Total blood points earned

448,802,372

Max blood points amount spent on one character

48,126,131

Time played

3045h 35m

Time played in last two weeks

39h 6m

Blood points per hour

147,362

Estimated playtime per role

80% Survivor

Killer 20%

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

675

Survivor full load-out matches

1,505

Ultra rare addon warded without a protection ward

390

Survivor rank
Silver II

Silver II

1 / 5 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

484

Killer full load-out matches

223

Ultra rare offering burned

3

Killer rank
Ash I

Ash I

1 / 4 pips
Adept progress 7%

3 / 42

Killer
Got 3 Left 39

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
20 596 kyle 448 462 668 3 830 2 420 10 454
20 597 chiqzz 448 414 417 4 374 1 168 4 320
20 598 Deceit 448 400 883 5 627 1 413 5 430
20 599 Zenki 448 371 363 2 546 4 045 12 391
20 600 miri 448 342 721 4 787 1 617 6 897
20 601 wysa 448 338 955 1 245 1 863 8 171
20 602 xyesoska 448 324 947 3 208 1 089 4 099

Currently at

20 599 place

Zenki needs another

29 520 bloodpoints

to level up

Estimated time

1h

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

6,323

Obsessions healed

1,650

Survivors healed while you are injured

1,176

Survivors healed while rest are injured

1,897

Survivors unhooked

11,170

Survivors saved (from dying state/hook) in endgame

434

Knocked (In dying state) survivors healed

1,120

Survivors healed that come to you first

562

Protection hits for unhooked survivors

580

Protection hits for carried survivors

56

Survivors saved using pallet

42

Survivors affected with boon totems

12,481

Survivors affected with speed boost

17

Recovered from dying state

730

Take a hit with the Endurance status effect

579

Survivors healed in the Basement

13

Heals completed after all generators have been completed

541

Safe unhooks while broken

65

Protection hits during End Game

268

Objective actions

Objective actions

Highest prestige level

100

Mystery boxes opened

1,643

Items depleted

1,202

Repaired generators

12,396

Repaired damaged generators

6,648

Successful skill checks

159,274

Exit gates opened

2,227

Hex totems cleansed

477

Hex totems blessed

0

Chests opened

38

Chests opened in basement

0

Escapes when playing without any perk and repaired generator(s)

96

Matches with 300+ seconds of repairing generators

3,610

Matches in that picked up and used special item

1,051

Great skill checks while injured

7,597

Swap held Survivor items for new ones from chests (counts once per chest)

9

Highest bloodweb level

50

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

8

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

22,146

Finished repairs of generators while injured

461

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

19,354

Hits dodged by vaults

1,288

Basic attacks and projectiles dodged

14,554

Escapes after stunning killer using pallet

3,445

Escapes from killer gasp

99

Hooks sabotaged

59

Chases escaped after being injured in this chase

7,188

Chases lost by hiding in locker

16

Revealed killer aura

1,554

Unhooked yourself

102

Amount of screams

40,370

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

1

Reveal the Killer's aura for a total of 60 seconds in a single trial

5,640

Blind killer using flashlight

13

Perform a fast vault within 3 seconds of getting hit

1,898

Pallet stun the Killer while holding a rare, common, or uncommon item

1,874

Trials where you've revealed or seen the Killer's aura 11+ times

1,429

Escapes

Escapes

Total escapes

4,047

Escapes crawling (In dying state) through exit gates

211

Escapes through hatch

236

Escapes through hatch crawling (In dying state)

27

Escapes with new item

46

Escapes with somebody else item

30

Escapes being injured with for over half a match

520

Escapes while being downed at most once

2,302

Escapes after unhooked yourself

21

Escapes as obsession without getting a hit as last survivor

18

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

11

Escape through hatch using key

2

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

3,600

Escapes healthy or injured through hatch

209

Escaped by

94% Exit Gates

Hatch 6%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

37

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

19

Campbell's Chapel (Upstairs Main Building)

15

Family Residence (Main Building)

12

Sanctum of Wrath (Upstairs on Shrine)

21

Mother's Dwelling (Upstairs Cottage)

18

Temple of Purgation (Main Building Basement)

7

The Pale Rose (Steamboat)

11

The Game (Bathroom)

26

Mount Ormond Resort (Chalet/Main Building)

29

Dead Dawg Saloon (Upstairs Saloon)

24

Treatment Theatre (Operation Theatre)

43

Midwich Elementary School

15

Raccoon City Police Station (1st Floor Main Hall)

48

Eyrie of Crows (Inside Eyrie)

37

Garden of Joy (Upstairs Main Building)

15

Shattered Square (Upstairs Main Building)

16

Shelter Woods (by Command Centre)

24

Toba Landing repair (Upstairs Main Building)

11

Nostromo Wreckage (Mess Hall)

28

Greenville Square (Movie theatre)

9

Forgotten Ruins (Torture Room)

5

Fallen Refuge

8

Raccoon City Police Exit Opened and Escaped

80

Killer statistics

Killer statistics

Kills

Kills

Hooks

2,546

Obsessions sacrificed

640

Kills (Memento mories)

103

Kills (Memento mories) or sacrifices after last generator

209

All survivors sacrificed or killed (Memento Mori) before the last generator

347

Hooks

Hooks

Different survivors hooked in basement

105

Basement trees (3 or 4 survivors hooked in basement in this same time)

11

Survivors hooked while all remaining were injured

161

Survivors hooked before single generator was repaired

1,559

Survivors hooked in endgame

241

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

708

Generators damaged with Undetectable effect

114

Survivors grabbed while repairing a generator

28

Survivors grabbed while cleansing a totem

0

Generators protection

87% Protected

Unprotected 13%

Hit survivors with a basic attack while you are Undetectable

258

Survivors injured while in the basement

39

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

155

Oblivious effect applied

404

Survivors with Exposed effect downed

83

Survivors downed while carrying another survivor

77

Make unique survivors scream

3,401

Survivors hit with haste effect

597

Injure or down survivors who are Hindered

73

Survivors that holding Special Item hit

171

Survivors downed next to a raised pallet

3,427

Survivors downed in Exit Gate

45

Survivors downed withit 30 seconds of breaking pallet or wall

26

Preventing escape

Preventing escape

Survivors grabbed from locker

191

Hatches closed

68

Survivors hit after they drop a pallet during chase

1,242

Survivors hit while carrying another survivor

277

Survivors detected using killer instinct

408

Killer vaults in chase

900

Survivors grabbed while performing a vault

42

Meters fallen

2,594

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

11

Blink attacks (The Nurse)

6,232

Survivors grabbed after triple blink (The Nurse)

1

Obsessions hooked

268

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

0

Trials where all survivors suffered from madness 3 (The Doctor)

0

Hatchets thrown (The Huntress)

4,100

Survivors put to sleep (The Nightmare)

407

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

0

Max Lacerations dealt (The Trickster)

0

Survivors with Broken effect downed

28

Condemned survivors (The Onryō)

0

Slams of one Survivor into another (The Mastermind)

10

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

130

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

21

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

0

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

0

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

0

Survivors downed after phase walk (The Spirit)

238

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

0

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

0

Survivors downed while speared (The Deathslinger)

0

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

110

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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