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Vermo

76561199153920011

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

40,394,350

Max blood points amount spent on one character

3,030,000

Highest prestige level

51

Mystery boxes opened

410

Time played

240h 12m

Time played in last two weeks

1h 28m

Blood points per hour

168,170

Estimated playtime per role

66% Survivor

Killer 34%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

43

Survivor full load-out matches

368

Ultra rare addon warded without a protection ward

37

Survivor rank
Bronze II

Bronze II

4 / 4 pips
Adept progress 8%

4 / 51

Survivor
Got 4 Left 47
Killer

Killer

Killer perfect matches (5 000 points each category)

88

Killer full load-out matches

135

Ultra rare offering burned

55

Killer rank
Ash III

Ash III

2 / 3 pips
Adept progress 19%

8 / 42

Killer
Got 8 Left 34

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
108 846 Madrezo 5 945 323 69 58 211
108 847 Diplomat 5 944 938 266 52 248
108 848 FrozenFire 5 942 576 46 27 144
108 849 Vermo 5 940 617 93 45 163
108 850 TheFlowey27 5 939 901 133 27 138
108 851 ChrisZ 5 937 302 144 38 129
108 852 Faffin' 5 937 145 176 34 114

Currently at

108 849 place

Vermo needs another

1 959 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

485

Obsessions healed

118

Survivors healed while you are injured

108

Survivors healed while rest are injured

179

Survivors unhooked

621

Survivors saved (from dying state/hook) in endgame

11

Knocked (In dying state) survivors healed

73

Survivors healed that come to you first

48

Protection hits for unhooked survivors

66

Protection hits for carried survivors

21

Survivors saved using pallet

3

Survivors affected with boon totems

781

Survivors affected with speed boost

1

Recovered from dying state

68

Take a hit with the Endurance status effect

38

Survivors healed in the Basement

158

Heals completed after all generators have been completed

28

Safe unhooks while broken

20

Protection hits during End Game

5

Objective actions

Objective actions

Items depleted

98

Repaired generators

887

Repaired damaged generators

259

Successful skill checks

12,342

Exit gates opened

81

Hex totems cleansed

14

Hex totems blessed

0

Chests opened

86

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

18

Matches with 300+ seconds of repairing generators

302

Matches in that picked up and used special item

52

Great skill checks while injured

110

Swap held Survivor items for new ones from chests (counts once per chest)

20

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

1,338

Finished repairs of generators while injured

22

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

656

Hits dodged by vaults

81

Basic attacks and projectiles dodged

1,161

Escapes after stunning killer using pallet

188

Escapes from killer gasp

48

Hooks sabotaged

104

Chases escaped after being injured in this chase

347

Chases lost by hiding in locker

38

Revealed killer aura

423

Unhooked yourself

17

Amount of screams

2,581

Reveal the Killer's aura for a total of 60 seconds in a single trial

1,500

Blind killer using flashlight

301

Perform a fast vault within 3 seconds of getting hit

159

Pallet stun the Killer while holding a rare, common, or uncommon item

172

Trials where you've revealed or seen the Killer's aura 11+ times

46

Escapes

Escapes

Total escapes

202

Escapes crawling (In dying state) through exit gates

13

Escapes through hatch

10

Escapes through hatch crawling (In dying state)

0

Escapes with new item

21

Escapes with somebody else item

2

Escapes being injured with for over half a match

21

Escapes while being downed at most once

83

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

179

Escapes healthy or injured through hatch

10

Escaped by

95% Exit Gates

Hatch 5%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

12

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

2

Campbell's Chapel (Upstairs Main Building)

0

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

1

The Game (Bathroom)

5

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

1

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

2

Shattered Square (Upstairs Main Building)

2

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

362

Obsessions sacrificed

86

Kills (Memento mories)

160

Kills (Memento mories) or sacrifices after last generator

93

All survivors sacrificed or killed (Memento Mori) before the last generator

31

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

6

Survivors hooked while all remaining were injured

51

Survivors hooked before single generator was repaired

229

Survivors hooked in endgame

42

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

334

Generators damaged with Undetectable effect

199

Survivors grabbed while repairing a generator

36

Survivors grabbed while cleansing a totem

4

Generators protection

57% Protected

Unprotected 43%

Hit survivors with a basic attack while you are Undetectable

463

Survivors injured while in the basement

25

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

64

Oblivious effect applied

442

Survivors with Exposed effect downed

55

Survivors downed while carrying another survivor

12

Make unique survivors scream

765

Survivors hit with haste effect

58

Injure or down survivors who are Hindered

139

Survivors that holding Special Item hit

56

Survivors downed next to a raised pallet

625

Survivors downed in Exit Gate

11

Survivors downed withit 30 seconds of breaking pallet or wall

4

Preventing escape

Preventing escape

Survivors grabbed from locker

120

Hatches closed

30

Survivors hit after they drop a pallet during chase

226

Survivors hit while carrying another survivor

38

Survivors detected using killer instinct

333

Killer vaults in chase

185

Survivors grabbed while performing a vault

26

Meters fallen

1,335

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

180

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

39

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

25

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

0

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

43

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

10

Condemned survivors (The Onryō)

79

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

3

Survivors interrupted in Security Office (The Animatronic)

6

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

15

Survivors downed with Demon Fury (The Oni)

75

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

0

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

62

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

148

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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