Total blood points earned

280,658,759

Max blood points amount spent on one character

26,441,607

Time played

1205h 23m

Time played in last two weeks

21h 20m

Blood points per hour

232,838

Estimated playtime per role

24% Survivor

Killer 76%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

154

Survivor full load-out matches

6

Ultra rare addon warded without a protection ward

2

Survivor rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 53%

27 / 51

Survivor
Got 27 Left 24
Killer

Killer

Killer perfect matches (5 000 points each category)

1,121

Killer full load-out matches

13

Ultra rare offering burned

9

Killer rank
Gold I

Gold I

2 / 5 pips
Adept progress 98%

41 / 42

Killer
Got 41 Left 1

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
35 787 MavTheDane 280 451 529 4 274 268 1 407
35 788 pil 280 441 770 3 932 741 2 955
35 789 RAKU 280 439 069 2 435 2 988 12 548
35 790 friendly fella 280 396 753 4 800 490 1 896
35 791 Stanek ♡ 280 392 307 3 630 855 4 007
35 792 76561198166651095 280 387 680 3 129 1 600 7 018
35 793 yuu 280 384 515 993 1 297 5 841

Currently at

35 790 place

friendly fella needs another

42 316 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,847

Obsessions healed

469

Survivors healed while you are injured

506

Survivors healed while rest are injured

691

Survivors unhooked

2,036

Survivors saved (from dying state/hook) in endgame

66

Knocked (In dying state) survivors healed

216

Survivors healed that come to you first

161

Protection hits for unhooked survivors

158

Protection hits for carried survivors

79

Survivors saved using pallet

24

Survivors affected with boon totems

2,832

Survivors affected with speed boost

147

Recovered from dying state

167

Take a hit with the Endurance status effect

253

Survivors healed in the Basement

18

Heals completed after all generators have been completed

16

Safe unhooks while broken

7

Protection hits during End Game

12

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,555

Items depleted

149

Repaired generators

1,896

Repaired damaged generators

1,440

Successful skill checks

32,039

Exit gates opened

122

Hex totems cleansed

89

Hex totems blessed

0

Chests opened

104

Chests opened in basement

30

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

8

Matches in that picked up and used special item

143

Great skill checks while injured

676

Swap held Survivor items for new ones from chests (counts once per chest)

29

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

548

Finished repairs of generators while injured

27

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

3,810

Hits dodged by vaults

282

Basic attacks and projectiles dodged

4,232

Escapes after stunning killer using pallet

585

Escapes from killer gasp

44

Hooks sabotaged

11

Chases escaped after being injured in this chase

1,590

Chases lost by hiding in locker

6

Revealed killer aura

1,312

Unhooked yourself

44

Amount of screams

7,421

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

3

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,820

Blind killer using flashlight

190

Perform a fast vault within 3 seconds of getting hit

213

Pallet stun the Killer while holding a rare, common, or uncommon item

281

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

490

Escapes crawling (In dying state) through exit gates

45

Escapes through hatch

53

Escapes through hatch crawling (In dying state)

12

Escapes with new item

44

Escapes with somebody else item

12

Escapes being injured with for over half a match

68

Escapes while being downed at most once

317

Escapes after unhooked yourself

14

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

392

Escapes healthy or injured through hatch

41

Escaped by

89% Exit Gates

Hatch 11%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

6

Campbell's Chapel (Upstairs Main Building)

5

Family Residence (Main Building)

5

Sanctum of Wrath (Upstairs on Shrine)

6

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

5

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

14

Dead Dawg Saloon (Upstairs Saloon)

9

Treatment Theatre (Operation Theatre)

7

Midwich Elementary School

1

Raccoon City Police Station (1st Floor Main Hall)

13

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

11

Shelter Woods (by Command Centre)

5

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

4

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

9

Killer statistics

Killer statistics

Kills

Kills

Hooks

4,810

Obsessions sacrificed

1,171

Kills (Memento mories)

244

Kills (Memento mories) or sacrifices after last generator

1,303

All survivors sacrificed or killed (Memento Mori) before the last generator

493

Hooks

Hooks

Different survivors hooked in basement

648

Basement trees (3 or 4 survivors hooked in basement in this same time)

74

Survivors hooked while all remaining were injured

444

Survivors hooked before single generator was repaired

2,522

Survivors hooked in endgame

802

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

2,581

Generators damaged with Undetectable effect

325

Survivors grabbed while repairing a generator

105

Survivors grabbed while cleansing a totem

8

Generators protection

60% Protected

Unprotected 40%

Hit survivors with a basic attack while you are Undetectable

493

Survivors injured while in the basement

62

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

678

Oblivious effect applied

1,845

Survivors with Exposed effect downed

462

Survivors downed while carrying another survivor

223

Make unique survivors scream

7,441

Survivors hit with haste effect

2,139

Injure or down survivors who are Hindered

648

Survivors that holding Special Item hit

751

Survivors downed next to a raised pallet

6,780

Survivors downed in Exit Gate

23

Survivors downed withit 30 seconds of breaking pallet or wall

148

Preventing escape

Preventing escape

Survivors grabbed from locker

379

Hatches closed

328

Survivors hit after they drop a pallet during chase

4,199

Survivors hit while carrying another survivor

787

Survivors detected using killer instinct

3,716

Killer vaults in chase

3,163

Survivors grabbed while performing a vault

60

Meters fallen

3,587

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

6

Uncloak attacks (The Wraith)

478

Blink attacks (The Nurse)

3,018

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

255

Matches finished with one or more Hex totems remaining

10

Traps triggered (The Hag)

17

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

212

Trials where all survivors suffered from madness 3 (The Doctor)

16

Hatchets thrown (The Huntress)

5,663

Survivors put to sleep (The Nightmare)

1,208

Reverse bear-traps put on survivors (The Pig)

4

Survivors sent to Cage of Atonement (The Executioner)

21

Survivors hit with Lethal Rush (The Blight)

5,945

Max Lacerations dealt (The Trickster)

171

Survivors with Broken effect downed

226

Condemned survivors (The Onryō)

197

Slams of one Survivor into another (The Mastermind)

35

Damage Survivor pursued by a Guard (The Knight)

7

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

27

Survivors hit during Tail attack (The Xenomorph)

13

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

3

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

177

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

2

Hit a Survivor using Hellfire (The Dark Lord)

89

Damage Survivor pursued by a Guard (The First)

55

Perfectly times grab attacks (The Ghoul)

85

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

47,618

Survivors downed by 24m+ hatchet throw (The Huntress)

22

Survivors downed with chainsaw (The Cannibal)

133

Intoxicated survivors downed (The Clown)

56

Survivors downed after phase walk (The Spirit)

91

Deep wounded survivors downed (The Legion)

276

Survivors downed while having max Sickness (The Plague)

36

Marked survivors downed (The Ghostface)

270

Survivors downed with Demon Fury (The Oni)

789

Survivors downed while speared (The Deathslinger)

78

Survivors downed with Victor clinging (The Twins)

4

Survivors downed while contaminated (The Nemesis)

87

Survivors downed with Dire Crows (The Artist)

196

Survivors downed during Nightfall (The Dredge)

25

Down survivor you recently teleported to (The Singularity)

31

Down survivor using UVX (The Unknown)

159

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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