Total blood points earned
556,311,346
Max blood points amount spent on one character
49,547,907
Time played
7234h 56m
Time played in last two weeks
0m
Blood points per hour
76,892
Estimated playtime per role
72% Survivor
Killer 28%
Survivor
Survivor perfect matches (5 000 points each category)
486
Survivor full load-out matches
2,968
Ultra rare addon warded without a protection ward
357
Ash III
22 / 51
SurvivorKiller
Killer perfect matches (5 000 points each category)
851
Killer full load-out matches
1,405
Ultra rare offering burned
13
Ash IV
1 / 42
KillerLeaderboards
Currently at
15 401 place
Captain Mac Sparrow needs another
12 698 bloodpoints
to level up
Estimated time
1h
Survivor statistics
Altruism actions
Health states healed
4,787
Obsessions healed
1,118
Survivors healed while you are injured
1,135
Survivors healed while rest are injured
1,692
Survivors unhooked
8,485
Survivors saved (from dying state/hook) in endgame
708
Knocked (In dying state) survivors healed
1,095
Survivors healed that come to you first
399
Protection hits for unhooked survivors
861
Protection hits for carried survivors
316
Survivors saved using pallet
72
Survivors affected with boon totems
16,799
Survivors affected with speed boost
34
Recovered from dying state
66
Take a hit with the Endurance status effect
228
Survivors healed in the Basement
1
Heals completed after all generators have been completed
21
Safe unhooks while broken
0
Protection hits during End Game
6
Objective actions
Highest prestige level
100
Mystery boxes opened
4,316
Items depleted
1,821
Repaired generators
14,239
Repaired damaged generators
10,948
Successful skill checks
113,082
Exit gates opened
2,025
Hex totems cleansed
630
Hex totems blessed
31
Chests opened
1,341
Chests opened in basement
169
Escapes when playing without any perk and repaired generator(s)
45
Matches with 300+ seconds of repairing generators
50
Matches in that picked up and used special item
115
Great skill checks while injured
501
Swap held Survivor items for new ones from chests (counts once per chest)
49
Highest bloodweb level
50
Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped
0
Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped
4
Healing or repairing skill checks
0
Finished repairs of generators while injured
0
Chests opened with a key
2
Boldness actions
Vaults in chase
15,980
Hits dodged by vaults
1,434
Basic attacks and projectiles dodged
22,825
Escapes after stunning killer using pallet
3,044
Escapes from killer gasp
176
Hooks sabotaged
135
Chases escaped after being injured in this chase
5,967
Chases lost by hiding in locker
46
Revealed killer aura
1,903
Unhooked yourself
130
Amount of screams
4,855
Discovered hidden guardian ath the Yamaoka Estate (Tanuki)
1
Reveal the Killer's aura for a total of 60 seconds in a single trial
540
Blind killer using flashlight
41
Perform a fast vault within 3 seconds of getting hit
77
Pallet stun the Killer while holding a rare, common, or uncommon item
54
Trials where you've revealed or seen the Killer's aura 11+ times
0
Escapes
Total escapes
3,550
Escapes crawling (In dying state) through exit gates
477
Escapes through hatch
236
Escapes through hatch crawling (In dying state)
23
Escapes with new item
537
Escapes with somebody else item
91
Escapes being injured with for over half a match
555
Escapes while being downed at most once
2,022
Escapes after unhooked yourself
44
Escapes as obsession without getting a hit as last survivor
9
Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit
3
Escape through hatch using key
10
Escapes after fixing last generator as lone survivor
3
Escapes through exit gates
2,837
Escapes healthy or injured through hatch
213
Escaped by
93% Exit Gates
Hatch 7%
Find and use the Hand or Eye of Vecna and escape a Trial
2
Escapes while broken
0
Escapes from maps
Disturbed Ward (Upstairs Main Building)
38
Campbell's Chapel (Upstairs Main Building)
39
Family Residence (Main Building)
29
Sanctum of Wrath (Upstairs on Shrine)
28
Mother's Dwelling (Upstairs Cottage)
29
Temple of Purgation (Main Building Basement)
14
The Pale Rose (Steamboat)
47
The Game (Bathroom)
43
Mount Ormond Resort (Chalet/Main Building)
55
Dead Dawg Saloon (Upstairs Saloon)
47
Treatment Theatre (Operation Theatre)
50
Midwich Elementary School
46
Raccoon City Police Station (1st Floor Main Hall)
53
Eyrie of Crows (Inside Eyrie)
44
Garden of Joy (Upstairs Main Building)
29
