Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

34,031,302

Max blood points amount spent on one character

7,178,000

Highest prestige level

100

Mystery boxes opened

288

Time played

375h 12m

Time played in last two weeks

0m

Blood points per hour

90,702

Estimated playtime per role

67% Survivor

Killer 33%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

87

Survivor full load-out matches

326

Ultra rare addon warded without a protection ward

284

Survivor rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

146

Killer full load-out matches

132

Ultra rare offering burned

6

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 0%

0 / 42

Killer
Got 0 Left 42

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
92 135 fortsumter 30 805 719 1 150 8 83
92 136 Mastar 30 804 762 376 157 704
92 137 jaktheboi 30 804 724 501 90 538
92 138 coco 30 803 482 638 385 1 519
92 139 Fantasy Microwave 30 802 682 312 94 373
92 140 ★Oskał★ 30 802 141 241 297 1 174
92 141 Shack 30 801 344 415 129 560

Currently at

92 138 place

coco needs another

1 242 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

525

Obsessions healed

134

Survivors healed while you are injured

93

Survivors healed while rest are injured

144

Survivors unhooked

909

Survivors saved (from dying state/hook) in endgame

47

Knocked (In dying state) survivors healed

126

Survivors healed that come to you first

36

Protection hits for unhooked survivors

72

Protection hits for carried survivors

14

Survivors saved using pallet

0

Survivors affected with boon totems

1,057

Survivors affected with speed boost

17

Recovered from dying state

9

Take a hit with the Endurance status effect

0

Survivors healed in the Basement

1

Heals completed after all generators have been completed

0

Safe unhooks while broken

0

Protection hits during End Game

0

Objective actions

Objective actions

Items depleted

463

Repaired generators

1,687

Repaired damaged generators

3,698

Successful skill checks

17,622

Exit gates opened

168

Hex totems cleansed

180

Hex totems blessed

2

Chests opened

87

Chests opened in basement

2

Escapes when playing without any perk and repaired generator(s)

0

Matches with 300+ seconds of repairing generators

6

Matches in that picked up and used special item

6

Great skill checks while injured

247

Swap held Survivor items for new ones from chests (counts once per chest)

0

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

811

Hits dodged by vaults

61

Basic attacks and projectiles dodged

1,638

Escapes after stunning killer using pallet

393

Escapes from killer gasp

17

Hooks sabotaged

10

Chases escaped after being injured in this chase

384

Chases lost by hiding in locker

0

Revealed killer aura

21

Unhooked yourself

11

Amount of screams

385

Reveal the Killer's aura for a total of 60 seconds in a single trial

0

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

0

Pallet stun the Killer while holding a rare, common, or uncommon item

1

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

424

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

30

Escapes through hatch crawling (In dying state)

2

Escapes with new item

30

Escapes with somebody else item

9

Escapes being injured with for over half a match

40

Escapes while being downed at most once

188

Escapes after unhooked yourself

3

Escapes as obsession without getting a hit as last survivor

0

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

367

Escapes healthy or injured through hatch

28

Escaped by

93% Exit Gates

Hatch 7%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

2

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

6

The Game (Bathroom)

9

Mount Ormond Resort (Chalet/Main Building)

6

Dead Dawg Saloon (Upstairs Saloon)

8

Treatment Theatre (Operation Theatre)

3

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

6

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

0

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

6

Killer statistics

Killer statistics

Kills

Kills

Hooks

662

Obsessions sacrificed

166

Kills (Memento mories)

42

Kills (Memento mories) or sacrifices after last generator

134

All survivors sacrificed or killed (Memento Mori) before the last generator

133

Hooks

Hooks

Different survivors hooked in basement

66

Basement trees (3 or 4 survivors hooked in basement in this same time)

2

Survivors hooked while all remaining were injured

41

Survivors hooked before single generator was repaired

494

Survivors hooked in endgame

94

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

231

Generators damaged with Undetectable effect

0

Survivors grabbed while repairing a generator

13

Survivors grabbed while cleansing a totem

0

Generators protection

80% Protected

Unprotected 20%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

0

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

35

Oblivious effect applied

59

Survivors with Exposed effect downed

42

Survivors downed while carrying another survivor

4

Make unique survivors scream

70

Survivors hit with haste effect

99

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

0

Survivors downed next to a raised pallet

470

Survivors downed in Exit Gate

0

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

11

Hatches closed

92

Survivors hit after they drop a pallet during chase

233

Survivors hit while carrying another survivor

28

Survivors detected using killer instinct

227

Killer vaults in chase

72

Survivors grabbed while performing a vault

1

Meters fallen

2

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

12

Blink attacks (The Nurse)

219

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

11

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

106

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

6

Max Lacerations dealt (The Trickster)

191

Survivors with Broken effect downed

0

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

33

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

3

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

26

Deep wounded survivors downed (The Legion)

83

Survivors downed while having max Sickness (The Plague)

6

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

28

Survivors downed while speared (The Deathslinger)

34

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

2

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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