Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

100,154,709

Max blood points amount spent on one character

11,452,346

Highest prestige level

5

Mystery boxes opened

1,371

Time played

640h 14m

Time played in last two weeks

0m

Blood points per hour

156,435

Estimated playtime per role

26% Survivor

Killer 74%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

14

Survivor full load-out matches

47

Ultra rare addon warded without a protection ward

7

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 51

Survivor
Got 1 Left 50
Killer

Killer

Killer perfect matches (5 000 points each category)

234

Killer full load-out matches

360

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 48%

20 / 42

Killer
Got 20 Left 22

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
76 028 violet 57 568 875 582 488 1 696
76 029 Issala 57 567 113 776 156 659
76 030 Noxico 57 566 604 1 250 220 832
76 031 Da Neager 57 565 232 766 81 430
76 032 SumR 57 561 687 335 173 873
76 033 疏狂 57 545 269 1 107 155 675
76 034 bedlam 57 543 300 1 067 255 1 142

Currently at

76 031 place

Da Neager needs another

1 372 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

368

Obsessions healed

100

Survivors healed while you are injured

128

Survivors healed while rest are injured

151

Survivors unhooked

467

Survivors saved (from dying state/hook) in endgame

12

Knocked (In dying state) survivors healed

70

Survivors healed that come to you first

42

Protection hits for unhooked survivors

45

Protection hits for carried survivors

11

Survivors saved using pallet

10

Survivors affected with boon totems

1,285

Survivors affected with speed boost

2

Recovered from dying state

111

Take a hit with the Endurance status effect

34

Survivors healed in the Basement

15

Heals completed after all generators have been completed

2

Safe unhooks while broken

0

Protection hits during End Game

1

Objective actions

Objective actions

Items depleted

54

Repaired generators

537

Repaired damaged generators

260

Successful skill checks

9,658

Exit gates opened

47

Hex totems cleansed

22

Hex totems blessed

0

Chests opened

26

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

5

Matches with 300+ seconds of repairing generators

0

Matches in that picked up and used special item

109

Great skill checks while injured

434

Swap held Survivor items for new ones from chests (counts once per chest)

1

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

561

Hits dodged by vaults

39

Basic attacks and projectiles dodged

751

Escapes after stunning killer using pallet

72

Escapes from killer gasp

35

Hooks sabotaged

27

Chases escaped after being injured in this chase

255

Chases lost by hiding in locker

9

Revealed killer aura

396

Unhooked yourself

11

Amount of screams

2,782

Reveal the Killer's aura for a total of 60 seconds in a single trial

540

Blind killer using flashlight

0

Perform a fast vault within 3 seconds of getting hit

30

Pallet stun the Killer while holding a rare, common, or uncommon item

9

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

112

Escapes crawling (In dying state) through exit gates

19

Escapes through hatch

13

Escapes through hatch crawling (In dying state)

3

Escapes with new item

11

Escapes with somebody else item

2

Escapes being injured with for over half a match

31

Escapes while being downed at most once

72

Escapes after unhooked yourself

5

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

80

Escapes healthy or injured through hatch

10

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

0

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

2

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

2

The Game (Bathroom)

0

Mount Ormond Resort (Chalet/Main Building)

2

Dead Dawg Saloon (Upstairs Saloon)

0

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

0

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

3

Nostromo Wreckage (Mess Hall)

1

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

1

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,223

Obsessions sacrificed

313

Kills (Memento mories)

89

Kills (Memento mories) or sacrifices after last generator

250

All survivors sacrificed or killed (Memento Mori) before the last generator

163

Hooks

Hooks

Different survivors hooked in basement

168

Basement trees (3 or 4 survivors hooked in basement in this same time)

30

Survivors hooked while all remaining were injured

140

Survivors hooked before single generator was repaired

932

Survivors hooked in endgame

105

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

403

Generators damaged with Undetectable effect

89

Survivors grabbed while repairing a generator

29

Survivors grabbed while cleansing a totem

9

Generators protection

72% Protected

Unprotected 28%

Hit survivors with a basic attack while you are Undetectable

157

Survivors injured while in the basement

38

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

116

Oblivious effect applied

431

Survivors with Exposed effect downed

269

Survivors downed while carrying another survivor

91

Make unique survivors scream

1,810

Survivors hit with haste effect

375

Injure or down survivors who are Hindered

352

Survivors that holding Special Item hit

382

Survivors downed next to a raised pallet

1,761

Survivors downed in Exit Gate

1

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

135

Hatches closed

82

Survivors hit after they drop a pallet during chase

627

Survivors hit while carrying another survivor

209

Survivors detected using killer instinct

641

Killer vaults in chase

664

Survivors grabbed while performing a vault

22

Meters fallen

1,123

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

10

Uncloak attacks (The Wraith)

385

Blink attacks (The Nurse)

65

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

48

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

88

Trials where all survivors suffered from madness 3 (The Doctor)

22

Hatchets thrown (The Huntress)

264

Survivors put to sleep (The Nightmare)

54

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

44

Max Lacerations dealt (The Trickster)

41

Survivors with Broken effect downed

512

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

14

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

240,937

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

20

Intoxicated survivors downed (The Clown)

144

Survivors downed after phase walk (The Spirit)

18

Deep wounded survivors downed (The Legion)

16

Survivors downed while having max Sickness (The Plague)

70

Marked survivors downed (The Ghostface)

5

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

72

Survivors downed with Victor clinging (The Twins)

12

Survivors downed while contaminated (The Nemesis)

99

Survivors downed with Dire Crows (The Artist)

33

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

6

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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