Overall statistics

Overall statistics

Account overall

Account overall

Total blood points earned

58,344,751

Max blood points amount spent on one character

8,588,000

Highest prestige level

25

Mystery boxes opened

87

Time played

0m

Time played in last two weeks

0m

Blood points per hour

0

Estimated playtime per role

91% Survivor

Killer 9%

Discovered hidden guardian ath the Yamaoka Estate (Tanuki)

0

Highest bloodweb level

50

Survivor

Survivor

Survivor perfect matches (5 000 points each category)

193

Survivor full load-out matches

1,583

Ultra rare addon warded without a protection ward

265

Survivor rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 0%

0 / 51

Survivor
Got 0 Left 51
Killer

Killer

Killer perfect matches (5 000 points each category)

29

Killer full load-out matches

100

Ultra rare offering burned

38

Killer rank
Ash IV

Ash IV

0 / 3 pips
Adept progress 2%

1 / 42

Killer
Got 1 Left 41

Leaderboards

Total blood points earned Hooks Total escapes Repaired generators
82 084 Rolo 48 053 901 1 625 101 361
82 085 janBEAST. 48 053 602 76 320 1 186
82 086 Illucia 48 053 314 411 186 813
82 087 ttv_savekadir 48 051 361 206 542 2 417
82 088 48 044 818 442 277 1 021
82 089 LittyBritty 48 032 364 271 417 2 163
82 090 Interstellör 48 027 192 115 422 1 891

Currently at

82 087 place

ttv_savekadir needs another

1 953 bloodpoints

to level up

Survivor statistics

Survivor statistics

Altruism actions

Altruism actions

Health states healed

2,124

Obsessions healed

534

Survivors healed while you are injured

448

Survivors healed while rest are injured

664

Survivors unhooked

2,280

Survivors saved (from dying state/hook) in endgame

73

Knocked (In dying state) survivors healed

285

Survivors healed that come to you first

131

Protection hits for unhooked survivors

212

Protection hits for carried survivors

76

Survivors saved using pallet

18

Survivors affected with boon totems

3,539

Survivors affected with speed boost

0

Recovered from dying state

157

Take a hit with the Endurance status effect

130

Survivors healed in the Basement

4

Heals completed after all generators have been completed

81

Safe unhooks while broken

12

Protection hits during End Game

39

Objective actions

Objective actions

Items depleted

234

Repaired generators

2,593

Repaired damaged generators

846

Successful skill checks

28,923

Exit gates opened

205

Hex totems cleansed

106

Hex totems blessed

0

Chests opened

127

Chests opened in basement

14

Escapes when playing without any perk and repaired generator(s)

7

Matches with 300+ seconds of repairing generators

2

Matches in that picked up and used special item

120

Great skill checks while injured

213

Swap held Survivor items for new ones from chests (counts once per chest)

14

Escapes after repairing the equivalent of 1 gen with only 3 universal perks equipped

0

Escapes after repairing the equivalent of 1 gen with only 2 universal perks equipped

0

Healing or repairing skill checks

3,606

Finished repairs of generators while injured

112

Chests opened with a key

0

Boldness actions

Boldness actions

Vaults in chase

2,662

Hits dodged by vaults

389

Basic attacks and projectiles dodged

5,138

Escapes after stunning killer using pallet

583

Escapes from killer gasp

41

Hooks sabotaged

8

Chases escaped after being injured in this chase

972

Chases lost by hiding in locker

0

Revealed killer aura

1,021

Unhooked yourself

74

Amount of screams

5,980

Reveal the Killer's aura for a total of 60 seconds in a single trial

2,940

Blind killer using flashlight

278

Perform a fast vault within 3 seconds of getting hit

313

Pallet stun the Killer while holding a rare, common, or uncommon item

118

Trials where you've revealed or seen the Killer's aura 11+ times

51

Escapes

Escapes

Total escapes

585

Escapes crawling (In dying state) through exit gates

51

Escapes through hatch

95

Escapes through hatch crawling (In dying state)

19

Escapes with new item

50

Escapes with somebody else item

27

Escapes being injured with for over half a match

68

Escapes while being downed at most once

405

Escapes after unhooked yourself

26

Escapes as obsession without getting a hit as last survivor

3

Escapes from Disturbed Ward (Crotus Prenn Asylum) without getting a hit

1

Escape through hatch using key

20

Escapes after fixing last generator as lone survivor

1

Escapes through exit gates

439

Escapes healthy or injured through hatch

76

Escaped by

84% Exit Gates

Hatch 16%

Find and use the Hand or Eye of Vecna and escape a Trial

2

Escapes while broken

6

Escapes from maps

Escapes from maps

Disturbed Ward (Upstairs Main Building)

0

Campbell's Chapel (Upstairs Main Building)

1

Family Residence (Main Building)

1

Sanctum of Wrath (Upstairs on Shrine)

1

Mother's Dwelling (Upstairs Cottage)

3

Temple of Purgation (Main Building Basement)

3

The Pale Rose (Steamboat)

4

The Game (Bathroom)

2

Mount Ormond Resort (Chalet/Main Building)

4

Dead Dawg Saloon (Upstairs Saloon)

