Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

132,133,739

Max blood points amount spent on one character

11,705,871

Highest prestige level

31

Mystery boxes opened

301

Time played

906h 25m

Time played in last two weeks

22h 1m

Blood points per hour

2,430

Estimated playtime per role

Survivor 31%
Killer 69%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor overall

Survivor overall

Survivor Wins (5 000 points each category)

97

Survivor rank

Silver IV, 1 pipes

Survivor full load-out matches

706

Ultra rare addon warded without a protection ward

17

Items depleted

308

Survivor Adepts

Adepts got 5
Adepts left 46
details
Killer overall

Killer overall

Killer Wins (5 000 points each category)

467

Killer rank

Bronze II, 4 pipes

Killer full load-out matches

918

Ultra rare offering burned

16

Killer Adepts

Adepts got 3
Adepts left 39
details
Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

1,416

Obsessions healed

337

Survivors healed while you are injured

374

Survivors healed while rest are injured

474

Survivors unhooked

1,337

Survivors saved (from dying state/hook) in endgame

37

Knocked (In dying state) survivors healed

237

Survivors healed that come to you first

140

Protection hits for unhooked survivors

114

Protection hits for carried survivors

60

Survivors saved using pallet

26

Survivors affected with boon totems

2,896

Survivors affected with speed boost

29

Recovered from dying state

204

Take a hit with the Endurance status effect

239

Survivors healed in the Basement

1

Heals completed after all generators have been completed

7

Safe unhooks while broken

0

Protection hits during End Game

9

Objective actions

Objective actions

Repaired generators

1,493

Repaired damaged generators

1,193

Successful skill checks

22,572

Exit gates opened

152

Hex totems cleansed

50

Hex totems blessed

0

Chests opened

133

Chests opened in basement

13

Escapes when playing without any perk and repaired generator(s)

8

Matches with 300+ seconds of repairing generators

307

Matches in that picked up and used special item

128

Great skill checks while injured

440

Swap held Survivor items for new ones from chests (counts once per chest)

4

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

537

Finished repairs of generators while injured

16

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

1,503

Hits dodged by vaults

146

Basic attacks and projectiles dodged

3,769

Escapes after stunning killer using pallet

394

Escapes from killer gasp

92

Hooks sabotaged

49

Chases escaped after being injured in this chase

1,142

Chases lost by hiding in locker

5

Revealed killer aura

812

Unhooked yourself

20

Amount of screams

6,318

Reveal the Killer's aura for a total of 60 seconds in a single trial

840

Blind killer using flashlight

81

Perform a fast vault within 3 seconds of getting hit

84

Pallet stun the Killer while holding a rare, common, or uncommon item

165

Trials where you've revealed or seen the Killer's aura 11+ times

7

Escapes

Escapes

Total escapes

386

Escapes crawling (In dying state) through exit gates

48

Escapes through hatch

50

Escapes through hatch crawling (In dying state)

8

Escapes with new item

58

Escapes with somebody else item

31

Escapes being injured with for over half a match

62

Escapes while being downed at most once

246

Escapes after unhooked yourself

11

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

0

Escape through hatch using key

1

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

288

Escapes healthy or injured through hatch

42

Escaped by

Exit Gates 87%
Hatch 13%

Find and use the Hand or Eye of Vecna and escape a Trial

0

Escapes while broken

1

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

3

Campbell's Chapel (Upstairs Main Building)

3

Family Residence (Main Building)

3

Sanctum of Wrath (Upstairs on Shrine)

4

Mother's Dwelling (Upstairs Cottage)

4

Temple of Purgation (Main Building Basement)

0

The Pale Rose (Steamboat)

4

The Game (Bathroom)

1

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

5

Midwich Elementary School

6

Raccoon City Police Station (1st Floor Main Hall)

4

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

8

Shattered Square (Upstairs Main Building)

5

Shelter Woods (by Command Centre)

2

Toba Landing repair (Upstairs Main Building)

8

Nostromo Wreckage (Mess Hall)

3

Greenville Square (Movie theatre)

1

Forgotten Ruins (Torture Room)

0

Fallen Refuge

0

Raccoon City Police Exit Opened and Escaped

12

Killer statistics

Killer statistics

Kills

Kills

Sacrifices & kills

2,625

Obsessions sacrificed

651

Kills (Memento mories)

151

Kills (Memento mories) or sacrifices after last generator

744

All survivors sacrificed or killed (Memento Mori) before the last generator

272

Hooks

Hooks

Different survivors hooked in basement

376

Basement trees (3 or 4 survivors hooked in basement in this same time)

98

Survivors hooked while all remaining were injured

306

Survivors hooked before single generator was repaired

1,246

Survivors hooked in endgame

377

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

1,659

Generators damaged with Undetectable effect

115

Survivors grabbed while repairing a generator

68

Survivors grabbed while cleansing a totem

10

Generators protection

Protected 59%
Unprotected 41%

Hit survivors with a basic attack while you are Undetectable

90

Survivors injured while in the basement

27

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

105

Oblivious effect applied

351

Survivors with Exposed effect downed

486

Survivors downed while carrying another survivor

140

Make unique survivors scream

4,235

Survivors hit with haste effect

1,851

Injure or down survivors who are Hindered

175

Survivors that holding Special Item hit

270

Survivors downed next to a raised pallet

3,952

Survivors downed in Exit Gate

7

Survivors downed withit 30 seconds of breaking pallet or wall

38

Preventing escape

Preventing escape

Survivors grabbed from locker

202

Hatches closed

176

Survivors hit after they drop a pallet during chase

1,379

Survivors hit while carrying another survivor

336

Survivors detected using killer instinct

1,269

Killer vaults in chase

1,324

Survivors grabbed while performing a vault

8

Meters fallen

726

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

203

Blink attacks (The Nurse)

2,283

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

160

Matches finished with one or more Hex totems remaining

5

Traps triggered (The Hag)

26

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

35

Trials where all survivors suffered from madness 3 (The Doctor)

1

Hatchets thrown (The Huntress)

755

Survivors put to sleep (The Nightmare)

17

Reverse bear-traps put on survivors (The Pig)

18

Survivors sent to Cage of Atonement (The Executioner)

128

Survivors hit with Lethal Rush (The Blight)

202

Max Lacerations dealt (The Trickster)

311

Survivors with Broken effect downed

180

Condemned survivors (The Onryō)

56

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

68

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

6

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

61

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

10

Survivors downed by 24m+ hatchet throw (The Huntress)

2

Survivors downed with chainsaw (The Cannibal)

123

Intoxicated survivors downed (The Clown)

53

Survivors downed after phase walk (The Spirit)

3

Deep wounded survivors downed (The Legion)

33

Survivors downed while having max Sickness (The Plague)

137

Marked survivors downed (The Ghostface)

44

Survivors downed with Demon Fury (The Oni)

199

Survivors downed while speared (The Deathslinger)

1,197

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

138

Survivors downed with Dire Crows (The Artist)

3

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

4

Down survivor using UVX (The Unknown)

15

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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