Steam avatar

Junvile

76561199147543328

Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

153,969,313

Max blood points amount spent on one character

17,299,491

Highest prestige level

82

Mystery boxes opened

676

Time played

871h 33m

Time played in last two weeks

0m

Blood points per hour

176,661

Estimated playtime per role

82% Survivor

Killer 18%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

2

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

203

Survivor full load-out matches

158

Ultra rare addon warded without a protection ward

29

Survivor rank
Bronze IV

Bronze IV

1 / 4 pips
Adept progress 6%

3 / 51

Survivor
Got 3 Left 48
Killer

Killer

Killer perfect matches (5 000 points each category)

202

Killer full load-out matches

114

Ultra rare offering burned

14

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 5%

2 / 42

Killer
Got 2 Left 40

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
59 680 Spooky Dookie 102 050 127 899 667 3 296
59 681 Sleepy 102 047 126 929 538 2 337
59 682 cande 102 045 826 1 069 381 1 329
59 683 Junville 102 044 680 495 829 3 384
59 684 Aloumie 102 039 217 1 591 869 3 481
59 685 Pro sniper713 102 038 744 1 486 371 1 773
59 686 Hugh Hefner 102 038 280 889 408 1 779

Currently at

59 683 place

Junville needs another

1 146 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,740

Obsessions healed

690

Survivors healed while you are injured

767

Survivors healed while rest are injured

1,006

Survivors unhooked

4,079

Survivors saved (from dying state/hook) in endgame

142

Knocked (In dying state) survivors healed

466

Survivors healed that come to you first

255

Protection hits for unhooked survivors

428

Protection hits for carried survivors

135

Survivors saved using pallet

37

Survivors affected with boon totems

17,719

Survivors affected with speed boost

70

Recovered from dying state

505

Take a hit with the Endurance status effect

327

Survivors healed in the Basement

403

Heals completed after all generators have been completed

8

Safe unhooks while broken

1

Protection hits during End Game

7

Objective actions

Objective actions

Items depleted

1,388

Repaired generators

4,881

Repaired damaged generators

2,255

Successful skill checks

54,578

Exit gates opened

428

Hex totems cleansed

173

Hex totems blessed

5

Chests opened

761

Chests opened in basement

84

Escapes when playing without any perk and repaired generator(s)

34

Matches with 300+ seconds of repairing generators

11

Matches in that picked up and used special item

823

Great skill checks while injured

2,101

Swap held Survivor items for new ones from chests (counts once per chest)

24

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

0

Finished repairs of generators while injured

0

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

4,995

Hits dodged by vaults

495

Basic attacks and projectiles dodged

8,821

Escapes after stunning killer using pallet

955

Escapes from killer gasp

135

Hooks sabotaged

141

Chases escaped after being injured in this chase

2,631

Chases lost by hiding in locker

81

Revealed killer aura

3,796

Unhooked yourself

66

Amount of screams

17,829

Reveal the Killer's aura for a total of 60 seconds in a single trial

3,240

Blind killer using flashlight

325

Perform a fast vault within 3 seconds of getting hit

396

Pallet stun the Killer while holding a rare, common, or uncommon item

45

Trials where you've revealed or seen the Killer's aura 11+ times

0

Escapes

Escapes

Total escapes

1,237

Escapes crawling (In dying state) through exit gates

102

Escapes through hatch

36

Escapes through hatch crawling (In dying state)

3

Escapes with new item

283

Escapes with somebody else item

14

Escapes being injured with for over half a match

121

Escapes while being downed at most once

639

Escapes after unhooked yourself

16

Escapes as obsession without getting a hit as last survivor

2

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

5

Escape through hatch using key

0

Escapes after fixing last generator as lone survivor

0

Escapes through exit gates

1,099

Escapes healthy or injured through hatch

33

Escaped by

97% Exit Gates

Hatch 3%

Find and use the Hand or Eye of Vecna and escape a Trial

4

Escapes while broken

2

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

18

Campbell's Chapel (Upstairs Main Building)

11

Family Residence (Main Building)

8

Sanctum of Wrath (Upstairs on Shrine)

8

Mother's Dwelling (Upstairs Cottage)

6

Temple of Purgation (Main Building Basement)

11

The Pale Rose (Steamboat)

9

The Game (Bathroom)

16

Mount Ormond Resort (Chalet/Main Building)

8

Dead Dawg Saloon (Upstairs Saloon)

16

Treatment Theatre (Operation Theatre)

23

Midwich Elementary School

11

Raccoon City Police Station (1st Floor Main Hall)

20

Eyrie of Crows (Inside Eyrie)

16

Garden of Joy (Upstairs Main Building)

17

Shattered Square (Upstairs Main Building)

22

Shelter Woods (by Command Centre)

6

Toba Landing repair (Upstairs Main Building)

18

Nostromo Wreckage (Mess Hall)

16

Greenville Square (Movie theatre)

14

Forgotten Ruins (Torture Room)

12

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

23

Killer statistics

Killer statistics

Kills

Kills

Hooks

848

Obsessions sacrificed

194

Kills (Memento mories)

67

Kills (Memento mories) or sacrifices after last generator

217

All survivors sacrificed or killed (Memento Mori) before the last generator

90

Hooks

Hooks

Different survivors hooked in basement

144

Basement trees (3 or 4 survivors hooked in basement in this same time)

13

Survivors hooked while all remaining were injured

91

Survivors hooked before single generator was repaired

458

Survivors hooked in endgame

141

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

594

Generators damaged with Undetectable effect

374

Survivors grabbed while repairing a generator

72

Survivors grabbed while cleansing a totem

5

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

513

Survivors injured while in the basement

41

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

102

Oblivious effect applied

652

Survivors with Exposed effect downed

684

Survivors downed while carrying another survivor

25

Make unique survivors scream

1,499

Survivors hit with haste effect

330

Injure or down survivors who are Hindered

29

Survivors that holding Special Item hit

209

Survivors downed next to a raised pallet

1,406

Survivors downed in Exit Gate

5

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

116

Hatches closed

57

Survivors hit after they drop a pallet during chase

832

Survivors hit while carrying another survivor

99

Survivors detected using killer instinct

2,618

Killer vaults in chase

497

Survivors grabbed while performing a vault

9

Meters fallen

171

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

0

Blink attacks (The Nurse)

15

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

9

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

100

Survivors put to sleep (The Nightmare)

0

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

1

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

9

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

384

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

5

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

12

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

19

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

554

Survivors downed with Demon Fury (The Oni)

1

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

13

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

11

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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