Shattered Square (Upstairs Main Building)
5
Shelter Woods (by Command Centre)
2
Toba Landing repair (Upstairs Main Building)
4
Nostromo Wreckage (Mess Hall)
1
Greenville Square (Movie theatre)
0
Forgotten Ruins (Torture Room)
0
Fallen Refuge
0
Raccoon City Police Exit Opened and Escaped
47
Killer statistics
Kills
Hooks
4,436
Obsessions sacrificed
1,092
Kills (Memento mories)
86
Kills (Memento mories) or sacrifices after last generator
1,125
All survivors sacrificed or killed (Memento Mori) before the last generator
680
Hooks
Different survivors hooked in basement
1,004
Basement trees (3 or 4 survivors hooked in basement in this same time)
92
Survivors hooked while all remaining were injured
522
Survivors hooked before single generator was repaired
1,388
Survivors hooked in endgame
644
Territory protection
Generators damaged with at least one survivor hooked
2,402
Generators damaged with Undetectable effect
306
Survivors grabbed while repairing a generator
117
Survivors grabbed while cleansing a totem
46
Generators protection
71% Protected
Unprotected 29%
Hit survivors with a basic attack while you are Undetectable
30
Survivors injured while in the basement
0
Downs and effects
Survivors with Oblivious effect downed
496
Oblivious effect applied
1,403
Survivors with Exposed effect downed
910
Survivors downed while carrying another survivor
138
Make unique survivors scream
1,370
Survivors hit with haste effect
797
Injure or down survivors who are Hindered
42
Survivors that holding Special Item hit
15
Survivors downed next to a raised pallet
3,018
Survivors downed in Exit Gate
1
Survivors downed withit 30 seconds of breaking pallet or wall
0
Preventing escape
Survivors grabbed from locker
110
Hatches closed
520
Survivors hit after they drop a pallet during chase
2,824
Survivors hit while carrying another survivor
590
Survivors detected using killer instinct
2,269
Killer vaults in chase
726
Survivors grabbed while performing a vault
2
Meters fallen
22
Merciless Victories with 3 Universal Perks
0
Killer abilities
Killer abilities actions
Survivors trapped and picked up (The Trapper)
103
Uncloak attacks (The Wraith)
2,292
Blink attacks (The Nurse)
2,275
Survivors grabbed after triple blink (The Nurse)
0
Obsessions hooked
129
Matches finished with one or more Hex totems remaining
0
Traps triggered (The Hag)
297
Trials where each survivor was hit after teleport (The Hag)
7
Shocks (The Doctor)
1,374
Trials where all survivors suffered from madness 3 (The Doctor)
371
Hatchets thrown (The Huntress)
2,537
Survivors put to sleep (The Nightmare)
875
Reverse bear-traps put on survivors (The Pig)
144
Survivors sent to Cage of Atonement (The Executioner)
39
Survivors hit with Lethal Rush (The Blight)
116
Max Lacerations dealt (The Trickster)
99
Survivors with Broken effect downed
256
Condemned survivors (The Onryō)
59
Slams of one Survivor into another (The Mastermind)
2
Damage Survivor pursued by a Guard (The Knight)
53
Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)
50
Survivors hit during Tail attack (The Xenomorph)
85
Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)
14
Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)
0
Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)
0
Hit a Survivor using Hellfire (The Dark Lord)
0
Damage Survivor pursued by a Guard (The First)
0
Perfectly times grab attacks (The Ghoul)
14
Survivors immobilized to a wall (The Slasher)
0
Survivors interrupted in Security Office (The Animatronic)
0
Killer abilities downs
Survivors downed with chainsaw (The Hillbilly)
222
Survivors downed by 24m+ hatchet throw (The Huntress)
14
Survivors downed with chainsaw (The Cannibal)
457
Intoxicated survivors downed (The Clown)
196
Survivors downed after phase walk (The Spirit)
126
Deep wounded survivors downed (The Legion)
237
Survivors downed while having max Sickness (The Plague)
201
Marked survivors downed (The Ghostface)
55
Survivors downed with Demon Fury (The Oni)
619
Survivors downed while speared (The Deathslinger)
126
Survivors downed with Victor clinging (The Twins)
6
Survivors downed while contaminated (The Nemesis)
74
Survivors downed with Dire Crows (The Artist)
15
Survivors downed during Nightfall (The Dredge)
38
Down survivor you recently teleported to (The Singularity)
38
Down survivor using UVX (The Unknown)
0
Whip downs (The Krause)
0
Killer abilities chart
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