Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

65,407,362

Max blood points amount spent on one character

3,920,000

Highest prestige level

25

Mystery boxes opened

486

Time played

301h 33m

Time played in last two weeks

9h 27m

Blood points per hour

216,904

Estimated playtime per role

27% Survivor

Killer 73%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

50

Survivor full load-out matches

11

Ultra rare addon warded without a protection ward

5

Survivor rank
Ash II

Ash II

4 / 4 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

221

Killer full load-out matches

105

Ultra rare offering burned

0

Killer rank
Ash IV

Ash IV

1 / 3 pips
Adept progress 17%

7 / 42

Killer
Got 7 Left 35

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
91 585 Zeth 29 641 452 542 97 479
91 586 вспороть горло 29 641 151 535 135 516
91 587 Jaybo 29 640 699 773 743 3 147
91 588 jbrxwnie 29 640 662 557 70 222
91 589 CKJack21 29 629 344 316 237 848
91 590 . 29 626 598 330 50 168
91 591 Pepelnaya 29 621 562 0 513 1 949

Currently at

91 588 place

jbrxwnie needs another

37 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

365

Obsessions healed

95

Survivors healed while you are injured

39

Survivors healed while rest are injured

99

Survivors unhooked

487

Survivors saved (from dying state/hook) in endgame

14

Knocked (In dying state) survivors healed

53

Survivors healed that come to you first

42

Protection hits for unhooked survivors

30

Protection hits for carried survivors

6

Survivors saved using pallet

3

Survivors affected with boon totems

1,886

Survivors affected with speed boost

0

Recovered from dying state

31

Take a hit with the Endurance status effect

27

Survivors healed in the Basement

2

Heals completed after all generators have been completed

33

Safe unhooks while broken

2

Protection hits during End Game

14

Objective actions

Objective actions

Items depleted

73

Repaired generators

547

Repaired damaged generators

233

Successful skill checks

7,122

Exit gates opened

74

Hex totems cleansed

28

Hex totems blessed

0

Chests opened

130

Chests opened in basement

12

Escapes when playing without any perk and repaired generator(s)

2

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

38

Great skill checks while injured

129

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

424

Finished repairs of generators while injured

12

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

452

Hits dodged by vaults

26

Basic attacks and projectiles dodged

554

Escapes after stunning killer using pallet

149

Escapes from killer gasp

4

Hooks sabotaged

4

Chases escaped after being injured in this chase

301

Chases lost by hiding in locker

0

Revealed killer aura

69

Unhooked yourself

2

Amount of screams

1,656

Reveal the Killer's aura for a total of 60 seconds in a single trial

240

Blind killer using flashlight

25

Perform a fast vault within 3 seconds of getting hit

69

Pallet stun the Killer while holding a rare, common, or uncommon item

45

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

154

Escapes crawling (In dying state) through exit gates

6

Escapes through hatch

19

Escapes through hatch crawling (In dying state)

3

Escapes with new item

68

Escapes with somebody else item

4

Escapes being injured with for over half a match

14

Escapes while being downed at most once

89

Escapes after unhooked yourself

0

Escapes as obsession without getting a hit as last survivor

1

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

129

Escapes healthy or injured through hatch

16

Escaped by

88% Exit Gates

Hatch 12%

Find and use the Hand or Eye of Vecna and escape a Trial

1

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

0

Sanctum of Wrath (Upstairs on Shrine)

2

Mother's Dwelling (Upstairs Cottage)

1

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

1

The Game (Bathroom)

3

Mount Ormond Resort (Chalet/Main Building)

0

Dead Dawg Saloon (Upstairs Saloon)

4

Treatment Theatre (Operation Theatre)

2

Midwich Elementary School

0

Raccoon City Police Station (1st Floor Main Hall)

5

Eyrie of Crows (Inside Eyrie)

1

Garden of Joy (Upstairs Main Building)

0

Shattered Square (Upstairs Main Building)

3

Shelter Woods (by Command Centre)

0

Toba Landing repair (Upstairs Main Building)

1

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

2

Killer statistics

Killer statistics

Kills

Kills

Hooks

1,159

Obsessions sacrificed

296

Kills (Memento mories)

90

Kills (Memento mories) or sacrifices after last generator

173

All survivors sacrificed or killed (Memento Mori) before the last generator

209

Hooks

Hooks

Different survivors hooked in basement

138

Basement trees (3 or 4 survivors hooked in basement in this same time)

20

Survivors hooked while all remaining were injured

87

Survivors hooked before single generator was repaired

707

Survivors hooked in endgame

77

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

803

Generators damaged with Undetectable effect

177

Survivors grabbed while repairing a generator

21

Survivors grabbed while cleansing a totem

2

Generators protection

83% Protected

Unprotected 17%

Hit survivors with a basic attack while you are Undetectable

228

Survivors injured while in the basement

39

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

40

Oblivious effect applied

116

Survivors with Exposed effect downed

69

Survivors downed while carrying another survivor

13

Make unique survivors scream

1,522

Survivors hit with haste effect

120

Injure or down survivors who are Hindered

5

Survivors that holding Special Item hit

156

Survivors downed next to a raised pallet

1,923

Survivors downed in Exit Gate

20

Survivors downed withit 30 seconds of breaking pallet or wall

11

Preventing escape

Preventing escape

Survivors grabbed from locker

114

Hatches closed

59

Survivors hit after they drop a pallet during chase

345

Survivors hit while carrying another survivor

63

Survivors detected using killer instinct

335

Killer vaults in chase

183

Survivors grabbed while performing a vault

38

Meters fallen

2,905

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

54

Blink attacks (The Nurse)

247

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

94

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

28

Trials where each survivor was hit after teleport (The Hag)

1

Shocks (The Doctor)

105

Trials where all survivors suffered from madness 3 (The Doctor)

15

Hatchets thrown (The Huntress)

10,295

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

7

Survivors hit with Lethal Rush (The Blight)

76

Max Lacerations dealt (The Trickster)

18

Survivors with Broken effect downed

24

Condemned survivors (The Onryō)

295

Slams of one Survivor into another (The Mastermind)

1

Damage Survivor pursued by a Guard (The Knight)

2

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

2

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

14

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

2

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

48

Survivors downed by 24m+ hatchet throw (The Huntress)

72

Survivors downed with chainsaw (The Cannibal)

48

Intoxicated survivors downed (The Clown)

2

Survivors downed after phase walk (The Spirit)

45

Deep wounded survivors downed (The Legion)

9

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

35

Survivors downed with Demon Fury (The Oni)

58

Survivors downed while speared (The Deathslinger)

3

Survivors downed with Victor clinging (The Twins)

1

Survivors downed while contaminated (The Nemesis)

10

Survivors downed with Dire Crows (The Artist)

2

Survivors downed during Nightfall (The Dredge)

10

Down survivor you recently teleported to (The Singularity)

3

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

60

Killer abilities chart

Killer abilities chart

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