

Swap held Survivor items for new ones from chests (counts once per chest)

5

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

202

Hits dodged by vaults

23

Basic attacks and projectiles dodged

580

Escapes after stunning killer using pallet

71

Escapes from killer gasp

9

Hooks sabotaged

2

Chases escaped after being injured in this chase

206

Chases lost by hiding in locker

2

Revealed killer aura

21

Unhooked yourself

4

Amount of screams

326

Reveal the Killer's aura for a total of 60 seconds in a single trial

480

Blind killer using flashlight

1

Perform a fast vault within 3 seconds of getting hit

11

Pallet stun the Killer while holding a rare, common, or uncommon item

10

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

81

Escapes crawling (In dying state) through exit gates

14

Escapes through hatch

8

Escapes through hatch crawling (In dying state)

1

Escapes with new item

12

Escapes with somebody else item

2

Escapes being injured with for over half a match

7

Escapes while being downed at most once

60

Escapes after unhooked yourself

1

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

59

Escapes healthy or injured through hatch

7

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

0

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

1

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

1

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

3

Killer statistics

Killer statistics

Kills

Kills

Hooks

562

Obsessions sacrificed

133

Kills (Memento mories)

112

Kills (Memento mories) or sacrifices after last generator

101

All survivors sacrificed or killed (Memento Mori) before the last generator

41

Hooks

Hooks

Different survivors hooked in basement

104

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

103

Survivors hooked before single generator was repaired

265

Survivors hooked in endgame

44

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

371

Generators damaged with Undetectable effect

171

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

3

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

366

Survivors injured while in the basement

19

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

60

Oblivious effect applied

387

Survivors with Exposed effect downed

87

Survivors downed while carrying another survivor

60

Make unique survivors scream

787

Survivors hit with haste effect

49

Injure or down survivors who are Hindered

49

Survivors that holding Special Item hit

80

Survivors downed next to a raised pallet

894

Survivors downed in Exit Gate

15

Survivors downed withit 30 seconds of breaking pallet or wall

8

Preventing escape

Preventing escape

Survivors grabbed from locker

43

Hatches closed

48

Survivors hit after they drop a pallet during chase

316

Survivors hit while carrying another survivor

121

Survivors detected using killer instinct

1,794

Killer vaults in chase

110

Survivors grabbed while performing a vault

7

Meters fallen

1,323

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

26

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

638

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

4

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

80

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

45

Survivors hit during Tail attack (The Xenomorph)

101

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

99

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

2

Survivors interrupted in Security Office (The Animatronic)

10

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

3

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

64

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

5

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

5

Down survivor using UVX (The Unknown)

23

Whip downs (The Krause)

5

Killer abilities chart

Killer abilities chart

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