3

Treatment Theatre (Operation Theatre)

6

Midwich Elementary School

5

Raccoon City Police Station (1st Floor Main Hall)

3

Eyrie of Crows (Inside Eyrie)

3

Garden of Joy (Upstairs Main Building)

1

Shattered Square (Upstairs Main Building)

0

Shelter Woods (by Command Centre)

3

Toba Landing repair (Upstairs Main Building)

2

Nostromo Wreckage (Mess Hall)

0

Greenville Square (Movie theatre)

2

Forgotten Ruins (Torture Room)

3

Fallen Refuge

1

Raccoon City Police Exit Opened and Escaped

4

Killer statistics

Killer statistics

Kills

Kills

Hooks

206

Obsessions sacrificed

52

Kills (Memento mories)

52

Kills (Memento mories) or sacrifices after last generator

70

All survivors sacrificed or killed (Memento Mori) before the last generator

29

Hooks

Hooks

Different survivors hooked in basement

39

Basement trees (3 or 4 survivors hooked in basement in this same time)

3

Survivors hooked while all remaining were injured

11

Survivors hooked before single generator was repaired

136

Survivors hooked in endgame

40

Territory protection

Territory protection

Generators damaged with at least one survivor hooked

90

Generators damaged with Undetectable effect

18

Survivors grabbed while repairing a generator

11

Survivors grabbed while cleansing a totem

1

Generators protection

62% Protected

Unprotected 38%

Hit survivors with a basic attack while you are Undetectable

12

Survivors injured while in the basement

4

Downs and effects

Downs and effects

Survivors with Oblivious effect downed

55

Oblivious effect applied

132

Survivors with Exposed effect downed

160

Survivors downed while carrying another survivor

5

Make unique survivors scream

100

Survivors hit with haste effect

1

Injure or down survivors who are Hindered

1

Survivors that holding Special Item hit

20

Survivors downed next to a raised pallet

179

Survivors downed in Exit Gate

6

Survivors downed withit 30 seconds of breaking pallet or wall

0

Preventing escape

Preventing escape

Survivors grabbed from locker

18

Hatches closed

28

Survivors hit after they drop a pallet during chase

157

Survivors hit while carrying another survivor

15

Survivors detected using killer instinct

50

Killer vaults in chase

43

Survivors grabbed while performing a vault

4

Meters fallen

201

Merciless Victories with 3 Universal Perks

0

Killer abilities

Killer abilities

Killer abilities actions

Killer abilities actions

Survivors trapped and picked up (The Trapper)

0

Uncloak attacks (The Wraith)

27

Blink attacks (The Nurse)

0

Survivors grabbed after triple blink (The Nurse)

0

Obsessions hooked

15

Matches finished with one or more Hex totems remaining

0

Traps triggered (The Hag)

0

Trials where each survivor was hit after teleport (The Hag)

0

Shocks (The Doctor)

8

Trials where all survivors suffered from madness 3 (The Doctor)

3

Hatchets thrown (The Huntress)

243

Survivors put to sleep (The Nightmare)

109

Reverse bear-traps put on survivors (The Pig)

0

Survivors sent to Cage of Atonement (The Executioner)

0

Survivors hit with Lethal Rush (The Blight)

10

Max Lacerations dealt (The Trickster)

27

Survivors with Broken effect downed

5

Condemned survivors (The Onryō)

58

Slams of one Survivor into another (The Mastermind)

0

Damage Survivor pursued by a Guard (The Knight)

0

Survivors downed with effect exposed applied by Lock on mechanic (The Skull Merchant)

0

Survivors hit during Tail attack (The Xenomorph)

0

Hit a Survivor within 3 seconds of performing a Scamper (The Good Guy)

0

Injure a Survivor with a basic attack within 15 seconds of casting a spell (The Lich)

0

Retrieve the Hand or Eye of Vecna and kill or sacrifice all Survivors in the same match (The Lich)

0

Hit a Survivor using Hellfire (The Dark Lord)

1

Damage Survivor pursued by a Guard (The First)

0

Perfectly times grab attacks (The Ghoul)

0

Survivors immobilized to a wall (The Slasher)

0

Survivors interrupted in Security Office (The Animatronic)

0

Killer abilities downs

Killer abilities downs

Survivors downed with chainsaw (The Hillbilly)

0

Survivors downed by 24m+ hatchet throw (The Huntress)

1

Survivors downed with chainsaw (The Cannibal)

0

Intoxicated survivors downed (The Clown)

106

Survivors downed after phase walk (The Spirit)

0

Deep wounded survivors downed (The Legion)

0

Survivors downed while having max Sickness (The Plague)

1

Marked survivors downed (The Ghostface)

0

Survivors downed with Demon Fury (The Oni)

6

Survivors downed while speared (The Deathslinger)

10

Survivors downed with Victor clinging (The Twins)

0

Survivors downed while contaminated (The Nemesis)

19

Survivors downed with Dire Crows (The Artist)

0

Survivors downed during Nightfall (The Dredge)

0

Down survivor you recently teleported to (The Singularity)

0

Down survivor using UVX (The Unknown)

0

Whip downs (The Krause)

0

Killer abilities chart

Killer abilities chart

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