Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

59,981,895

Max blood points amount spent on one character

3,963,663

Highest prestige level

13

Mystery boxes opened

267

Time played

366h 26m

Time played in last two weeks

12h 53m

Blood points per hour

163,691

Estimated playtime per role

83% Survivor

Killer 17%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

62

Survivor full load-out matches

3

Ultra rare addon warded without a protection ward

0

Survivor rank
Gold IV

Gold IV

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

44

Killer full load-out matches

11

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

2 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 734 PlaneCookie 59 981 895 253 309 1 525
91 735 G O D. 38 016 698 702 47 201
91 736 Serelistia 38 015 329 498 368 1 481
91 737 Beefcurtains 38 015 017 124 232 1 020
91 738 Clive Cook 38 009 860 691 99 445
91 739 fc1s 38 008 909 226 131 518
91 740 𝓙π“ͺ𝓺𝓲𝔁 38 004 235 176 132 493

Currently at

91 737 place

Beefcurtains needs another

312 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,108

Obsessions healed

294

Survivors healed while you are injured

286

Survivors healed while rest are injured

382

Survivors unhooked

1,049

Survivors saved (from dying state/hook) in endgame

13

Knocked (In dying state) survivors healed

102

Survivors healed that come to you first

116

Protection hits for unhooked survivors

117

Protection hits for carried survivors

22

Survivors saved using pallet

3

Survivors affected with boon totems

4,457

Survivors affected with speed boost

88

Recovered from dying state

115

Take a hit with the Endurance status effect

58

Survivors healed in the Basement

18

Heals completed after all generators have been completed

20

Safe unhooks while broken

7

Protection hits during End Game

4

Objective actions

Objective actions

Items depleted

298

Repaired generators

1,525

Repaired damaged generators

690

Successful skill checks

22,201

Exit gates opened

138

Hex totems cleansed

49

Hex totems blessed

2

Chests opened

141

Chests opened in basement

27

Escapes when playing without any perk and repaired generator(s)

6

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

78

Great skill checks while injured

355

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

730

Finished repairs of generators while injured

18

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,155

Hits dodged by vaults

91

Basic attacks and projectiles dodged

2,188

Escapes after stunning killer using pallet

379

Escapes from killer gasp

46

Hooks sabotaged

2

Chases escaped after being injured in this chase

702

Chases lost by hiding in locker

9

Revealed killer aura

940

Unhooked yourself

4

Amount of screams

4,511

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,260

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

109

Pallet stun the Killer while holding a rare, common, or uncommon item

46

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

309

Escapes crawling (In dying state) through exit gates

15

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

0

Escapes with new item

50

Escapes with somebody else item

4

Escapes being injured with for over half a match

28

Escapes while being downed at most once

180

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

2

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

284

Escapes healthy or injured through hatch

10

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

7

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

5

The Pale Rose (Steamboat)

2

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

5

Dead Dawg Saloon (Upstairs Saloon)

5

Treatment Theatre (Operation Theatre)

0

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

2

Garden of Joy (Upstairs Main Building)

5

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

4

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

3

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

8

Killer statistics

Killer statistics

Kills

Kills

Hooks

253

Obsessions sacrificed

51

Kills (Memento mories)

17

Kills (Memento mories) or sacrifices after last generator

38

All survivors sacrificed or killed (Memento Mori) before the last generator

30

Hooks

Hooks

Different survivors hooked in basement

30

Basement trees (3 or 4 survivors hooked in basement in this same time)

0

Survivors hooked while all remaining were injured

17

Survivors hooked before single generator was repaired

169

Survivors hooked in endgame

25

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

140

Generators damaged with Undetectable effect

3

Survivors grabbed while repairing a generator

10

Survivors grabbed while cleansing a totem

2

Generators protection

76% Protected

Unprotected 24%

Hit survivors with a basic attack while you are Undetectable

0

Survivors injured while in the basement

3

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

10

Oblivious effect applied

15

Survivors with Exposed effect downed

27

Survivors downed while carrying another survivor

9

Make unique survivors scream

370

Survivors hit with haste effect

90

Injure or down survivors who are Hindered

0

Survivors that holding Special Item hit

51

Survivors downed next to a raised pallet

345

Survivors downed in Exit Gate

3

Survivors downed withit 30 seconds of breaking pallet or wall

2

Preventing escape

Preventing escape

Survivors grabbed from locker

22

Hatches closed

22

Survivors hit after they drop a pallet during chase

193

Survivors hit while carrying another survivor

26

Survivors detected using killer instinct

260

Killer vaults in chase

214

Survivors grabbed while performing a vault

5

Meters fallen

276

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

27

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

43

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

102

Survivors with Broken effect downed

1

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

181

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

6

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

28

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

1

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

6

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

7

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

15

Survivors downed with Dire Crows (The Artist)

1

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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