Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

42,788,497

Max blood points amount spent on one character

2,730,000

Highest prestige level

51

Mystery boxes opened

416

Time played

287h 2m

Time played in last two weeks

0m

Blood points per hour

149,072

Estimated playtime per role

44% Survivor

Killer 56%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

20

Survivor full load-out matches

33

Ultra rare addon warded without a protection ward

1

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

143

Killer full load-out matches

96

Ultra rare offering burned

4

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 545 parkey 41 462 713 586 111 468
82 546 Melissa Beachy 41 461 938 191 416 1 572
82 547 czajsontoziomal 41 458 068 820 136 649
82 548 bfDor 41 456 009 623 145 706
82 549 知安庸 41 453 724 512 242 810
82 550 Lobotomite 41 453 116 1 548 12 80
82 551 I-die-at-first 41 451 184 50 665 2 875

Currently at

82 548 place

bfDor needs another

2 059 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

431

Obsessions healed

99

Survivors healed while you are injured

72

Survivors healed while rest are injured

119

Survivors unhooked

513

Survivors saved (from dying state/hook) in endgame

9

Knocked (In dying state) survivors healed

50

Survivors healed that come to you first

47

Protection hits for unhooked survivors

51

Protection hits for carried survivors

9

Survivors saved using pallet

3

Survivors affected with boon totems

2,576

Survivors affected with speed boost

16

Recovered from dying state

3

Take a hit with the Endurance status effect

10

Survivors healed in the Basement

0

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

163

Repaired generators

714

Repaired damaged generators

1,046

Successful skill checks

10,605

Exit gates opened

72

Hex totems cleansed

18

Hex totems blessed

0

Chests opened

94

Chests opened in basement

6

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

3

Matches in that picked up and used special item

0

Great skill checks while injured

0

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

622

Hits dodged by vaults

63

Basic attacks and projectiles dodged

722

Escapes after stunning killer using pallet

95

Escapes from killer gasp

32

Hooks sabotaged

8

Chases escaped after being injured in this chase

332

Chases lost by hiding in locker

3

Revealed killer aura

1,354

Unhooked yourself

6

Amount of screams

31

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

0

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

147

Escapes crawling (In dying state) through exit gates

7

Escapes through hatch

15

Escapes through hatch crawling (In dying state)

0

Escapes with new item

37

Escapes with somebody else item

8

Escapes being injured with for over half a match

11

Escapes while being downed at most once

82

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

125

Escapes healthy or injured through hatch

15

Escaped by

90% Exit Gates

Hatch 10%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

1

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

0

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

3

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

3

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

0

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

731

Obsessions sacrificed

171

Kills (Memento mories)

6

Kills (Memento mories) or sacrifices after last generator

180

All survivors sacrificed or killed (Memento Mori) before the last generator

97

Hooks

Hooks

Different survivors hooked in basement

130

Basement trees (3 or 4 survivors hooked in basement in this same time)

35

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

252

Survivors hooked in endgame

113

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

363

Generators damaged with Undetectable effect

33

Survivors grabbed while repairing a generator

17

Survivors grabbed while cleansing a totem

0

Generators protection

68% Protected

Unprotected 32%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

0

Oblivious effect applied

0

Survivors with Exposed effect downed

69

Survivors downed while carrying another survivor

26

Make unique survivors scream

684

Survivors hit with haste effect

530

Injure or down survivors who are Hindered

16

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

971

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

34

Hatches closed

51

Survivors hit after they drop a pallet during chase

413

Survivors hit while carrying another survivor

72

Survivors detected using killer instinct

19

Killer vaults in chase

283

Survivors grabbed while performing a vault

0

Meters fallen

5

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

147

Blink attacks (The Nurse)

656

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

0

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

90

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

410

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

6

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

2

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

17

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

88

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

510

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

Save your daily progress with Dead by Stats account!

We will save your data every day and present it in clear way inline & on charts equalizing to most recent stats!

REGISTER NOW
Support us!