Total blood points earned

129,911,629

Max blood points amount spent on one character

6,954,418

Time played

553h 14m

Time played in last two weeks

22h 11m

Blood points per hour

234,822

Estimated playtime per role

57% Survivor

Killer 43%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

95

Survivor full load-out matches

742

Ultra rare addon warded without a protection ward

21

Survivor rank
Silver II

Silver II

5 / 5 pips
Adept progress 90%

46 / 51

Survivor
Got 46 Left 5
Killer

Killer

Killer perfect matches (5 000 points each category)

229

Killer full load-out matches

354

Ultra rare offering burned

58

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 98%

41 / 42

Killer
Got 41 Left 1

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
62 466 fairy princess 125 869 476 660 459 1 811
62 467 Sharksicle 125 864 579 2 119 313 1 248
62 468 bradley1427 125 863 179 676 811 3 495
62 469 Klucha10 125 861 580 1 096 358 1 805
62 470 Goo5ez 125 857 257 523 445 2 354
62 471 piss taker 125 853 029 1 725 586 2 973
62 472 Rhys1xh 125 848 827 4 411 195 580

Currently at

62 469 place

Klucha10 needs another

1 599 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,369

Obsessions healed

346

Survivors healed while you are injured

286

Survivors healed while rest are injured

450

Survivors unhooked

1,482

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

153

Survivors healed that come to you first

126

Protection hits for unhooked survivors

136

Protection hits for carried survivors

38

Survivors saved using pallet

13

Survivors affected with boon totems

3,673

Survivors affected with speed boost

50

Recovered from dying state

193

Take a hit with the Endurance status effect

188

Survivors healed in the Basement

33

Heals completed after all generators have been completed

55

Safe unhooks while broken

14

Protection hits during End Game

24

Objective actions

Objective actions

Highest prestige level

80

Mystery boxes opened

334

Items depleted

345

Repaired generators

1,848

Repaired damaged generators

611

Successful skill checks

27,683

Exit gates opened

179

Hex totems cleansed

65

Hex totems blessed

21

Chests opened

233

Chests opened in basement

32

Escapes when playing without any perk and repaired generator(s)

27

Matches with 300+ seconds of repairing generators

1

Matches in that picked up and used special item

153

Great skill checks while injured

771

Swap held Survivor items for new ones from chests (counts once per chest)

109

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

8

Healing or repairing skill checks

1,684

Finished repairs of generators while injured

71

Chests opened with a key

1

Boldness actions

Boldness actions

Vaults in chase

1,001

Hits dodged by vaults

73

Basic attacks and projectiles dodged

1,921

Escapes after stunning killer using pallet

318

Escapes from killer gasp

59

Hooks sabotaged

88

Chases escaped after being injured in this chase

726

Chases lost by hiding in locker

32

Revealed killer aura

689

Unhooked yourself

54

Amount of screams

6,473

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

4,680

Blind killer using flashlight

323

Perform a fast vault within 3 seconds of getting hit

250

Pallet stun the Killer while holding a rare, common, or uncommon item

395

Trials where you've revealed or seen the Killer's aura 11+ times

13

Escapes

Escapes

Total escapes

365

Escapes crawling (In dying state) through exit gates

27

Escapes through hatch

33

Escapes through hatch crawling (In dying state)

3

Escapes with new item

49

Escapes with somebody else item

4

Escapes being injured with for over half a match

40

Escapes while being downed at most once

241

Escapes after unhooked yourself

17

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

305

Escapes healthy or injured through hatch

30

Escaped by

91% Exit Gates

Hatch 9%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

4

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

2

Sanctum of Wrath (Upstairs on Shrine)

0

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

2

The Pale Rose (Steamboat)

3

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

10

Midwich Elementary School

2

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

17

Garden of Joy (Upstairs Main Building)

4

Shattered Square (Upstairs Main Building)

4

Shelter Woods (by Command Centre)

1

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

5

Greenville Square (Movie theatre)

3

Forgotten Ruins (Torture Room)

1

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

13

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,096

Obsessions sacrificed

241

Kills (Memento mories)

280

Kills (Memento mories) or sacrifices after last generator

207

All survivors sacrificed or killed (Memento Mori) before the last generator

96

Hooks

Hooks

Different survivors hooked in basement

181

Basement trees (3 or 4 survivors hooked in basement in this same time)

44

Survivors hooked while all remaining were injured

88

Survivors hooked before single generator was repaired

684

Survivors hooked in endgame

98

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

887

Generators damaged with Undetectable effect

134

Survivors grabbed while repairing a generator

50

Survivors grabbed while cleansing a totem

9

Generators protection

65% Protected

Unprotected 35%

Hit survivors with a basic attack while you are Undetectable

208

Survivors injured while in the basement

68

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

184

Oblivious effect applied

471

Survivors with Exposed effect downed

520

Survivors downed while carrying another survivor

51

Make unique survivors scream

1,965

Survivors hit with haste effect

243

Injure or down survivors who are Hindered

229

Survivors that holding Special Item hit

269

Survivors downed next to a raised pallet

1,779

Survivors downed in Exit Gate

14

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

226

Hatches closed

91

Survivors hit after they drop a pallet during chase

887

Survivors hit while carrying another survivor

129

Survivors detected using killer instinct

678

Killer vaults in chase

797

Survivors grabbed while performing a vault

33

Meters fallen

1,971

Merciless Victories with 3 Universal Perks

5

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

100

Uncloak attacks (The Wraith)

109

Blink attacks (The Nurse)

500

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

320

Matches finished with one or more Hex totems remaining

1

Traps triggered (The Hag)

304

Trials where each survivor was hit after teleport (The Hag)

10

Shocks (The Doctor)

501

Trials where all survivors suffered from madness 3 (The Doctor)

35

Hatchets thrown (The Huntress)

1,003

Survivors put to sleep (The Nightmare)

208

Reverse bear-traps put on survivors (The Pig)

125

Survivors sent to Cage of Atonement (The Executioner)

31

Survivors hit with Lethal Rush (The Blight)

33

Max Lacerations dealt (The Trickster)

54

Survivors with Broken effect downed

89

Condemned survivors (The Onryō)

41

Slams of one Survivor into another (The Mastermind)

11

Damage Survivor pursued by a Guard (The Knight)

50

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

15

Survivors hit during Tail attack (The Xenomorph)

30

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

18

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

39

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

1

Hit a Survivor using Hellfire (The Dark Lord)

32

Damage Survivor pursued by a Guard (The First)

57

Perfectly times grab attacks (The Ghoul)

31

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

15

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

104

Survivors downed by 24m+ hatchet throw (The Huntress)

20

Survivors downed with chainsaw (The Cannibal)

105

Intoxicated survivors downed (The Clown)

103

Survivors downed after phase walk (The Spirit)

48

Deep wounded survivors downed (The Legion)

28

Survivors downed while having max Sickness (The Plague)

53

Marked survivors downed (The Ghostface)

53

Survivors downed with Demon Fury (The Oni)

83

Survivors downed while speared (The Deathslinger)

32

Survivors downed with Victor clinging (The Twins)

10

Survivors downed while contaminated (The Nemesis)

65

Survivors downed with Dire Crows (The Artist)

50

Survivors downed during Nightfall (The Dredge)

51

Down survivor you recently teleported to (The Singularity)

30

Down survivor using UVX (The Unknown)

20

Whip downs (The Krause)

21

Killer abilities chart

Killer abilities chart

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